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Basic tone mapping #120

Closed
Tracked by #161
0x4E69676874466F78 opened this issue Oct 18, 2021 · 0 comments
Closed
Tracked by #161

Basic tone mapping #120

0x4E69676874466F78 opened this issue Oct 18, 2021 · 0 comments
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enhancement New feature or request ray tracing

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@0x4E69676874466F78
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0x4E69676874466F78 commented Oct 18, 2021

Примеры:
https://github.com/dmnsgn/glsl-tone-map
https://github.com/tizian/tonemapper

Тюнинг hack_attenuation можно применить для корректировки минимальной яркости источника.
Чтобы победить пересвет считаю надо воспользоваться тоне маппингом, тем более жёсткий подгон под логику среза пересвета как в qrad сломает всю глубину освещения и не даст PBR и HDR на полную разыграться, а на HDR-мониках (#121) вообще ничего не будет, так как по сути qrad это LDR логика. Для LDR создал #147.

@0x4E69676874466F78 0x4E69676874466F78 changed the title Tone mapping Basic tone mapping Oct 26, 2021
@0x4E69676874466F78 0x4E69676874466F78 changed the title Basic tone mapping Basic tone mapping Oct 26, 2021
w23 added a commit that referenced this issue Nov 2, 2021
@w23 w23 closed this as completed in 54e549d Nov 2, 2021
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Labels
enhancement New feature or request ray tracing
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