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Common - Add colour conversion functions
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#include "script_component.hpp" | ||
/* ---------------------------------------------------------------------------- | ||
Function: CBA_fnc_colorAHEXtoDecimal | ||
Description: | ||
Converts a hexidecimal coded color with transparency to the ingame decimal color format. | ||
Parameters: | ||
_hexString - A hexidecimal color code, "AARRGGBB" with or without a leading # <STRING> | ||
Returns: | ||
Ingame color format <ARRAY> | ||
Examples: | ||
(begin example) | ||
"AABA2619" call CBA_fnc_colorAHEXtoDecimal | ||
(end) | ||
Author: | ||
Lambda.Tiger & drofseh | ||
---------------------------------------------------------------------------- */ | ||
SCRIPT(colorAHEXtoDecimal); | ||
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params [["_hexString", "00000000", [""]]]; | ||
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_hexString = ((toUpperANSI _hexString) trim ["#", 0]) regexReplace ["[^0-9A-F]", "0"]; | ||
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private _values = _hexString splitString ""; | ||
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[ | ||
call compile ("0x"+_values#2+_values#3), | ||
call compile ("0x"+_values#4+_values#5), | ||
call compile ("0x"+_values#6+_values#7), | ||
call compile ("0x"+_values#0+_values#1) | ||
] call test_fnc_colorRGBAtoDecimal; |
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#include "script_component.hpp" | ||
/* ---------------------------------------------------------------------------- | ||
Function: CBA_fnc_colorARGBtoDecimal | ||
Description: | ||
Converts an ARGB coded color with transparency to the ingame decimal color format. | ||
Parameters: | ||
_alpha - The alpha/transparency channel, 0-255 <NUMBER> | ||
_red - The red channel, 0-255 <NUMBER> | ||
_green - The green channel, 0-255 <NUMBER> | ||
_blue - The blue channel, 0-255 <NUMBER> | ||
Returns: | ||
Ingame color format <ARRAY> | ||
Examples: | ||
(begin example) | ||
[255,186,38,25] call CBA_fnc_colorARGBtoDecimal | ||
(end) | ||
Author: | ||
drofseh & Lambda.Tiger | ||
---------------------------------------------------------------------------- */ | ||
SCRIPT(colorARGBtoDecimal); | ||
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params [["_alpha", 0, [0]],["_red", 0, [0]],["_green", 0, [0]],["_blue", 0, [0]]]; | ||
[_red,_green,_blue,_alpha] apply {(0 max _x min 255)/255} |
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#include "script_component.hpp" | ||
/* ---------------------------------------------------------------------------- | ||
Function: CBA_fnc_colorHEXAtoDecimal | ||
Description: | ||
Converts a hexidecimal coded color with transparency to the ingame decimal color format. | ||
Parameters: | ||
_hexString - A hexidecimal color code, "RRGGBBAA" with or without a leading # <STRING> | ||
Returns: | ||
Ingame color format <ARRAY> | ||
Examples: | ||
(begin example) | ||
"BA2619AA" call CBA_fnc_colorHEXAtoDecimal | ||
(end) | ||
Author: | ||
Lambda.Tiger & drofseh | ||
---------------------------------------------------------------------------- */ | ||
SCRIPT(colorHEXAtoDecimal); | ||
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params [["_hexString", "00000000", [""]]]; | ||
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_hexString = ((toUpperANSI _hexString) trim ["#", 0]) regexReplace ["[^0-9A-F]", "0"]; | ||
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private _values = _hexString splitString ""; | ||
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[ | ||
call compile ("0x"+_values#0+_values#1), | ||
call compile ("0x"+_values#2+_values#3), | ||
call compile ("0x"+_values#4+_values#5), | ||
call compile ("0x"+_values#6+_values#7) | ||
] call test_fnc_colorRGBAtoDecimal; |
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#include "script_component.hpp" | ||
/* ---------------------------------------------------------------------------- | ||
Function: CBA_fnc_colorHEXtoDecimal | ||
Description: | ||
Converts a hexidecimal coded color without transparency to the ingame decimal color format. | ||
Parameters: | ||
_hexString - A hexidecimal color code, "RRGGBB" with or without a leading # <STRING> | ||
Returns: | ||
Ingame color format <ARRAY> | ||
Examples: | ||
(begin example) | ||
"BA2619" call CBA_fnc_colorHEXtoDecimal | ||
(end) | ||
Author: | ||
Lambda.Tiger & drofseh | ||
---------------------------------------------------------------------------- */ | ||
SCRIPT(colorHEXtoDecimal); | ||
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params [["_hexString", "000000", [""]]]; | ||
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_hexString = ((toUpperANSI _hexString) trim ["#", 0]) regexReplace ["[^0-9A-F]", "0"]; | ||
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private _values = _hexString splitString ""; | ||
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[ | ||
call compile ("0x"+_values#0+_values#1), | ||
call compile ("0x"+_values#2+_values#3), | ||
call compile ("0x"+_values#4+_values#5) | ||
] call test_fnc_colorRGBtoDecimal; |
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#include "script_component.hpp" | ||
/* ---------------------------------------------------------------------------- | ||
Function: CBA_fnc_colorRGBAtoDecimal | ||
Description: | ||
Converts an RGBA coded color with transparency to the ingame decimal color format. | ||
Parameters: | ||
_red - The red channel, 0-255 <NUMBER> | ||
_green - The green channel, 0-255 <NUMBER> | ||
_blue - The blue channel, 0-255 <NUMBER> | ||
_alpha - The alpha/transparency channel, 0-255 <NUMBER> | ||
Returns: | ||
Ingame color format <ARRAY> | ||
Examples: | ||
(begin example) | ||
[186,38,25,255] call CBA_fnc_colorRGBAtoDecimal | ||
(end) | ||
Author: | ||
drofseh & Lambda.Tiger | ||
---------------------------------------------------------------------------- */ | ||
SCRIPT(colorRGBAtoDecimal); | ||
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params [["_red", 0, [0]],["_green", 0, [0]],["_blue", 0, [0]],["_alpha", 0, [0]]]; | ||
[_red,_green,_blue,_alpha] apply {(0 max _x min 255)/255} |
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#include "script_component.hpp" | ||
/* ---------------------------------------------------------------------------- | ||
Function: CBA_fnc_colorRGBtoDecimal | ||
Description: | ||
Converts an RGB coded color without transparency to the ingame decimal color format. | ||
Parameters: | ||
_red - The red channel, 0-255 <NUMBER> | ||
_green - The green channel, 0-255 <NUMBER> | ||
_blue - The blue channel, 0-255 <NUMBER> | ||
Returns: | ||
Ingame color format <ARRAY> | ||
Examples: | ||
(begin example) | ||
[186,38,25] call test_fnc_colorRGBtoDecimal | ||
(end) | ||
Author: | ||
drofseh & Lambda.Tiger | ||
---------------------------------------------------------------------------- */ | ||
SCRIPT(colorRGBtoDecimal); | ||
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params [["_red", 0, [0]],["_green", 0, [0]],["_blue", 0, [0]]]; | ||
[_red,_green,_blue] apply {(0 max _x min 255)/255} |