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CHANGELOG.md

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Changelog

All notable changes to com.unity.renderstreaming package will be documented in this file.

The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

[3.1.0-exp.8] - 2023-11-30

Changed

  • Upgrade the version of WebRTC package 3.0.0-pre.7.

[3.1.0-exp.7] - 2023-08-09

Added

  • Added configurable logger to enable users to customize logging for their environment.

Changed

  • Upgrade the version of WebRTC package 3.0.0-pre.6.
  • Add AudioStreamSender.loopback property.

Fixed

  • Fixed error on HTTP signaling when using short polling interval.
  • Fixed SignalingManager so that ICE server configurations aren't effected.
  • Added a workaround to fix an issue where InputField wasn't worked when entering characters from browsers or a Receiver scene of package sample.

Removed

  • Removed Furioos Integration.

[3.1.0-exp.6] - 2023-02-24

Added

  • Support Automatic Streaming.
  • Support Render Streaming Wizard.
  • Support Command line arguments.
  • Add Render Streaming Settings in the Project Settings window.

Changed

  • Rename classes.
    • RenderStreaming > SignalingManager
  • Websocket is in default for signaling protocol instead of HTTP polling.
  • Changed a unit of the HTTP polling interval, second to millisecond.

[3.1.0-exp.5] - 2023-01-16

Changed

  • Upgrade the version of Input System package 1.4.4.
  • Upgrade the version of WebRTC package 3.0.0-pre.4.

Fixed

  • Fix incorrect mouse position in full-screen web player sample.

[3.1.0-exp.4] - 2022-10-06

Added

  • Added APIs to select codec for audio/video streaming.
  • Added APIs to configure settings like bitrate for audio/video streaming.

Changed

  • Upgraded the version of Input System package 1.4.1.
  • Upgraded the version of WebRTC package 2.4.0-exp.11.
  • Merge features of three classes to VideoStreamSender.
    • MicrophoneStreamSender
    • AudioStreamReceiver
    • ScreenStreamSender
  • Improve user interface on the inspector window of components below.
    • VideoStreamSender
    • VideoStreamReceiver
    • AudioStreamSender
    • AudioStreamReceiver

Fixed

  • Reduce CPU loads of the rendering thread by updating WebRTC package.
  • Fixed the crash when video resolutions higher than 1080p with hardware encoding.

Removed

  • No longer support Unity 2019.4.

[3.1.0-exp.3] - 2022-03-01

Changed

  • Upgraded the version of Input System package 1.3.0.
  • Upgraded the version of WebRTC package 2.4.0-exp.6.
  • Added microphone device option for streaming audio in the "Bidirectional" sample.
  • Integrate AR Foundation Sample (only use AR Foundation version 4.1.9, deprecated version 2.1)

Fixed

  • Fixed the worker thread is not closed when stopping the signaling client.
  • Fixed keyboard input sending only sends one key at a time from browser.
  • Fixed video flipped vertically when uging GLES/GLCore graphics API.
  • Fixed the crach when encoding the high resolution on macOS using HWA.
  • Fixed the gap of the input position between sender and receiver.
  • Fixed the unexpected behaviour of input after using Gyro sample.

[3.1.0-exp.2] - 2021-12-01

Added

  • Added audio streaming receiver.
  • Added the Multiplay scene into samples.
  • Added components for streaming.
    • MicrophoneStreamSender
    • AudioStreamReceiver
    • ScreenStreamSender
  • Added components for controlling user input.
    • InputSender
    • InputReceiver

Changed

  • Upgraded WebRTC package to 2.4.0-exp.4.
  • Upgraded Input System package to 1.0.2.
  • Renamed components.
    • CameraStreamer -> CameraStreamSender
    • ReceiveVideoViewer -> VideoStreamReceiver
    • WebCamStreamer -> WebCamStreamSender
    • AudioStreamer -> AudioStreamSender
    • InputSystemChannnelSender -> InputSender
    • InputSystemChannnelReceiver -> InputReceiver
  • Improved controlling user input from browsers.
  • Updated manual documents.

Fixed

  • Fixed resource leak of sender stream tracks.

[3.1.0-exp.1] - 2021-06-15

Added

  • Android platform support
  • Added the Menu scene into samples

Changed

  • Upgraded WebRTC package to 2.4.0-exp.3.
  • Added drop-down list UI for selecting the video capture device in the Bidirectional scene
  • Changed the signaling process for exchanging SDPs

Fixed

  • Fixed errors when disposing the scene while streaming video
  • Fixed the long processing time when disposing the signaling instance

[3.0.1-preview] - 2021-03-04

Fixed

  • Fixed a script error when importing the package sample

Changed

  • Camerastreamer uses a TargetTexture on the Camera component if the RenderTexture is attached on the Camera.

[3.0.0-preview] - 2021-03-02

Version 3.0.0 has a big change in the package design. This mainly addresses moving scripts from the sample folder to Package Manager.

Added

  • Supported iOS platform.
  • Added new samples.
  • Added a documentation for samples.
  • Added components (InputSystemChannelSender, InputSystemChannelReceiver, WebBrowserInputChannelReceiver, SingleConnection and Broadcast).

Changed

  • Moved scripts from the sample folder to Package Manager.
  • Upgrading WebRTC package to 2.3.3-preview.

[2.2.2-preview] - 2020-12-15

Changed

  • Updated unitypackage files of the package samples

[2.2.1-preview] - 2020-11-19

Added

  • Added ReceiveVideo scene in the sample project
  • Added documentation which explains how to customize webapp

Changed

  • Upgrading WebRTC to 2.2.1-preview

Fixed

  • Fixed NullPointerException occurred when UIController instance is not attached SimpleCameraController component
  • Fixed behavior of the editor menu

[2.2.0-preview] - 2020-11-09

Changed

  • Upgrading WebRTC to 2.2.1-preview

[2.1.1-preview] - 2020-09-11

Changed

  • Upgrading WebRTC to 2.1.1-preview
  • Changed not to customize SDP to make stabilize bitrate of video streaming
  • Erase Japanese documentation due to migrating to internal translation system

[2.1.0-preview] - 2020-08-28

Added

  • Add a sample used Built-in Render Pipeline as graphics render pipeline

Changed

  • Upgrading WebRTC to 2.1.0-preview

Fixed

  • Fixed the issue when pressing multiple buttons on a keyboard

[2.0.2-preview] - 2020-05-14

Changed

  • Upgrading input system to 1.0.0
  • Upgrading WebRTC to 2.0.2-preview

Fixed

  • Fix documents

[2.0.1-preview] - 2020-05-01

Fixed

  • Fixed versioning issue

[2.0.0-preview] - 2020-04-30

Changed

  • Upgrading input system to 1.0.0-preview.6
  • Upgrading WebRTC to 2.0.0-preview
  • Update URP/HDRP sample

[1.2.2-preview] - 2020-03-06

Fixed

  • Fix build error when build standalone

[1.2.1-preview] - 2020-02-28

Changed

  • Upgrading WebRTC to 1.1.1-preview

[1.2.0-preview] - 2020-02-25

Added

  • Adding AudioStreamer class
  • Adding the flag to select encoder

Changed

  • Upgrading Unity version to 2019.3
  • Upgrading HDRP to 7.1.7
  • Upgrading input system to 1.0.0-preview.1
  • Upgrading WebRTC to 1.1.0-preview

Fixed

  • Display the mouse pointer in the correct position
  • Try downloading webserver from a known version if the current version doesn't exist

[1.1.2-preview] - 2019-09-20

Fixed

  • Fix image links for Japanese documentation on Unity website

[1.1.1-preview] - 2019-09-14

Fixed

  • Fix image links for documentation on Unity website

[1.1.0-preview] - 2019-09-13

Added

  • Adding menu to download web app

Changed

  • Upgrading input system to 0.9.4-preview
  • Upgrading HDRP to 5.16.1-preview
  • Adding keyboard event to reset camera position

[1.0.0-preview] - 2019-08-22

Added

  • Eliminates the necessity of user interaction when installing an HDRP sample
  • Adding a check to automatically set HDRP render pipeline settings on initial setup

Changed

  • Refactor RenderStreamingHDRPAutomator to use json instead of ScriptableObject

Fixed

  • Blit Render Texture using customRender instead of Rendering.RenderPipeline.BeginCameraRendering

[0.2.0-preview] - 2019-07-30

Changed

  • Removed the direct dependency to HDRP package

Added

  • Added a unitypackage file containing an HDRP sample, and a menu editor to install it

[0.1.0-preview] - 2019-07-22

  • Initial Release

Added

  • Added a sample project which uses RenderStreaming tech.