Releases: Autodesk/maya-usd
Version 0.10.0
This release includes the following improvements:
- Stability fixes
- Adopted USD 21.02.
- Integrated 21.05 UsdPreviewSurface shader into MayaUsd plugin and improved metalic shader.
- Attribute Editor Improvements.
- Added missing material and texture info.
- Connected attribute visualization.
- Added an array widget and functionality for debugging.
- Applied Schemas now show as categories.
- Added all concrete prims to the prim creation menu.
- Instance manipulation performance improvements.
- Improved USD instance point snapping.
See changelog
Version 0.9.0
This release includes the following features for Maya 2022:
- Attribute Editor Improvements including the addition of metadata on prims and stage loading/reloading on the proxyShape.
- Point Instance manipulation support has been added.
- Attribute editing is blocked when a stronger opinion exists (with the exception of some transform stacks in manipulation).
- Material subset binding support in VP2.
- USDZ import now supports textures.
- Selection by kind can now be set from the Maya menus.
- EXR support in VP2.
- Layer Editor stability fixes.
See changelog
Version 0.8.0
This release installer enables the following functionality in versions of Maya 2020.2, 2020.3, and 2020.4:
- In-memory USD edits can now be written to disk and restored.
- UV Mirroring Import/Export support has been added.
- Improved UsdSkel Export with more complete blendshape and skeleton rest transforms.
- Import/Export UI fixes including missing prims in Hierarchy View.
- Improved import support for USD leftHanded meshes.
- Improved and more consistent undo support of Usd attributes.
- Several Layer Editor bug fixes improving muted layers and invalid layer crashes.
- Added import/export cmd documentation.
See changelog
Version 0.7.0
This release installer enables the following functionality in versions of Maya 2020.2, 2020.3, and 2020.4:
- Blendshape export support
- VP2RenderDelegate is enabled by default and doesn't require env variable flag anymore
- Stability and Bug Fixes
See changelog
Version 0.6.0
This release installer brings a new build of USD, v20.11 with Alembic, and OpenEXR support.
The installer enables the following functionality in Maya 2020.2, 2020.3, and 2020.4:
- Displacement support for material import/export
- UDIM support for material import/export
- UVs interop improvements
- VP2RenderDelegate optimization for many duplicated materials
See changelog
Version 0.5.0
This release installer enables the following functionality in Maya 2020.2 and 2020.3:
- Improved material import options UI with a more robust command.
- USD instances now supported on import with options to flatten or preserve instances.
- Stage Cache ID added to base proxy shape for passing stage data between DG nodes.
- ProxyShape stage display now supports excluded prims.
- Fixed active object snapping bug.
See changelog
Version 0.4.0
This release installer enables the following functionality in Maya 2020.2
- 3rd party material translators are now supported
- usdPreviewSurface now exists as a Maya material node.
- Material Export UI improvements.
- Conversion of preview surface to Maya native shaders.
See changelog
Version 0.3.0
Aligning maya-usd release cycle with Maya Preview Releases.
See changelog
Version 0.2.0
This release includes support for Python 3 (requires USD 20.05). The goal of this beta/pre-release version is to validate:
- a new Maya 2020 installer
- basic import / export of simple Maya materials to UsdShade with PreviewSurface
- viewport improvements
See changelog
Version 0.1.0
This release adds all changes made to refactoring_sandbox branch, including BaseProxyShape, Maya's Attribute Editor and Outliner support via Ufe-USD runtime plugin, VP2RenderDelegate and Maya To Hydra. Added Autodesk plugin with Import/Export workflows and initial support for stage creation.
Made several build improvements, including fixing regression tests execution on all supported platforms.
See changelog
Note: The binaries attached to this release are meant for Maya 2020 only.