Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Simple 2D variable mesh explorer #65

Open
matthewturk opened this issue Dec 16, 2022 · 0 comments
Open

Simple 2D variable mesh explorer #65

matthewturk opened this issue Dec 16, 2022 · 0 comments

Comments

@matthewturk
Copy link
Member

Everything is in place to make a variable mesh explorer that responds to keyboard commands or mice commands.

It would just need:

  • arrays of the px, py, pdx, pdy, field values
  • a pixelizer that operated on the transformed vertices
  • vertex transformer that took the view window and put that on to viewport coordinates

I think this is feasible, but my lingering doubt is related to whether or not the existing 3D focus (and camera) would get in the way.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant