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Multiple dataset textures #46

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matthewturk opened this issue Apr 7, 2022 · 1 comment
Open

Multiple dataset textures #46

matthewturk opened this issue Apr 7, 2022 · 1 comment
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@matthewturk
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It should be straightforward to add an additional field as a sampler3D to the ray tracing shaders.

@matthewturk
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So I'm leaving notes here for the time being until I get into it further. This'll be done in #47.

  1. Need to make sure we can supply multiple fields when adding a source.
  2. Have them all included in the kD-tree
  3. Modify _load_textures to iterate over the entries in the block data, and make the texture_objects a list of lists.

@chrishavlin chrishavlin added this to the 0.4.0 milestone Jun 16, 2023
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