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Someone who isn't me had an issue viewing a single .zobj until they opened a rom
error trace:
Consultez la fin de ce message pour plus de détails sur l'appel du débogage
juste-à-temps (JIT) à la place de cette boîte de dialogue.
************** Texte de l'exception **************
System.NullReferenceException: Object reference not set to an instance of an object.
at Z64.Forms.SkeletonViewerForm..ctor(Z64Game game, Int32 curSegment) in D:\Z64Utils\Z64Utils\Forms\SkeletonViewerForm.cs:line 75
at Z64.Forms.ObjectAnalyzerForm.openSkeletonViewer() in D:\Z64Utils\Z64Utils\Forms\ObjectAnalyzerForm.cs:line 679
at Z64.Forms.ObjectAnalyzerForm.listView_map_DoubleClick(Object sender, EventArgs e) in D:\Z64Utils\Z64Utils\Forms\ObjectAnalyzerForm.cs:line 176
at System.Windows.Forms.Control.OnDoubleClick(EventArgs e)
at System.Windows.Forms.ListView.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, WM msg, IntPtr wparam, IntPtr lparam)
Someone who isn't me had an issue viewing a single .zobj until they opened a rom
error trace:
this puts the error at
https://github.com/zeldaret/Z64Utils/blob/v2.2.1/Z64Utils/Forms/SkeletonViewerForm.cs#L75
or in master at:
Z64Utils/Z64Utils/Forms/SkeletonViewerForm.cs
Line 76 in a960313
It gave me the hint to suggest loading a rom before opening the zobj
And that worked
So there should be a check to not try to load gkeep if it's not available (no rom loaded)
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