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Unable to map Object static functions #40

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plasmalasgun opened this issue Jul 25, 2014 · 0 comments
Open

Unable to map Object static functions #40

plasmalasgun opened this issue Jul 25, 2014 · 0 comments

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@plasmalasgun
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unity_engine.lua

class("Object") 
    :static_method("Object Instantiate(Object, Vector3, Quaternion)")   
    :static_method("Object Instantiate(Object)")    
            :static_method("Destroy(Object, float)")

mapping any of this these will give you errors
"
Exception: @lib\ffi.lua:291: Instantiate
LuaScriptController.Awake () (at Assets/Behaviour/LuaScriptController.cs:32)
"
Any way to properly map these (necessary) functions? Thanks in advance!

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