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generativeDesigns

some generative explorations for Biomodd[NYC4]

Commit by Pieter Steyaert | subtiv on 21.10.12

ORGANIC MOVEMENT // simple particle class recompiled and abstracted for biomodd [NYC4]. Example app doesn't have that much functionality: hit any key to change the velocity mode. Check "SUBTIV_CONSTANTS.h" for more options.

METABALL CLASS recompiled and abstracted for biomodd [NYC4]. Example app doesn't have that much functionality: move mouse to create new metaballs...

TAIL example, abstracted from LOUISe (master project 2012). Modified for Biomodd[NYC4]

MESHLINE recompiled and abstracted for biomodd [NYC4]. Example app doesn't have that much functionality: Move the mouse to "stretch" out the line...

There are also two openGL shaders:

  • breathing => simple "scaling" shader for breathing simulation purposes
  • noiseCol => applies a noisy color shader on geometry

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