some generative explorations for Biomodd[NYC4]
Commit by Pieter Steyaert | subtiv on 21.10.12
ORGANIC MOVEMENT // simple particle class recompiled and abstracted for biomodd [NYC4]. Example app doesn't have that much functionality: hit any key to change the velocity mode. Check "SUBTIV_CONSTANTS.h" for more options.
METABALL CLASS recompiled and abstracted for biomodd [NYC4]. Example app doesn't have that much functionality: move mouse to create new metaballs...
TAIL example, abstracted from LOUISe (master project 2012). Modified for Biomodd[NYC4]
MESHLINE recompiled and abstracted for biomodd [NYC4]. Example app doesn't have that much functionality: Move the mouse to "stretch" out the line...
There are also two openGL shaders:
- breathing => simple "scaling" shader for breathing simulation purposes
- noiseCol => applies a noisy color shader on geometry