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Releases: usebedrock/bedrock

1.26.1

07 Dec 16:20
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  • Fix CSS bug with page tree implementation
  • Fix bug with optionality of styleguide

1.26.0

27 Nov 13:42
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  • Change the way that we implement the prototype pages sidebar positioning, to fix problems with elements centered within their parent container. This fixes problems where elements positioned with external libraries like Popper can shift position when tree is opened or clasued.

1.25.1

09 Nov 14:09
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Improvements

  • Bugfix: Don't depend on deprecated gulp watch
  • Clarify default content examples
  • Bumped dependency versions
  • Fixes #307

1.25

05 Nov 11:32
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Improvements

  • All imports use ES import syntax ( 6e90a89 )
  • Simplified default config
  • Fixed some security warnings related to outdated node modules

1.24

05 Nov 08:47
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Technical improvements

  • We upgraded Bedrock to use the latest LTS version of Node. We still recommend using nvm to switch between different node versions, but this should have a Bedrock project run if you simply run the Node installer on a fresh computer install.
  • We upgraded Gulp 3 to Gulp 4 while keeping the same functionality

Usage improvements

  • Improvement: Ignore root page directories that start with an underscore

1.23

10 Jul 14:35
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  • Update dependencies autoprefixer, js-beautify and marked to recent (latest) versions.

1.22

10 Jul 14:19
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Improvements

Note: these improvements from January 2020 are not related to the Node 12 / Gulp 4 upgrade and can be released indepedently, which is what we're doing with this release.

  • 77cd34e Use a hardcoded port for the Express server
  • 90bdcf8 Update Pug dependencies

1.21

10 Jul 14:10
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Feature removal

  • Remove linter. The linter functionality was removed. It was an unfinished feature, which shouldn't hang around in the codebase unless it it actively picked up and developed.

1.20

10 Jul 14:06
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Features

  • Any component prefixed with _ should be ignored in component list in styleguide

1.19 - Update icon font generation

05 Dec 11:40
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  • This removes the Ruby, FontForge and Python dependencies for icon font generation in Bedrock and replaces it with a node based solution (Thank you @xavez )