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Chess_moves.py
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Chess_moves.py
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# This program calculates the moves of all the chess pieces from a given chess board configuration
# board variable represents the chess board configuration;
# lower case characters represent black pieces and upper case represents white peices.
board=[['r','kn',' ','q','k',' ',' ','r'],[' ','b',' ','p',' ','p',' ','p'],[' ',' ','p','b',' ','kn',' ',' '],['p',' ',' ',' ','p',' ',' ',' '],[' ',' ',' ','P',' ',' ',' ',' '],[' ','P','KN','Q',' ','KN',' ',' '],['P',' ','P',' ','P',' ','P',' '],['R',' ','B',' ','K','B',' ','R']]
# generates the player pieces
def player_pieces(board,player):
for i in range(len(board)):
for j in range(len(board)):
if(player==1 and board[i][j]!=' ' and not board[i][j].islower()):
yield(board[i][j],(i,j))
elif(player==2 and board[i][j].islower()):
yield(board[i][j],(i,j))
# moves_pawn calculates the possible moves of all the pawns on the chess board
def moves_pawn(board,player,t):
list=[]
if(player==1):
if(t[0]==6):
if(board[t[0]-2][t[1]]==' ' and board[t[0]-1][t[1]]==' '):
list.append(((t),(t[0]-2,t[1])))
if(board[t[0]-1][t[1]]==' '):
list.append(((t),(t[0]-1,t[1])))
if(not(t[1]-1<0) and board[t[0]-1][t[1]-1].islower() and board[t[0]-1][t[1]-1]!='k'):
list.append(((t),(t[0]-1,t[1]-1)))
if(not(t[1]+1>7) and board[t[0]-1][t[1]+1].islower() and board[t[0]-1][t[1]+1]!='k'):
list.append(((t),(t[0]-1,t[1]+1)))
else:
if(t[0]==1):
if(board[t[0]+2][t[1]]==' ' and board[t[0]+1][t[1]]==' '):
list.append(((t),(t[0]+2,t[1])))
if(board[t[0]+1][t[1]]==' '):
list.append(((t),(t[0]+1,t[1])))
if(not(t[1]-1<0)and not board[t[0]+1][t[1]-1]==' ' and not board[t[0]+1][t[1]-1].islower() and board[t[0]+1][t[1]-1]!='K'):
list.append(((t),(t[0]+1,t[1]-1)))
if(not(t[1]+1>7)and not board[t[0]+1][t[1]+1]==' ' and not board[t[0]+1][t[1]+1].islower() and board[t[0]+1][t[1]+1]!='K'):
list.append(((t),(t[0]+1,t[1]+1)))
return list
# function for calculating moves of all the bishops on the board
def moves_bishop(board,player,t):
list=[]
i=1
j=1
while(not t[0]-i<0 and not t[1]+j>7 and board[t[0]-i][t[1]+j]==' '):
list.append(((t),(t[0]-i,t[1]+j)))
i+=1
j+=1
if(player==1 and not t[0]-i<0 and not t[1]+j>7 and board[t[0]-i][t[1]+j].islower() and board[t[0]-i][t[1]+j].lower()!='k' ):
list.append(((t),(t[0]-i,t[1]+j)))
if(player==2 and not t[0]-i<0 and not t[1]+j>7 and not board[t[0]-i][t[1]+j].islower() and board[t[0]-i][t[1]+j].lower()!='k' ):
list.append(((t),(t[0]-i,t[1]+j)))
i=1
j=1
while(not t[0]-i<0 and not t[1]-j<0 and board[t[0]-i][t[1]-j]==' '):
list.append(((t),(t[0]-i,t[1]-j)))
i+=1
j+=1
if(player==1 and not t[0]-i<0 and not t[1]-j<0 and board[t[0]-i][t[1]-j].islower() and board[t[0]-i][t[1]-j].lower()!='k'):
list.append(((t),(t[0]-i,t[1]-j)))
if(player==2 and not t[0]-i<0 and not t[1]-j<0 and not board[t[0]-i][t[1]-j].islower() and board[t[0]-i][t[1]-j].lower()!='k'):
list.append(((t),(t[0]-i,t[1]-j)))
i=1
j=1
while(not t[0]+i>7 and not t[1]-j<0 and board[t[0]+i][t[1]-j]==' '):
list.append(((t),(t[0]+i,t[1]-j)))
i+=1
j+=1
if(player==1 and not t[0]+i>7 and not t[1]-j<0 and board[t[0]+i][t[1]-j].islower() and board[t[0]+i][t[1]-j].lower()!='k'):
list.append(((t),(t[0]-i,t[1]-j)))
if(player==2 and not t[0]+i>7 and not t[1]-j<0 and not board[t[0]+i][t[1]-j].islower() and board[t[0]+i][t[1]-j].lower()!='k'):
list.append(((t),(t[0]-i,t[1]-j)))
i=1
j=1
while(not t[0]+j>7 and not t[1]+j>7 and board[t[0]+i][t[1]+j]==' '):
list.append(((t),(t[0]+i,t[1]+j)))
i+=1
j+=1
if(player==1 and not t[0]+j>7 and not t[1]+j>7 and board[t[0]+i][t[1]+j].islower() and board[t[0]+i][t[1]+j].lower()!='k'):
list.append(((t),(t[0]+i,t[1]+j)))
if(player==2 and not t[0]+j>7 and not t[1]+j>7 and not board[t[0]+i][t[1]+j].islower() and board[t[0]+i][t[1]+j].lower()!='k'):
list.append(((t),(t[0]+i,t[1]+j)))
return list
# function for calculating moves of both Queens on the board
def moves_queen(board,player,t):
list=[]
#queen moves up-right for player 1 and down-left for player 2
i=1
j=1
while(not t[0]-i<0 and not t[1]+j>7 and board[t[0]-i][t[1]+j]==' '):
list.append(((t),(t[0]-i,t[1]+j)))
i+=1
j+=1
if(player==1 and not t[0]-i<0 and not t[1]+j>7 and board[t[0]-i][t[1]+j].islower() and board[t[0]-i][t[1]+j].lower()!='k'):
list.append(((t),(t[0]-i,t[1]+j)))
if(player==2 and not t[0]-i<0 and not t[1]+j>7 and not board[t[0]-i][t[1]+j].islower() and board[t[0]-i][t[1]+j].lower()!='k'):
list.append(((t),(t[0]-i,t[1]+j)))
#queen moves up-left for player 1 and down-right for player 2
i=1
j=1
while(not t[0]-i<0 and not t[1]-j<0 and board[t[0]-i][t[1]-j]==' '):
list.append(((t),(t[0]-i,t[1]-j)))
i+=1
j+=1
if(player==1 and not t[0]-i<0 and not t[1]-j<0 and board[t[0]-i][t[1]-j].islower() and board[t[0]-i][t[1]-j].lower()!='k'):
list.append(((t),(t[0]-i,t[1]-j)))
if(player==2 and not t[0]-i<0 and not t[1]-j<0 and not board[t[0]-i][t[1]-j].islower() and board[t[0]-i][t[1]-j].lower()!='k'):
list.append(((t),(t[0]-i,t[1]-j)))
#queen moves down-left for player 1 and up-right for player 2
i=1
j=1
while(not t[0]+i>7 and not t[1]-j<0 and board[t[0]+i][t[1]-j]==' '):
list.append(((t),(t[0]+i,t[1]-j)))
i+=1
j+=1
if(player==1 and not t[0]+i>7 and not t[1]-j<0 and board[t[0]+i][t[1]-j].islower() and board[t[0]+i][t[1]-j].lower()!='k'):
list.append(((t),(t[0]-i,t[1]-j)))
if(player==2 and not t[0]+i>7 and not t[1]-j<0 and not board[t[0]+i][t[1]-j].islower() and board[t[0]+i][t[1]-j].lower()!='k'):
list.append(((t),(t[0]-i,t[1]-j)))
#queen moves down-right for player 1 and up-left for player 2
i=1
j=1
while(not t[0]+i>7 and not t[1]+j>7 and board[t[0]+i][t[1]+j]==' '):
list.append(((t),(t[0]+i,t[1]+j)))
i+=1
j+=1
if(player==1 and not t[0]+j>7 and not t[1]+j>7 and board[t[0]+i][t[1]+j].islower() and board[t[0]+i][t[1]+j].lower()!='k'):
list.append(((t),(t[0]+i,t[1]+j)))
if(player==2 and not t[0]+j>7 and not t[1]+j>7 and not board[t[0]+i][t[1]+j].islower() and board[t[0]+i][t[1]+j].lower()!='k'):
list.append(((t),(t[0]+i,t[1]+j)))
#queen moves up
i=1
while(not t[0]-i<0 and board[t[0]-i][t[1]]==' '):
list.append(((t),(t[0]-i,t[1])))
i+=1
if(player==1 and not t[0]-i<0 and board[t[0]-i][t[1]].islower() and board[t[0]-i][t[1]].lower()!='k'):
list.append(((t),(t[0]-i,t[1])))
if(player==2 and not t[0]-i<0 and not board[t[0]-i][t[1]].islower() and board[t[0]-i][t[1]].lower()!='k'):
list.append(((t),(t[0]-i,t[1])))
#queen moves down
i=1
while(not t[0]+i>7 and board[t[0]+i][t[1]]==' '):
list.append(((t),(t[0]+i,t[1])))
i+=1
if(player==1 and not t[0]+i>7 and board[t[0]+i][t[1]].islower() and board[t[0]+i][t[1]].lower()!='k'):
list.append(((t),(t[0]+i,t[1])))
if(player==2 and not t[0]+i>7 and not board[t[0]+i][t[1]].islower() and board[t[0]+i][t[1]].lower()!='k'):
list.append(((t),(t[0]+i,t[1])))
#queen moves right for player 1 and left for player 2
j=1
while(not t[1]+j>7 and board[t[0]][t[1]+j]==' '):
list.append(((t),(t[0],t[1]+j)))
j+=1
if(player==1 and not t[1]+j>7 and board[t[0]][t[1]+j].islower() and board[t[0]][t[1]+j].lower()!='k'):
list.append(((t),(t[0],t[1]+j)))
if(player==2 and not t[1]+j>7 and not board[t[0]][t[1]+j].islower() and board[t[0]][t[1]+j].lower()!='k'):
list.append(((t),(t[0],t[1]+j)))
#queen moves left for player 1 and right for player 2
j=1
while(not t[1]-j<0 and board[t[0]][t[1]-j]==' '):
list.append(((t),(t[0],t[1]-j)))
j+=1
if(player==1 and not t[1]-j<0 and board[t[0]][t[1]-j].islower() and board[t[0]][t[1]-j].lower()!='k'):
list.append(((t),(t[0],t[1]-j)))
if(player==2 and not t[1]-j<0 and not board[t[0]][t[1]-j].islower() and board[t[0]][t[1]-j].lower()!='k'):
list.append(((t),(t[0],t[1]-j)))
return list
# function for calculating moves of a rook.
def moves_rook(board,player,t):
list=[]
#rook moves up
i=1
while(not t[0]-i<0 and board[t[0]-i][t[1]]==' '):
list.append(((t),(t[0]-i,t[1])))
i+=1
if(player==1 and not t[0]-i<0 and board[t[0]-i][t[1]].islower() and board[t[0]-i][t[1]].lower()!='k' ):
list.append(((t),(t[0]-i,t[1])))
if(player==2 and not t[0]-i<0 and not board[t[0]-i][t[1]].islower() and board[t[0]-i][t[1]].lower()!='k' ):
list.append(((t),(t[0]-i,t[1])))
#rook moves down
i=1
while(not t[0]+i>7 and board[t[0]+i][t[1]]==' '):
list.append(((t),(t[0]+i,t[1])))
i+=1
if(player==1 and not t[0]+i>7 and board[t[0]+i][t[1]].islower() and board[t[0]+i][t[1]].lower()!='k' ):
list.append(((t),(t[0]+i,t[1])))
if(player==2 and not t[0]+i>7 and not board[t[0]+i][t[1]].islower() and board[t[0]+i][t[1]].lower()!='k' ):
list.append(((t),(t[0]+i,t[1])))
#rook moves right for player 1 and left for player 2
j=1
while(not t[1]+j>7 and board[t[0]][t[1]+j]==' ' ):
list.append(((t),(t[0],t[1]+j)))
j+=1
if(player==1 and not t[1]+j>7 and board[t[0]][t[1]+j].islower() and board[t[0]][t[1]+j].lower()!='k'):
list.append(((t),(t[0],t[1]+j)))
if(player==2 and not t[1]+j>7 and not board[t[0]][t[1]+j].islower() and board[t[0]][t[1]+j].lower()!='k'):
list.append(((t),(t[0],t[1]+j)))
#rook moves left for player 1 and right for player 2
j=1
while(not t[1]-j<0 and board[t[0]][t[1]-j]==' ' ):
list.append(((t),(t[0],t[1]-j)))
j+=1
if(player==1 and not t[1]-j<0 and board[t[0]][t[1]-j].islower() and board[t[0]][t[1]-j].lower()!='k' ):
list.append(((t),(t[0],t[1]-j)))
if(player==2 and not t[1]-j<0 and not board[t[0]][t[1]-j].islower() and board[t[0]][t[1]-j].lower()!='k' ):
list.append(((t),(t[0],t[1]-j)))
return list
# function for calculating the moves of both Kings on the board.
def moves_king(board,player,t):
list=[]
#king moves up for player 1 and moves down for player 2
if(player==1 and not t[0]-1<0 and (board[t[0]-1][t[1]]==' ' or (board[t[0]-1][t[1]].islower() and board[t[0]-1][t[1]].lower()!='k'))):
list.append(((t),(t[0]-1,t[1])))
if(player==2 and not t[0]-1<0 and (board[t[0]-1][t[1]]==' ' or (not board[t[0]-1][t[1]].islower() and board[t[0]-1][t[1]].lower()!='k'))):
list.append(((t),(t[0]-1,t[1])))
#king moves down for player 1 and moves up for player 2
if(player==1 and not t[0]+1>7 and (board[t[0]+1][t[1]]==' ' or (board[t[0]+1][t[1]].islower() and board[t[0]+1][t[1]].lower()!='k'))):
list.append(((t),(t[0]+1,t[1])))
if(player==2 and not t[0]+1>7 and (board[t[0]+1][t[1]]==' ' or (not board[t[0]+1][t[1]].islower() and board[t[0]+1][t[1]].lower()!='k'))):
list.append(((t),(t[0]+1,t[1])))
#king moves right for player 1 and left for player 2
if(player==1 and not t[1]+1>7 and (board[t[0]][t[1]+1]==' ' or (board[t[0]][t[1]+1].islower() and board[t[0]][t[1]+1].lower()!='k'))):
list.append(((t),(t[0],t[1]+1)))
if(player==2 and not t[1]+1>7 and (board[t[0]][t[1]+1]==' ' or (not board[t[0]][t[1]+1].islower() and board[t[0]][t[1]+1].lower()!='k'))):
list.append(((t),(t[0],t[1]+1)))
#king moves left for player 1 and right for player 2
if(player==1 and not t[1]-1<0 and (board[t[0]][t[1]-1]==' ' or(board[t[0]][t[1]-1].islower() and board[t[0]][t[1]-1].lower()!='k'))):
list.append(((t),(t[0],t[1]-1)))
if(player==2 and not t[1]-1<0 and (board[t[0]][t[1]-1]==' ' or(not board[t[0]][t[1]-1].islower() and board[t[0]][t[1]-1].lower()!='k'))):
list.append(((t),(t[0],t[1]-1)))
#queen moves up-right for player 1 and down-left for player 2
if(player==1 and not t[0]-1<0 and not t[1]+1>7 and (board[t[0]-1][t[1]+1]==' ' or (board[t[0]-1][t[1]+1].islower() and board[t[0]-1][t[1]+1].lower()!='k'))):
list.append(((t),(t[0]-1,t[1]+1)))
if(player==2 and not t[0]-1<0 and not t[1]+1>7 and (board[t[0]-1][t[1]+1]==' ' or (not board[t[0]-1][t[1]+1].islower() and board[t[0]-1][t[1]+1].lower()!='k'))):
list.append(((t),(t[0]-1,t[1]+1)))
#queen moves up-left for player 1 and down-right for player 2
if(player==1 and not t[0]-1<0 and not t[1]-1<0 and (board[t[0]-1][t[1]-1]==' ' or (board[t[0]-1][t[1]-1].islower() and board[t[0]-1][t[1]-1].lower()!='k'))):
list.append(((t),(t[0]-1,t[1]-1)))
if(player==2 and not t[0]-1<0 and not t[1]-1<0 and (board[t[0]-1][t[1]-1]==' ' or (not board[t[0]-1][t[1]-1].islower() and board[t[0]-1][t[1]-1].lower()!='k'))):
list.append(((t),(t[0]-1,t[1]-1)))
#queen moves down-left for player 1 and up-right for player 2
if(player==1 and not t[0]+1>7 and not t[1]-1<0 and (board[t[0]+1][t[1]-1]==' ' or (board[t[0]+1][t[1]-1].islower() and board[t[0]+1][t[1]-1].lower()!='k'))):
list.append(((t),(t[0]-1,t[1]-1)))
if(player==2 and not t[0]+1>7 and not t[1]-1<0 and (board[t[0]+1][t[1]-1]==' ' or (not board[t[0]+1][t[1]-1].islower() and board[t[0]+1][t[1]-1].lower()!='k'))):
list.append(((t),(t[0]-1,t[1]-1)))
#queen moves down-right for player 1 and up-left for player 2
if(player==1 and not t[0]+1>7 and not t[1]+1>7 and (board[t[0]+1][t[1]+1]==' ' or (board[t[0]+1][t[1]+1].islower() and board[t[0]+1][t[1]+1].lower()!='k'))):
list.append(((t),(t[0]+1,t[1]+1)))
if(player==2 and not t[0]+1>7 and not t[1]+1>7 and (board[t[0]+1][t[1]+1]==' ' or (not board[t[0]+1][t[1]+1].islower() and board[t[0]+1][t[1]+1].lower()!='k'))):
list.append(((t),(t[0]+1,t[1]+1)))
return list
# function for calculating moves of the Knight
def moves_knight(board,player,t):
list=[]
if(player==1 and not(t[0]+1>7) and not (t[1]+2>7) and (board[t[0]+1][t[1]+2]==' ' or (board[t[0]+1][t[1]+2].islower() and board[t[0]+1][t[1]+2].lower()!='k'))):
list.append(((t),(t[0]+1,t[1]+2)))
if(player==2 and not(t[0]+1>7) and not (t[1]+2>7) and (board[t[0]+1][t[1]+2]==' ' or (not board[t[0]+1][t[1]+2].islower() and board[t[0]+1][t[1]+2].lower()!='k'))):
list.append(((t),(t[0]+1,t[1]+2)))
if(player==1 and not t[0]-1<0 and not t[1]+2>7 and (board[t[0]-1][t[1]+2]==' ' or (board[t[0]-1][t[1]+2].islower() and board[t[0]-1][t[1]+2].lower()!='k'))):
list.append(((t),(t[0]-1,t[1]+2)))
if(player==2 and not t[0]-1<0 and not t[1]+2>7 and (board[t[0]-1][t[1]+2]==' ' or (not board[t[0]-1][t[1]+2].islower() and board[t[0]-1][t[1]+2].lower()!='k'))):
list.append(((t),(t[0]-1,t[1]+2)))
if(player==1 and not t[0]+1>7 and not t[1]-2<0 and (board[t[0]+1][t[1]-2]==' ' or (board[t[0]+1][t[1]-2].islower() and board[t[0]+1][t[1]-2].lower()!='k'))):
list.append(((t),(t[0]+1,t[1]-2)))
if(player==2 and not t[0]+1>7 and not t[1]-2<0 and (board[t[0]+1][t[1]-2]==' ' or (not board[t[0]+1][t[1]-2].islower() and board[t[0]+1][t[1]-2].lower()!='k'))):
list.append(((t),(t[0]+1,t[1]-2)))
if(player==1 and not t[0]-1<0 and not t[1]-2<0 and (board[t[0]-1][t[1]-2]==' ' or (board[t[0]-1][t[1]-2].islower() and board[t[0]-1][t[1]-2].lower()!='k'))):
list.append(((t),(t[0]-1,t[1]-2)))
if(player==2 and not t[0]-1<0 and not t[1]-2<0 and (board[t[0]-1][t[1]-2]==' ' or (not board[t[0]-1][t[1]-2].islower() and board[t[0]-1][t[1]-2].lower()!='k'))):
list.append(((t),(t[0]-1,t[1]-2)))
if(player==1 and not t[0]-2<0 and not t[1]+1>7 and (board[t[0]-2][t[1]+1]==' ' or (board[t[0]-2][t[1]+1].islower() and board[t[0]-2][t[1]+1].lower()!='k'))):
list.append(((t),(t[0]-2,t[1]+1)))
if(player==2 and not t[0]-2<0 and not t[1]+1>7 and (board[t[0]-2][t[1]+1]==' ' or (not board[t[0]-2][t[1]+1].islower() and board[t[0]-2][t[1]+1].lower()!='k'))):
list.append(((t),(t[0]-2,t[1]+1)))
if(player==1 and not t[0]-2<0 and not t[1]-1<0 and (board[t[0]-2][t[1]-1]==' ' or (board[t[0]-2][t[1]-1].islower() and board[t[0]-2][t[1]-1].lower()!='k'))):
list.append(((t),(t[0]-2,t[1]-1)))
if(player==2 and not t[0]-2<0 and not t[1]-1<0 and (board[t[0]-2][t[1]-1]==' ' or (not board[t[0]-2][t[1]-1].islower() and board[t[0]-2][t[1]-1].lower()!='k'))):
list.append(((t),(t[0]-2,t[1]-1)))
if(player==1 and not t[0]+2>7 and not t[1]+1>7 and (board[t[0]+2][t[1]+1]==' ' or (board[t[0]+2][t[1]+1].islower() and board[t[0]+2][t[1]+1].lower()!='k'))):
list.append(((t),(t[0]+2,t[1]+1)))
if(player==2 and not t[0]+2>7 and not t[1]+1>7 and (board[t[0]+2][t[1]+1]==' ' or (not board[t[0]+2][t[1]+1].islower() and board[t[0]+2][t[1]+1].lower()!='k'))):
list.append(((t),(t[0]+2,t[1]+1)))
if(player==1 and not t[0]+2>7 and not t[1]-1<0 and (board[t[0]+2][t[1]-1]==' ' or (board[t[0]+2][t[1]-1].islower() and board[t[0]+2][t[1]-1].lower()!='k'))):
list.append(((t),(t[0]+2,t[1]-1)))
if(player==2 and not t[0]+2>7 and not t[1]-1<0 and (board[t[0]+2][t[1]-1]==' ' or (not board[t[0]+2][t[1]-1].islower() and board[t[0]+2][t[1]-1].lower()!='k'))):
list.append(((t),(t[0]+2,t[1]-1)))
return list
# function that calls proper functions based on the type of piece it receives.
def moves_function(piece):
if(piece.lower()=='p'):
return moves_pawn
elif(piece.lower()=='r'):
return moves_rook
elif(piece.lower()=='b'):
return moves_bishop
elif(piece.lower()=='q'):
return moves_queen
elif(piece.lower()=='kn'):
return moves_knight
elif(piece.lower()=='k'):
return moves_king
# Main function that finds all the moves of the specified player.
def possible_moves(board,player):
list=[]
for i in player_pieces(board,int(player)):
f=moves_function(i[0])
list.append(f(board,int(player),i[1]))
return list
def getColumn(n):
if(n==0):
return "A"
if(n==1):
return "B"
if(n==2):
return "C"
if(n==3):
return "D"
if(n==4):
return "E"
if(n==5):
return "F"
if(n==6):
return "G"
if(n==7):
return "H"
def getRow(n):
if(n==0):
return "8"
if(n==1):
return "7"
if(n==2):
return "6"
if(n==3):
return "5"
if(n==4):
return "4"
if(n==5):
return "3"
if(n==6):
return "2"
if(n==7):
return "1"
list1=possible_moves(board,1)
print("Player 1 moves:")
for i in list1:
for j in i:
print(getColumn(j[0][1])+getRow(j[0][0])+" to "+getColumn(j[1][1])+getRow(j[1][0])+" ")
print("\nPlayer 2 moves:")
list2=possible_moves(board,2)
for i in list2:
for j in i:
print(getColumn(j[0][1])+getRow(j[0][0])+" to "+getColumn(j[1][1])+getRow(j[1][0])+" ")