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A simple wrapper around the DueFlash library to read/write the Arduino Due memory

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FlashDraft

Simple draft for projects that need to use the Arduino Due memory to store values. Remember to include the DueFlash library @ https://github.com/Pansenti/DueFlash In this project draft there are a couple of functions that may help you to store and read values from the Arduino due memory:

The variable stringData is used to store the value of the Arduino's flash memory

To write the memory:

  • write inside the variable stringData the datas that you want to write
  • call the writeData() function

To read the memory:

  • call the readData() function
  • take the values from the stringData variable

In this way the datas that you store will be written in the non-volatile memory and will remain inside the Arduino Due also after reboots.

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A simple wrapper around the DueFlash library to read/write the Arduino Due memory

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