From c26b5e91a20a447ca91066668fbc6d14475d0569 Mon Sep 17 00:00:00 2001 From: walkawayy <81546780+walkawayy@users.noreply.github.com> Date: Fri, 1 Sep 2023 14:34:12 -0400 Subject: [PATCH] passport: fix NG+ if enable_game_modes set to false (#961) Resolves #960. --- CHANGELOG.md | 1 + src/game/option/option_passport.c | 1 - 2 files changed, 1 insertion(+), 1 deletion(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 44c78a387..c4bab6225 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -22,6 +22,7 @@ - fixed data portal issues in Atlantean Stronghold that could result in a crash (#227) - fixed the camera in Natla's Mines when pulling the lever in room 67 (#352) - fixed flame emitter saving and loading which caused rare crashing (#947) +- fixed new game plus not working if enable_game_modes was set to false (#960, regression from 2.8) - improve spanish localization and added translation for rotated pickups ## [2.15.3](https://github.com/rr-/Tomb1Main/compare/2.15.2...2.15.3) - 2023-08-15 diff --git a/src/game/option/option_passport.c b/src/game/option/option_passport.c index 8217952f4..e5d38d73e 100644 --- a/src/game/option/option_passport.c +++ b/src/game/option/option_passport.c @@ -481,7 +481,6 @@ void Option_Passport(INVENTORY_ITEM *inv_item) } else { g_GameInfo.save_initial_version = SAVEGAME_CURRENT_VERSION; - g_GameInfo.bonus_flag = 0; } } else if ( g_InvMode == INV_SAVE_MODE