Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Works in PIE Standalone but not packaged project #58

Open
ProudArts opened this issue Jul 31, 2019 · 2 comments
Open

Works in PIE Standalone but not packaged project #58

ProudArts opened this issue Jul 31, 2019 · 2 comments

Comments

@ProudArts
Copy link

Hello,

I left some messages on your YouTube video and also going to try here. This works great! in PIE Standalone but not packaged project. Not for sure what is wrong, Have tried a lot of stuff but it will not work in a packaged windows game. Tried in a fresh project but same results, this is 4.22.3 so maybe not compatible, can you think of anything to try?

Thank you,
John

@lucastucious
Copy link

Same as you !

@racherki
Copy link

I've not tried this in a packaged build yet but looking on the forums here (https://docs.unrealengine.com/4.26/en-US/ProductionPipelines/Plugins/) i see this:

At present, Plugin configuration files are not packaged with projects. This may be supported in the future, but currently requires manually copying the files to the project's Config folder.

So perhaps try copying the config file fromthe plugin to the config folder in your project

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants