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class ace_missileguidance { | ||
enabled = 1; | ||
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pitchRate = 45; // Minium flap deflection for guidance | ||
yawRate = 45; // Maximum flap deflection for guidance | ||
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canVanillaLock = 0; // Can this default vanilla lock? Only applicable to non-cadet mode | ||
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showTrail = 1; | ||
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// Guidance type for munitions | ||
defaultSeekerType = "SACLOS"; | ||
seekerTypes[] = { "SACLOS" }; | ||
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defaultSeekerLockMode = "LOAL"; | ||
seekerLockModes[] = { "LOAL", "LOBL" }; | ||
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defaultNavigationType = "Line"; | ||
navigationTypes[] = { "Line" }; | ||
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lineGainP = 16; | ||
lineGainD = 10.44; | ||
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initialPitch = 2; | ||
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seekLastTargetPos = 0; // seek last target position [if seeker loses LOS of target, continue to last known pos] | ||
seekerAngle = 30; // Angle from the shooter's view that can track the missile | ||
seekerAccuracy = 1; // seeker accuracy multiplier | ||
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seekerMinRange = 75; | ||
seekerMaxRange = 6000; // Range from the missile which the seeker can visually search | ||
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offsetFromCrosshair[] = { 0, 0, 0 }; // where the missile wants to stay in relation to the center of the crosshair. | ||
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// Attack profile type selection | ||
defaultAttackProfile = "BEAM"; | ||
attackProfiles[] = {"BEAM"}; | ||
}; |
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class ace_missileguidance { | ||
enabled = 1; | ||
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pitchRate = 45; // Minium flap deflection for guidance | ||
yawRate = 45; // Maximum flap deflection for guidance | ||
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canVanillaLock = 0; // Can this default vanilla lock? Only applicable to non-cadet mode | ||
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showTrail = 1; | ||
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// Guidance type for munitions | ||
defaultSeekerType = "SACLOS"; | ||
seekerTypes[] = { "SACLOS" }; | ||
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defaultSeekerLockMode = "LOAL"; | ||
seekerLockModes[] = { "LOAL", "LOBL" }; | ||
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defaultNavigationType = "Line"; | ||
navigationTypes[] = { "Line" }; | ||
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lineGainP = 16; | ||
lineGainD = 10.44; | ||
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initialPitch = 2; | ||
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seekLastTargetPos = 0; // seek last target position [if seeker loses LOS of target, continue to last known pos] | ||
seekerAngle = 30; // Angle from the shooter's view that can track the missile | ||
seekerAccuracy = 1; // seeker accuracy multiplier | ||
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seekerMinRange = 75; | ||
seekerMaxRange = 4000; // Range from the missile which the seeker can visually search | ||
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correctionDistance = 30; // distance from center of crosshair where missile slows down | ||
offsetFromCrosshair[] = { 0, 0, 0 }; // where the missile wants to stay in relation to the center of the crosshair. | ||
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// Attack profile type selection | ||
defaultAttackProfile = "BEAM"; | ||
attackProfiles[] = {"BEAM"}; | ||
}; |
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Original file line number | Diff line number | Diff line change |
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class ace_missileguidance { | ||
enabled = 1; | ||
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pitchRate = 25; // Minium flap deflection for guidance | ||
yawRate = 25; // Maximum flap deflection for guidance | ||
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canVanillaLock = 0; // Can this default vanilla lock? Only applicable to non-cadet mode | ||
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showTrail = 1; | ||
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// Guidance type for munitions | ||
defaultSeekerType = "SACLOS"; | ||
seekerTypes[] = { "SACLOS" }; | ||
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defaultSeekerLockMode = "LOAL"; | ||
seekerLockModes[] = { "LOAL", "LOBL" }; | ||
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defaultNavigationType = "Line"; | ||
navigationTypes[] = { "Line" }; | ||
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lineGainP = 16; | ||
lineGainD = 9.5; | ||
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initialPitch = 2; | ||
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seekLastTargetPos = 0; // seek last target position [if seeker loses LOS of target, continue to last known pos] | ||
seekerAngle = 30; // Angle from the shooter's view that can track the missile | ||
seekerAccuracy = 1; // seeker accuracy multiplier | ||
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seekerMinRange = 75; | ||
seekerMaxRange = 3300; // Range from the missile which the seeker can visually search | ||
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correctionDistance = 30; // distance from center of crosshair where missile slows down | ||
offsetFromCrosshair[] = { 0, 0, 0 }; // where the missile wants to stay in relation to the center of the crosshair. | ||
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// Attack profile type selection | ||
defaultAttackProfile = "BEAM"; | ||
attackProfiles[] = {"BEAM"}; | ||
}; |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,39 @@ | ||
class ace_missileguidance { | ||
enabled = 1; | ||
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||
pitchRate = 45; // Minium flap deflection for guidance | ||
yawRate = 45; // Maximum flap deflection for guidance | ||
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canVanillaLock = 0; // Can this default vanilla lock? Only applicable to non-cadet mode | ||
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showTrail = 1; | ||
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// Guidance type for munitions | ||
defaultSeekerType = "SACLOS"; | ||
seekerTypes[] = { "SACLOS" }; | ||
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defaultSeekerLockMode = "LOAL"; | ||
seekerLockModes[] = { "LOAL", "LOBL" }; | ||
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defaultNavigationType = "Line"; | ||
navigationTypes[] = { "Line" }; | ||
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lineGainP = 16; | ||
lineGainD = 10.44; | ||
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initialPitch = 2; | ||
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seekLastTargetPos = 0; // seek last target position [if seeker loses LOS of target, continue to last known pos] | ||
seekerAngle = 30; // Angle from the shooter's view that can track the missile | ||
seekerAccuracy = 1; // seeker accuracy multiplier | ||
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seekerMinRange = 75; | ||
seekerMaxRange = 2000; // Range from the missile which the seeker can visually search | ||
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correctionDistance = 30; // distance from center of crosshair where missile slows down | ||
offsetFromCrosshair[] = { 0, 0, 0 }; // where the missile wants to stay in relation to the center of the crosshair. | ||
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// Attack profile type selection | ||
defaultAttackProfile = "BEAM"; | ||
attackProfiles[] = {"BEAM"}; | ||
}; |
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@@ -0,0 +1,37 @@ | ||
class ace_missileguidance { | ||
enabled = 1; | ||
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pitchRate = 15; // Minium flap deflection for guidance | ||
yawRate = 15; // Maximum flap deflection for guidance | ||
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canVanillaLock = 0; // Can this default vanilla lock? Only applicable to non-cadet mode | ||
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showTrail = 1; | ||
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// Guidance type for munitions | ||
defaultSeekerType = "MCLOS"; | ||
seekerTypes[] = { "MCLOS" }; | ||
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defaultSeekerLockMode = "LOAL"; | ||
seekerLockModes[] = { "LOAL" }; | ||
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defaultNavigationType = "Line"; | ||
navigationTypes[] = { "Line" }; | ||
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lineGainP = 5; | ||
lineGainD = 0; | ||
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seekLastTargetPos = 0; // seek last target position [if seeker loses LOS of target, continue to last known pos] | ||
seekerAngle = 30; // Angle from the shooter's view that can track the missile | ||
seekerAccuracy = 1; // seeker accuracy multiplier | ||
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seekerMinRange = 0; | ||
seekerMaxRange = 2500; // Range from the missile which the seeker can visually search | ||
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correctionDistance = 0; // distance from center of crosshair where missile slows down | ||
offsetFromCrosshair[] = { 0, 0, 0 }; // where the missile wants to stay in relation to the center of the crosshair. | ||
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// Attack profile type selection | ||
defaultAttackProfile = "WIRE"; | ||
attackProfiles[] = {"WIRE"}; | ||
}; |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,37 @@ | ||
class ace_missileguidance { | ||
enabled = 1; | ||
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||
pitchRate = 15; // Minium flap deflection for guidance | ||
yawRate = 15; // Maximum flap deflection for guidance | ||
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canVanillaLock = 0; // Can this default vanilla lock? Only applicable to non-cadet mode | ||
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showTrail = 1; | ||
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// Guidance type for munitions | ||
defaultSeekerType = "MCLOS"; | ||
seekerTypes[] = { "MCLOS" }; | ||
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defaultSeekerLockMode = "LOAL"; | ||
seekerLockModes[] = { "LOAL" }; | ||
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defaultNavigationType = "Line"; | ||
navigationTypes[] = { "Line" }; | ||
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lineGainP = 5; | ||
lineGainD = 0; | ||
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seekLastTargetPos = 0; // seek last target position [if seeker loses LOS of target, continue to last known pos] | ||
seekerAngle = 30; // Angle from the shooter's view that can track the missile | ||
seekerAccuracy = 1; // seeker accuracy multiplier | ||
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seekerMinRange = 0; | ||
seekerMaxRange = 3000; // Range from the missile which the seeker can visually search | ||
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correctionDistance = 0; // distance from center of crosshair where missile slows down | ||
offsetFromCrosshair[] = { 0, 0, 0 }; // where the missile wants to stay in relation to the center of the crosshair. | ||
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// Attack profile type selection | ||
defaultAttackProfile = "WIRE"; | ||
attackProfiles[] = {"WIRE"}; | ||
}; |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,32 @@ | ||
class ace_missileguidance { | ||
enabled = 1; | ||
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pitchRate = 30; // Minium flap deflection for guidance | ||
yawRate = 43; // Maximum flap deflection for guidance | ||
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canVanillaLock = 1; // Can this default vanilla lock? Only applicable to non-cadet mode | ||
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// Guidance type for munitions | ||
defaultSeekerType = "IR"; | ||
seekerTypes[] = { "IR" }; | ||
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flareDistanceFilter = 100; | ||
flareAngleFilter = 1.1; // can filter out flares that are >= flareAngleFilter to known target velocity | ||
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defaultSeekerLockMode = "LOBL"; | ||
seekerLockModes[] = { "LOBL" }; | ||
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defaultNavigationType = "AugmentedProportionalNavigation"; | ||
navigationTypes[] = { "AugmentedProportionalNavigation" }; | ||
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seekLastTargetPos = 0; // seek last target position [if seeker loses LOS of target, continue to last known pos] | ||
seekerAngle = 45; // Angle from the shooter's view that can track the missile | ||
seekerAccuracy = 0.76; // seeker accuracy multiplier | ||
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seekerMinRange = 5; | ||
seekerMaxRange = 5200; // Range from the missile which the seeker can visually search | ||
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// Attack profile type selection | ||
defaultAttackProfile = "DIR"; | ||
attackProfiles[] = {"DIR"}; | ||
}; |
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@@ -0,0 +1,27 @@ | ||
class ace_missileguidance { | ||
enabled = 1; | ||
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pitchRate = 20; | ||
yawRate = 20; | ||
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canVanillaLock = 0; | ||
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defaultSeekerType = "SALH"; | ||
seekerTypes[] = {"SALH"}; | ||
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defaultSeekerLockMode = "LOAL"; | ||
seekerLockModes[] = {"LOAL"}; | ||
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defaultNavigationType = "AugmentedProportionalNavigation"; | ||
navigationTypes[] = { "AugmentedProportionalNavigation" }; | ||
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seekLastTargetPos = 1; | ||
seekerAngle = 40; | ||
seekerAccuracy = 1; | ||
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seekerMinRange = 1; | ||
seekerMaxRange = 10000; | ||
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defaultAttackProfile = "maverick"; | ||
attackProfiles[] = {"maverick"}; | ||
}; |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,27 @@ | ||
class ace_missileguidance { | ||
enabled = 1; | ||
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||
pitchRate = 20; | ||
yawRate = 20; | ||
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canVanillaLock = 0; | ||
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defaultSeekerType = "SALH"; | ||
seekerTypes[] = {"SALH"}; | ||
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defaultSeekerLockMode = "LOAL"; | ||
seekerLockModes[] = {"LOAL"}; | ||
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defaultNavigationType = "AugmentedProportionalNavigation"; | ||
navigationTypes[] = { "AugmentedProportionalNavigation" }; | ||
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seekLastTargetPos = 1; | ||
seekerAngle = 40; | ||
seekerAccuracy = 1; | ||
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seekerMinRange = 1; | ||
seekerMaxRange = 10000; | ||
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defaultAttackProfile = "maverick"; | ||
attackProfiles[] = {"maverick"}; | ||
}; |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,39 @@ | ||
class ace_missileguidance { | ||
enabled = 1; | ||
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||
pitchRate = 45; // Minium flap deflection for guidance | ||
yawRate = 45; // Maximum flap deflection for guidance | ||
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canVanillaLock = 0; // Can this default vanilla lock? Only applicable to non-cadet mode | ||
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showTrail = 1; | ||
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// Guidance type for munitions | ||
defaultSeekerType = "SACLOS"; | ||
seekerTypes[] = { "SACLOS" }; | ||
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defaultSeekerLockMode = "LOAL"; | ||
seekerLockModes[] = { "LOAL", "LOBL" }; | ||
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defaultNavigationType = "Line"; | ||
navigationTypes[] = { "Line" }; | ||
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lineGainP = 16; | ||
lineGainD = 9.5; | ||
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initialPitch = 2; | ||
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seekLastTargetPos = 0; // seek last target position [if seeker loses LOS of target, continue to last known pos] | ||
seekerAngle = 30; // Angle from the shooter's view that can track the missile | ||
seekerAccuracy = 1; // seeker accuracy multiplier | ||
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seekerMinRange = 75; | ||
seekerMaxRange = 5000; // Range from the missile which the seeker can visually search | ||
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correctionDistance = 30; // distance from center of crosshair where missile slows down | ||
offsetFromCrosshair[] = { 0, 0, 0 }; // where the missile wants to stay in relation to the center of the crosshair. | ||
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// Attack profile type selection | ||
defaultAttackProfile = "BEAM"; | ||
attackProfiles[] = {"BEAM"}; | ||
}; |
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