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URBMediaFocusViewController.m
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URBMediaFocusViewController.m
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//
// URBMediaFocusViewController.m
// URBMediaFocusViewControllerDemo
//
// Created by Nicholas Shipes on 11/3/13.
// Copyright (c) 2013 Urban10 Interactive. All rights reserved.
//
#import <Accelerate/Accelerate.h>
#import <QuartzCore/QuartzCore.h>
#import <AssetsLibrary/AssetsLibrary.h>
#import "URBMediaFocusViewController.h"
static const CGFloat __overlayAlpha = 0.6f; // opacity of the black overlay displayed below the focused image
static const CGFloat __animationDuration = 0.18f; // the base duration for present/dismiss animations (except physics-related ones)
static const CGFloat __maximumDismissDelay = 0.5f; // maximum time of delay (in seconds) between when image view is push out and dismissal animations begin
static const CGFloat __resistance = 0.0f; // linear resistance applied to the image’s dynamic item behavior
static const CGFloat __density = 1.0f; // relative mass density applied to the image's dynamic item behavior
static const CGFloat __velocityFactor = 1.0f; // affects how quickly the view is pushed out of the view
static const CGFloat __angularVelocityFactor = 1.0f; // adjusts the amount of spin applied to the view during a push force, increases towards the view bounds
static const CGFloat __minimumVelocityRequiredForPush = 50.0f; // defines how much velocity is required for the push behavior to be applied
/* parallax options */
static const CGFloat __backgroundScale = 0.9f; // defines how much the background view should be scaled
static const CGFloat __blurRadius = 2.0f; // defines how much the background view is blurred
static const CGFloat __blurSaturationDeltaMask = 0.8f;
static const CGFloat __blurTintColorAlpha = 0.2f; // defines how much to tint the background view
@interface UIView (URBMediaFocusViewController)
- (UIImage *)urb_snapshotImageWithScale:(CGFloat)scale;
- (void)urb_snapshowImageWithScale:(CGFloat)scale completion:(void (^)(UIImage *snapshotImage))completionBlock;
@end
/**
Pulled from Apple's UIImage+ImageEffects category, but renamed to avoid potential selector name conflicts.
*/
@interface UIImage (URBImageEffects)
- (UIImage *)urb_applyBlurWithRadius:(CGFloat)blurRadius tintColor:(UIColor *)tintColor saturationDeltaFactor:(CGFloat)saturationDeltaFactor maskImage:(UIImage *)maskImage;
@end
@interface URBMediaFocusViewController () <UIScrollViewDelegate, UIActionSheetDelegate>
@property (nonatomic, strong) UIView *fromView;
@property (nonatomic, assign) CGRect fromRect;
@property (nonatomic, weak) UIViewController *targetViewController;
@property (nonatomic, strong) UIImageView *imageView;
@property (nonatomic, strong) UIScrollView *scrollView;
@property (nonatomic, strong) UIView *containerView;
@property (nonatomic, strong) UIView *backgroundView;
@property (nonatomic, strong) UIDynamicAnimator *animator;
@property (nonatomic, strong) UISnapBehavior *snapBehavior;
@property (nonatomic, strong) UIPushBehavior *pushBehavior;
@property (nonatomic, strong) UIAttachmentBehavior *panAttachmentBehavior;
@property (nonatomic, strong) UIDynamicItemBehavior *itemBehavior;
@property (nonatomic, readonly) UIWindow *keyWindow;
@property (nonatomic, strong) UIPanGestureRecognizer *panRecognizer;
@property (nonatomic, strong) UITapGestureRecognizer *doubleTapRecognizer;
@property (nonatomic, strong) UITapGestureRecognizer *tapRecognizer;
@property (nonatomic, strong) UITapGestureRecognizer *photoTapRecognizer;
@property (nonatomic, strong) UILongPressGestureRecognizer *photoLongPressRecognizer;
@property (nonatomic, strong) UIActivityIndicatorView *loadingView;
@property (nonatomic, strong) NSURLConnection *urlConnection;
@property (nonatomic, strong) NSMutableData *urlData;
@property (nonatomic, strong) UIImageView *blurredSnapshotView;
@property (nonatomic, strong) UIView *snapshotView;
@end
@implementation URBMediaFocusViewController {
CGRect _originalFrame;
CGFloat _minScale;
CGFloat _maxScale;
CGFloat _lastPinchScale;
CGFloat _lastZoomScale;
UIInterfaceOrientation _currentOrientation;
BOOL _hasLaidOut;
BOOL _unhideStatusBarOnDismiss;
BOOL _hasGeneratedBlurBackground;
}
- (void)dealloc {
self.delegate = nil;
[self.urlConnection cancel];
}
- (id)init {
self = [super init];
if (self) {
_hasLaidOut = NO;
_unhideStatusBarOnDismiss = YES;
_hasGeneratedBlurBackground = NO;
self.shouldBlurBackground = YES;
self.parallaxEnabled = YES;
self.shouldDismissOnTap = YES;
self.shouldDismissOnImageTap = NO;
self.shouldShowPhotoActions = NO;
self.shouldRotateToDeviceOrientation = YES;
self.allowSwipeOnBackgroundView = YES;
}
return self;
}
- (void)viewDidLoad {
[super viewDidLoad];
[self setup];
}
- (void)setup {
self.view.frame = self.keyWindow.bounds;
self.backgroundView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, CGRectGetWidth(self.keyWindow.frame), CGRectGetHeight(self.keyWindow.frame))];
self.backgroundView.backgroundColor = [UIColor colorWithWhite:0.0f alpha:__overlayAlpha];
self.backgroundView.alpha = 0.0f;
self.backgroundView.autoresizingMask = UIViewAutoresizingFlexibleHeight|UIViewAutoresizingFlexibleWidth;
[self.view addSubview:self.backgroundView];
self.scrollView = [[UIScrollView alloc] initWithFrame:self.view.bounds];
self.scrollView.backgroundColor = [UIColor clearColor];
self.scrollView.delegate = self;
self.scrollView.showsHorizontalScrollIndicator = NO;
self.scrollView.showsVerticalScrollIndicator = NO;
self.scrollView.scrollEnabled = NO;
self.scrollView.canCancelContentTouches = NO;
[self.view addSubview:self.scrollView];
self.containerView = [[UIView alloc] initWithFrame:self.view.bounds];
self.containerView.autoresizingMask = UIViewAutoresizingFlexibleWidth|UIViewAutoresizingFlexibleHeight;
[self.scrollView addSubview:self.containerView];
self.imageView = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 50.0, 50.0)];
self.imageView.contentMode = UIViewContentModeScaleAspectFit;
self.imageView.alpha = 0.0f;
self.imageView.userInteractionEnabled = YES;
// Enable edge antialiasing on 7.0 or later.
// This symbol appears pre-7.0 but is not considered public API until 7.0
if (([[[UIDevice currentDevice] systemVersion] compare:@"7.0" options:NSNumericSearch] != NSOrderedAscending)) {
self.imageView.layer.allowsEdgeAntialiasing = YES;
}
[self.containerView addSubview:self.imageView];
/* setup gesture recognizers */
// double tap gesture to return scaled image back to center for easier dismissal
self.doubleTapRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleDoubleTapGesture:)];
self.doubleTapRecognizer.delegate = self;
self.doubleTapRecognizer.numberOfTapsRequired = 2;
self.doubleTapRecognizer.numberOfTouchesRequired = 1;
[self.imageView addGestureRecognizer:self.doubleTapRecognizer];
// tap recognizer on area outside image view for dismissing
self.tapRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleDismissFromTap:)];
self.tapRecognizer.delegate = self;
self.tapRecognizer.numberOfTapsRequired = 1;
self.tapRecognizer.numberOfTouchesRequired = 1;
[self.tapRecognizer requireGestureRecognizerToFail:self.doubleTapRecognizer];
[self.view addGestureRecognizer:self.tapRecognizer];
// long press gesture recognizer to bring up photo actions (when `shouldShowPhotoActions` is set to YES)
if (self.shouldShowPhotoActions) {
self.photoLongPressRecognizer = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(handleLongPressGesture:)];
self.photoLongPressRecognizer.delegate = self;
[self.imageView addGestureRecognizer:self.photoLongPressRecognizer];
}
// only add pan gesture and physics stuff if we can (e.g., iOS 7+)
if (NSClassFromString(@"UIDynamicAnimator")) {
// pan gesture to handle the physics
self.panRecognizer = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(handlePanGesture:)];
self.panRecognizer.delegate = self;
if (self.allowSwipeOnBackgroundView) {
[self.containerView addGestureRecognizer:self.panRecognizer];
}
else {
[self.imageView addGestureRecognizer:self.panRecognizer];
}
/* UIDynamics stuff */
self.animator = [[UIDynamicAnimator alloc] initWithReferenceView:self.view];
self.animator.delegate = self;
// snap behavior to keep image view in the center as needed
self.snapBehavior = [[UISnapBehavior alloc] initWithItem:self.imageView snapToPoint:self.view.center];
self.snapBehavior.damping = 1.0f;
self.pushBehavior = [[UIPushBehavior alloc] initWithItems:@[self.imageView] mode:UIPushBehaviorModeInstantaneous];
self.pushBehavior.angle = 0.0f;
self.pushBehavior.magnitude = 0.0f;
self.itemBehavior = [[UIDynamicItemBehavior alloc] initWithItems:@[self.imageView]];
self.itemBehavior.elasticity = 0.0f;
self.itemBehavior.friction = 0.2f;
self.itemBehavior.allowsRotation = YES;
self.itemBehavior.density = __density;
self.itemBehavior.resistance = __resistance;
}
else {
// add tap gesture to image to also dismiss since we don't have UIDynamics to flick out of view
self.photoTapRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleDismissFromTap:)];
self.photoTapRecognizer.delegate = self;
self.photoTapRecognizer.numberOfTapsRequired = 1;
self.photoTapRecognizer.numberOfTouchesRequired = 1;
[self.photoTapRecognizer requireGestureRecognizerToFail:self.doubleTapRecognizer];
[self.imageView addGestureRecognizer:self.photoTapRecognizer];
}
}
- (void)cancelURLConnectionIfAny {
if (self.loadingView) {
[self.loadingView stopAnimating];
if (self.loadingView.superview) [self.loadingView removeFromSuperview];
}
if (self.urlConnection) [self.urlConnection cancel];
};
#pragma mark - Presenting and Dismissing
- (void)showImage:(UIImage *)image fromView:(UIView *)fromView {
[self showImage:image fromView:fromView inViewController:nil];
}
- (void)showImage:(UIImage *)image fromView:(UIView *)fromView inViewController:(UIViewController *)parentViewController {
self.fromView = fromView;
//self.targetViewController = parentViewController;
UIView *superview = (parentViewController) ? parentViewController.view : fromView.superview;
CGRect fromRect = [superview convertRect:fromView.frame toView:nil];
[self showImage:image fromRect:fromRect];
}
- (void)showImage:(UIImage *)image fromRect:(CGRect)fromRect {
[self view]; // make sure view has loaded first
_currentOrientation = [UIApplication sharedApplication].statusBarOrientation;
// since UIWindow always use portrait orientation in convertRect:inView:, we need to convert the source view's frame to
// this controller's view based on the current interface orientation
self.fromRect = [self convertRect:fromRect forOrientation:_currentOrientation];
self.imageView.transform = CGAffineTransformIdentity;
self.imageView.image = image;
self.imageView.alpha = 0.2;
// create snapshot of background if parallax is enabled
if (self.parallaxEnabled || self.shouldBlurBackground) {
[self createViewsForBackground:NULL];
// hide status bar, but store whether or not we need to unhide it later when dismissing this view
// NOTE: in iOS 7+, this only works if you set `UIViewControllerBasedStatusBarAppearance` to NO in your Info.plist
_unhideStatusBarOnDismiss = ![UIApplication sharedApplication].statusBarHidden;
[[UIApplication sharedApplication] setStatusBarHidden:YES withAnimation:UIStatusBarAnimationNone];
if ([self respondsToSelector:@selector(setNeedsStatusBarAppearanceUpdate)]) {
[self setNeedsStatusBarAppearanceUpdate];
}
}
// update scrollView.contentSize to the size of the image
self.scrollView.contentSize = image.size;
CGFloat scaleWidth = CGRectGetWidth(self.scrollView.frame) / self.scrollView.contentSize.width;
CGFloat scaleHeight = CGRectGetHeight(self.scrollView.frame) / self.scrollView.contentSize.height;
CGFloat scale = MIN(scaleWidth, scaleHeight);
// image view's destination frame is the size of the image capped to the width/height of the target view
CGPoint midpoint = CGPointMake(CGRectGetMidX(self.view.bounds), CGRectGetMidY(self.view.bounds));
CGSize scaledImageSize = CGSizeMake(image.size.width * scale, image.size.height * scale);
CGRect targetRect = CGRectMake(midpoint.x - scaledImageSize.width / 2.0, midpoint.y - scaledImageSize.height / 2.0, scaledImageSize.width, scaledImageSize.height);
// set initial frame of image view to match that of the presenting image
self.imageView.frame = self.fromRect;
_originalFrame = targetRect;
// rotate imageView based on current device orientation
[self reposition];
if (scale < 1.0f) {
self.scrollView.minimumZoomScale = 1.0f;
self.scrollView.maximumZoomScale = 1.0f / scale;
}
else {
self.scrollView.minimumZoomScale = 1.0f / scale;
self.scrollView.maximumZoomScale = 1.0f;
}
_minScale = self.scrollView.minimumZoomScale;
_maxScale = self.scrollView.maximumZoomScale;
_lastPinchScale = 1.0f;
_hasLaidOut = YES;
// register for device orientation changes
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(deviceOrientationChanged:) name:UIDeviceOrientationDidChangeNotification object:nil];
// register with the device that we want to know when the device orientation changes
[[UIDevice currentDevice] beginGeneratingDeviceOrientationNotifications];
if (self.targetViewController) {
[self willMoveToParentViewController:self.targetViewController];
if ([UIView instancesRespondToSelector:@selector(setTintAdjustmentMode:)]) {
self.targetViewController.view.tintAdjustmentMode = UIViewTintAdjustmentModeDimmed;
[self.targetViewController.view tintColorDidChange];
}
[self.targetViewController addChildViewController:self];
[self.targetViewController.view addSubview:self.view];
if (self.snapshotView) {
[self.targetViewController.view insertSubview:self.snapshotView belowSubview:self.view];
[self.targetViewController.view insertSubview:self.blurredSnapshotView aboveSubview:self.snapshotView];
}
}
else {
// add this view to the main window if no targetViewController was set
if ([UIView instancesRespondToSelector:@selector(setTintAdjustmentMode:)]) {
self.keyWindow.tintAdjustmentMode = UIViewTintAdjustmentModeDimmed;
[self.keyWindow tintColorDidChange];
}
[self.keyWindow addSubview:self.view];
if (self.snapshotView) {
[self.keyWindow insertSubview:self.snapshotView belowSubview:self.view];
[self.keyWindow insertSubview:self.blurredSnapshotView aboveSubview:self.snapshotView];
}
}
[UIView animateWithDuration:__animationDuration delay:0 options:UIViewAnimationOptionCurveEaseOut animations:^{
self.backgroundView.alpha = 1.0f;
self.imageView.alpha = 1.0f;
self.imageView.frame = targetRect;
if (self.snapshotView) {
self.blurredSnapshotView.alpha = 1.0f;
if (self.parallaxEnabled) {
self.blurredSnapshotView.transform = CGAffineTransformScale(CGAffineTransformIdentity, __backgroundScale, __backgroundScale);
self.snapshotView.transform = CGAffineTransformScale(CGAffineTransformIdentity, __backgroundScale, __backgroundScale);
}
}
} completion:^(BOOL finished) {
//[self.imageView addGestureRecognizer:self.pinchRecognizer];
if (self.targetViewController) {
[self didMoveToParentViewController:self.targetViewController];
}
if ([self.delegate respondsToSelector:@selector(mediaFocusViewControllerDidAppear:)]) {
[self.delegate mediaFocusViewControllerDidAppear:self];
}
}];
}
- (void)showImageFromURL:(NSURL *)url fromView:(UIView *)fromView {
[self showImageFromURL:url fromView:fromView inViewController:nil];
}
- (void)showImageFromURL:(NSURL *)url fromView:(UIView *)fromView inViewController:(UIViewController *)parentViewController {
self.fromView = fromView;
//self.targetViewController = parentViewController;
UIView *superview = (parentViewController) ? parentViewController.view : fromView.superview;
CGRect fromRect = [superview convertRect:fromView.frame toView:nil];
[self showImageFromURL:url fromRect:fromRect];
}
- (void)showImageFromURL:(NSURL *)url fromRect:(CGRect)fromRect {
self.fromRect = fromRect;
// cancel any outstanding requests if we have one
[self cancelURLConnectionIfAny];
NSMutableURLRequest *request = [NSMutableURLRequest requestWithURL:url];
if (self.requestHTTPHeaders.count > 0) {
for (NSString *key in self.requestHTTPHeaders) {
NSString *value = [self.requestHTTPHeaders valueForKey:key];
[request setValue:value forHTTPHeaderField:key];
}
}
// stores data as it's loaded from the request
self.urlData = [[NSMutableData alloc] init];
// show loading indicator on fromView
if (!self.loadingView) {
self.loadingView = [[UIActivityIndicatorView alloc] initWithFrame:CGRectMake(0, 0, 30.0, 30.0)];
}
if (self.fromView) {
[self.fromView addSubview:self.loadingView];
self.loadingView.center = CGPointMake(CGRectGetWidth(self.fromView.frame) / 2.0, CGRectGetHeight(self.fromView.frame) / 2.0);
}
[self.loadingView startAnimating];
NSURLConnection *connection = [[NSURLConnection alloc] initWithRequest:request delegate:self];
self.urlConnection = connection;
}
- (void)dismiss:(BOOL)animated {
if (animated) {
[self dismissToTargetView];
}
else {
self.backgroundView.alpha = 0.0f;
self.imageView.alpha = 0.0f;
[self cleanup];
}
}
- (void)dismissAfterPush {
[self hideSnapshotView];
[UIView animateWithDuration:__animationDuration delay:0 options:UIViewAnimationOptionCurveEaseOut animations:^{
self.backgroundView.alpha = 0.0f;
} completion:^(BOOL finished) {
[self cleanup];
}];
}
- (void)dismissToTargetView {
[self hideSnapshotView];
if (self.scrollView.zoomScale != 1.0f) {
[self.scrollView setZoomScale:1.0f animated:NO];
}
CGRect targetFrame = [self.view convertRect:self.fromView.frame fromView:nil];
if (!CGRectIsEmpty(self.fromRect)) {
targetFrame = self.fromRect;
}
[UIView animateWithDuration:__animationDuration delay:0 options:UIViewAnimationOptionCurveEaseOut animations:^{
self.imageView.frame = targetFrame;
if (!CGRectIsEmpty(self.fromRect)) {
self.imageView.frame = self.fromRect;
}
else {
self.imageView.frame = [self.view convertRect:self.fromView.frame fromView:nil];
}
//self.imageView.alpha = 0.0f;
self.backgroundView.alpha = 0.0f;
} completion:^(BOOL finished) {
[self cleanup];
}];
// offset image fade out slightly than background/frame animation
[UIView animateWithDuration:__animationDuration - 0.1 delay:0.05 options:UIViewAnimationOptionCurveEaseOut animations:^{
self.imageView.alpha = 0.0f;
} completion:nil];
}
#pragma mark - Private Methods
- (UIWindow *)keyWindow {
return [UIApplication sharedApplication].keyWindow;
}
- (CGRect)windowBounds {
CGRect windowBounds = [UIScreen mainScreen].bounds;
if (UIInterfaceOrientationIsLandscape(_currentOrientation)) {
windowBounds.size.width = windowBounds.size.height;
windowBounds.size.height = CGRectGetWidth([UIScreen mainScreen].bounds);
}
return windowBounds;
}
- (CGRect)convertRect:(CGRect)rect forOrientation:(UIInterfaceOrientation)orientation {
if (orientation == UIInterfaceOrientationPortraitUpsideDown) {
rect.origin.x = CGRectGetWidth(self.view.frame) - CGRectGetWidth(rect) - CGRectGetMinX(rect);
rect.origin.y = CGRectGetHeight(self.view.frame) - CGRectGetHeight(rect) - CGRectGetMinY(rect);
}
else if (orientation == UIInterfaceOrientationLandscapeLeft) {
rect.origin = CGPointMake(CGRectGetHeight(self.view.frame) - CGRectGetHeight(rect) - CGRectGetMinY(rect), CGRectGetMinX(rect));
}
else if (orientation == UIInterfaceOrientationLandscapeRight) {
rect.origin = CGPointMake(CGRectGetMinY(rect), CGRectGetWidth(self.view.frame) - CGRectGetWidth(rect) - CGRectGetMinX(rect));
}
return rect;
}
- (void)createViewsForBackground:(void (^)())completionBlock {
// container view for window
CGRect containerFrame = CGRectMake(0, 0, CGRectGetWidth(self.keyWindow.frame), CGRectGetHeight(self.keyWindow.frame));
// inset container view so we can blur the edges, but we also need to scale up so when __backgroundScale is applied, everything lines up
// only perform inset if `parallaxEnabled` is YES
if (self.parallaxEnabled) {
containerFrame.size.width *= 1.0f / __backgroundScale;
containerFrame.size.height *= 1.0f / __backgroundScale;
}
UIView *containerView = [[UIView alloc] initWithFrame:CGRectIntegral(containerFrame)];
containerView.backgroundColor = [UIColor blackColor];
// add snapshot of window to the container
UIImage *windowSnapshot = [self.keyWindow urb_snapshotImageWithScale:[UIScreen mainScreen].scale];
UIImageView *windowSnapshotView = [[UIImageView alloc] initWithImage:windowSnapshot];
windowSnapshotView.center = containerView.center;
[containerView addSubview:windowSnapshotView];
containerView.center = self.keyWindow.center;
UIImageView *snapshotView;
// only add blurred view if radius is above 0
if (self.shouldBlurBackground && __blurRadius) {
UIImage *snapshot = [containerView urb_snapshotImageWithScale:[UIScreen mainScreen].scale];
snapshot = [snapshot urb_applyBlurWithRadius:__blurRadius
tintColor:[UIColor colorWithWhite:0.0f alpha:__blurTintColorAlpha]
saturationDeltaFactor:__blurSaturationDeltaMask
maskImage:nil];
snapshotView = [[UIImageView alloc] initWithImage:snapshot];
snapshotView.center = containerView.center;
snapshotView.alpha = 0.0f;
snapshotView.userInteractionEnabled = NO;
}
self.snapshotView = containerView;
self.blurredSnapshotView = snapshotView;
}
- (void)adjustFrame {
CGRect imageFrame = self.imageView.frame;
// snap x sides
if (CGRectGetWidth(imageFrame) > CGRectGetWidth(self.view.frame)) {
if (CGRectGetMinX(imageFrame) > 0) {
imageFrame.origin.x = 0;
}
else if (CGRectGetMaxX(imageFrame) < CGRectGetWidth(self.view.frame)) {
imageFrame.origin.x = CGRectGetWidth(self.view.frame) - CGRectGetWidth(imageFrame);
}
}
else if (self.imageView.center.x != CGRectGetMidX(self.view.frame)) {
imageFrame.origin.x = CGRectGetMidX(self.view.frame) - CGRectGetWidth(imageFrame) / 2.0f;
}
// snap y sides
if (CGRectGetHeight(imageFrame) > CGRectGetHeight(self.view.frame)) {
if (CGRectGetMinY(imageFrame) > 0) {
imageFrame.origin.y = 0;
}
else if (CGRectGetMaxY(imageFrame) < CGRectGetHeight(self.view.frame)) {
imageFrame.origin.y = CGRectGetHeight(self.view.frame) - CGRectGetHeight(imageFrame);
}
}
else if (self.imageView.center.y != CGRectGetMidY(self.view.frame)) {
imageFrame.origin.y = CGRectGetMidY(self.view.frame) - CGRectGetHeight(imageFrame) / 2.0f;
}
[UIView animateWithDuration:0.3f delay:0 options:UIViewAnimationOptionCurveEaseOut animations:^{
self.imageView.frame = imageFrame;
} completion:^(BOOL finished) {
}];
}
/**
* When adding UIDynamics to a view, it resets `zoomScale` on UIScrollView back to 1.0, which is an issue when applying dynamics
* to the imageView when scaled down. So we just scale the imageView.frame while dynamics are applied.
*/
- (void)scaleImageForDynamics {
_lastZoomScale = self.scrollView.zoomScale;
CGRect imageFrame = self.imageView.frame;
imageFrame.size.width *= _lastZoomScale;
imageFrame.size.height *= _lastZoomScale;
self.imageView.frame = imageFrame;
}
- (void)centerScrollViewContents {
CGSize contentSize = self.scrollView.contentSize;
CGFloat offsetX = (CGRectGetWidth(self.scrollView.frame) > contentSize.width) ? (CGRectGetWidth(self.scrollView.frame) - contentSize.width) / 2.0f : 0.0f;
CGFloat offsetY = (CGRectGetHeight(self.scrollView.frame) > contentSize.height) ? (CGRectGetHeight(self.scrollView.frame) - contentSize.height) / 2.0f : 0.0f;
self.imageView.center = CGPointMake(self.scrollView.contentSize.width / 2.0f + offsetX, self.scrollView.contentSize.height / 2.0f + offsetY);
}
- (void)returnToCenter {
if (self.animator) {
[self.animator removeAllBehaviors];
}
[UIView animateWithDuration:0.25 delay:0 options:UIViewAnimationOptionCurveEaseOut animations:^{
self.imageView.transform = CGAffineTransformIdentity;
self.imageView.frame = _originalFrame;
} completion:nil];
}
- (void)hideSnapshotView {
// only unhide status bar if it wasn't hidden before this view appeared
if (_unhideStatusBarOnDismiss) {
[[UIApplication sharedApplication] setStatusBarHidden:NO withAnimation:UIStatusBarAnimationNone];
}
[UIView animateWithDuration:__animationDuration delay:0 options:UIViewAnimationOptionCurveEaseOut animations:^{
self.blurredSnapshotView.alpha = 0.0f;
self.blurredSnapshotView.transform = CGAffineTransformIdentity;
self.snapshotView.transform = CGAffineTransformIdentity;
} completion:^(BOOL finished) {
[self.snapshotView removeFromSuperview];
[self.blurredSnapshotView removeFromSuperview];
self.snapshotView = nil;
self.blurredSnapshotView = nil;
}];
}
- (void)cleanup {
_hasLaidOut = NO;
_hasGeneratedBlurBackground = NO;
[self.view removeFromSuperview];
if (self.targetViewController) {
if ([UIView instancesRespondToSelector:@selector(setTintAdjustmentMode:)]) {
self.targetViewController.view.tintAdjustmentMode = UIViewTintAdjustmentModeAutomatic;
[self.targetViewController.view tintColorDidChange];
}
[self willMoveToParentViewController:nil];
[self removeFromParentViewController];
}
else {
if ([UIWindow instancesRespondToSelector:@selector(setTintAdjustmentMode:)]) {
self.keyWindow.tintAdjustmentMode = UIViewTintAdjustmentModeAutomatic;
[self.keyWindow tintColorDidChange];
}
}
if (self.animator) {
[self.animator removeAllBehaviors];
}
[[UIDevice currentDevice] endGeneratingDeviceOrientationNotifications];
[[NSNotificationCenter defaultCenter] removeObserver:self];
if ([self.delegate respondsToSelector:@selector(mediaFocusViewControllerDidDisappear:)]) {
[self.delegate mediaFocusViewControllerDidDisappear:self];
}
if ([self respondsToSelector:@selector(setNeedsStatusBarAppearanceUpdate)]) {
[self setNeedsStatusBarAppearanceUpdate];
}
}
- (void)saveImageToLibrary:(UIImage *)image {
ALAssetsLibrary *library = [[ALAssetsLibrary alloc] init];
[library writeImageToSavedPhotosAlbum:image.CGImage orientation:(ALAssetOrientation)image.imageOrientation completionBlock:^(NSURL *assetURL, NSError *error) {
if (error) {
UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:error.localizedDescription
message:error.localizedRecoverySuggestion
delegate:nil
cancelButtonTitle:NSLocalizedString(@"OK", nil)
otherButtonTitles:nil];
[alertView show];
}
}];
}
- (void)copyImage:(UIImage *)image {
[UIPasteboard generalPasteboard].image = image;
}
#pragma mark - Gesture Methods
- (void)handlePanGesture:(UIPanGestureRecognizer *)gestureRecognizer {
UIView *view = gestureRecognizer.view;
CGPoint location = [gestureRecognizer locationInView:self.view];
CGPoint boxLocation = [gestureRecognizer locationInView:self.imageView];
if (gestureRecognizer.state == UIGestureRecognizerStateBegan) {
[self.animator removeBehavior:self.snapBehavior];
[self.animator removeBehavior:self.pushBehavior];
UIOffset centerOffset = UIOffsetMake(boxLocation.x - CGRectGetMidX(self.imageView.bounds), boxLocation.y - CGRectGetMidY(self.imageView.bounds));
self.panAttachmentBehavior = [[UIAttachmentBehavior alloc] initWithItem:self.imageView offsetFromCenter:centerOffset attachedToAnchor:location];
//self.panAttachmentBehavior.frequency = 0.0f;
[self.animator addBehavior:self.panAttachmentBehavior];
[self.animator addBehavior:self.itemBehavior];
[self scaleImageForDynamics];
}
else if (gestureRecognizer.state == UIGestureRecognizerStateChanged) {
self.panAttachmentBehavior.anchorPoint = location;
}
else if (gestureRecognizer.state == UIGestureRecognizerStateEnded) {
[self.animator removeBehavior:self.panAttachmentBehavior];
// need to scale velocity values to tame down physics on the iPad
CGFloat deviceVelocityScale = (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) ? 0.2f : 1.0f;
CGFloat deviceAngularScale = (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) ? 0.7f : 1.0f;
// factor to increase delay before `dismissAfterPush` is called on iPad to account for more area to cover to disappear
CGFloat deviceDismissDelay = (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) ? 1.8f : 1.0f;
CGPoint velocity = [gestureRecognizer velocityInView:self.view];
CGFloat velocityAdjust = 10.0f * deviceVelocityScale;
if (fabs(velocity.x / velocityAdjust) > __minimumVelocityRequiredForPush || fabs(velocity.y / velocityAdjust) > __minimumVelocityRequiredForPush) {
UIOffset offsetFromCenter = UIOffsetMake(boxLocation.x - CGRectGetMidX(self.imageView.bounds), boxLocation.y - CGRectGetMidY(self.imageView.bounds));
CGFloat radius = sqrtf(powf(offsetFromCenter.horizontal, 2.0f) + powf(offsetFromCenter.vertical, 2.0f));
CGFloat pushVelocity = sqrtf(powf(velocity.x, 2.0f) + powf(velocity.y, 2.0f));
// calculate angles needed for angular velocity formula
CGFloat velocityAngle = atan2f(velocity.y, velocity.x);
CGFloat locationAngle = atan2f(offsetFromCenter.vertical, offsetFromCenter.horizontal);
if (locationAngle > 0) {
locationAngle -= M_PI * 2;
}
// angle (θ) is the angle between the push vector (V) and vector component parallel to radius, so it should always be positive
CGFloat angle = fabs(fabs(velocityAngle) - fabs(locationAngle));
// angular velocity formula: w = (abs(V) * sin(θ)) / abs(r)
CGFloat angularVelocity = fabs((fabs(pushVelocity) * sinf(angle)) / fabs(radius));
// rotation direction is dependent upon which corner was pushed relative to the center of the view
// when velocity.y is positive, pushes to the right of center rotate clockwise, left is counterclockwise
CGFloat direction = (location.x < view.center.x) ? -1.0f : 1.0f;
// when y component of velocity is negative, reverse direction
if (velocity.y < 0) { direction *= -1; }
// amount of angular velocity should be relative to how close to the edge of the view the force originated
// angular velocity is reduced the closer to the center the force is applied
// for angular velocity: positive = clockwise, negative = counterclockwise
CGFloat xRatioFromCenter = fabs(offsetFromCenter.horizontal) / (CGRectGetWidth(self.imageView.frame) / 2.0f);
CGFloat yRatioFromCetner = fabs(offsetFromCenter.vertical) / (CGRectGetHeight(self.imageView.frame) / 2.0f);
// apply device scale to angular velocity
angularVelocity *= deviceAngularScale;
// adjust angular velocity based on distance from center, force applied farther towards the edges gets more spin
angularVelocity *= ((xRatioFromCenter + yRatioFromCetner) / 2.0f);
[self.itemBehavior addAngularVelocity:angularVelocity * __angularVelocityFactor * direction forItem:self.imageView];
[self.animator addBehavior:self.pushBehavior];
self.pushBehavior.pushDirection = CGVectorMake((velocity.x / velocityAdjust) * __velocityFactor, (velocity.y / velocityAdjust) * __velocityFactor);
self.pushBehavior.active = YES;
// delay for dismissing is based on push velocity also
CGFloat delay = __maximumDismissDelay - (pushVelocity / 10000.0f);
[self performSelector:@selector(dismissAfterPush) withObject:nil afterDelay:(delay * deviceDismissDelay) * __velocityFactor];
}
else {
[self returnToCenter];
}
}
}
- (void)handleDoubleTapGesture:(UITapGestureRecognizer *)gestureRecognizer {
if (self.scrollView.zoomScale != self.scrollView.minimumZoomScale) {
[self.scrollView setZoomScale:self.scrollView.minimumZoomScale animated:YES];
}
else {
CGPoint tapPoint = [self.imageView convertPoint:[gestureRecognizer locationInView:gestureRecognizer.view] fromView:self.scrollView];
CGFloat newZoomScale = self.scrollView.maximumZoomScale;
CGFloat w = CGRectGetWidth(self.imageView.frame) / newZoomScale;
CGFloat h = CGRectGetHeight(self.imageView.frame) / newZoomScale;
if (w != CGRectGetWidth(self.imageView.frame)) {
CGRect zoomRect = CGRectMake(tapPoint.x - (w / 2.0f), tapPoint.y - (h / 2.0f), w, h);
[self enablePanGesture:NO]; // disable pan gesture before we start zooming to prevent some weirdness
[self.scrollView zoomToRect:zoomRect animated:YES];
}
}
}
- (void)handleDismissFromTap:(UITapGestureRecognizer *)gestureRecognizer {
CGPoint location = [gestureRecognizer locationInView:self.view];
// if we are allowing a tap anywhere to dismiss, check if we allow taps within image bounds to dismiss also
// otherwise a tap outside image bounds will only be able to dismiss
if (self.shouldDismissOnTap) {
if (self.shouldDismissOnImageTap || !CGRectContainsPoint(self.imageView.frame, location)) {
[self dismissToTargetView];
return;
}
}
if (self.shouldDismissOnImageTap && CGRectContainsPoint(self.imageView.frame, location)) {
// we aren't allowing taps outside of image bounds to dismiss, but tap was detected on image view, we can dismiss
[self dismissToTargetView];
return;
}
}
- (void)handleLongPressGesture:(UILongPressGestureRecognizer *)gestureRecognizer {
if (gestureRecognizer.state == UIGestureRecognizerStateBegan) {
UIActionSheet *actionSheet = [[UIActionSheet alloc] initWithTitle:nil
delegate:self
cancelButtonTitle:NSLocalizedString(@"Cancel", nil)
destructiveButtonTitle:nil
otherButtonTitles:NSLocalizedString(@"Save Photo", nil), NSLocalizedString(@"Copy Photo", nil), nil];
[actionSheet showInView:self.view];
}
}
- (void)enablePanGesture:(BOOL)enabled {
if (!self.panRecognizer) {
return;
}
if (!enabled) {
if (self.allowSwipeOnBackgroundView) {
[self.containerView removeGestureRecognizer:self.panRecognizer];
}
else {
[self.imageView removeGestureRecognizer:self.panRecognizer];
}
}
else {
if (self.allowSwipeOnBackgroundView) {
[self.containerView addGestureRecognizer:self.panRecognizer];
}
else {
[self.imageView addGestureRecognizer:self.panRecognizer];
}
}
}
#pragma mark - UIScrollViewDelegate Methods
- (UIView *)viewForZoomingInScrollView:(UIScrollView *)scrollView {
return self.imageView;
}
- (void)scrollViewDidZoom:(UIScrollView *)scrollView {
// zoomScale of 1.0 is always our starting point, so anything other than that we disable the pan gesture recognizer
if (!scrollView.zooming) {
if (scrollView.zoomScale <= 1.0f) {
[self enablePanGesture:YES];
scrollView.scrollEnabled = NO;
}
else {
[self enablePanGesture:NO];
scrollView.scrollEnabled = YES;
}
}
[self centerScrollViewContents];
if (scrollView.zoomScale > 1.0) {
self.containerView.frame = CGRectMake(0, 0, scrollView.contentSize.width, scrollView.contentSize.height);
}
else {
self.containerView.frame = self.scrollView.bounds;
}
}
#pragma mark - UIActionSheetDelegate
- (void)actionSheet:(UIActionSheet *)actionSheet clickedButtonAtIndex:(NSInteger)buttonIndex {
if (buttonIndex == 0) {
[self saveImageToLibrary:self.imageView.image];
}
else if (buttonIndex == 1) {
[self copyImage:self.imageView.image];
}
}
#pragma mark - UIGestureRecognizerDelegate Methods
- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer {
CGFloat transformScale = self.imageView.transform.a;
BOOL shouldRecognize = transformScale > _minScale;
// make sure tap and double tap gestures aren't recognized simultaneously
shouldRecognize = shouldRecognize && !([gestureRecognizer isKindOfClass:[UITapGestureRecognizer class]] && [otherGestureRecognizer isKindOfClass:[UITapGestureRecognizer class]]);
return shouldRecognize;
}
#pragma mark - NSURLConnectionDelegate
- (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data {
[self.urlData appendData:data];
}
- (void)connectionDidFinishLoading:(NSURLConnection *)connection {
[self.loadingView stopAnimating];
[self.loadingView removeFromSuperview];
if (self.urlData) {
NSString *urlPath = connection.currentRequest.URL.absoluteString;
__block UIImage *image;
__block UIImage *staticImageForGif;
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
// determine if the loaded url is an animated GIF, and setup accordingly if so
if ([[urlPath substringFromIndex:[urlPath length] - 3] isEqualToString:@"gif"]) {
staticImageForGif = [UIImage imageWithData:self.urlData];
image = [UIImage urb_animatedImageWithAnimatedGIFData:self.urlData];
}
else {
image = [UIImage imageWithData:self.urlData];
}
dispatch_async(dispatch_get_main_queue(), ^{
// sometimes the server can return bad or corrupt image data which will result in a crash if we don't throw an error here
if (!image) {
NSString *errorDescription = [NSString stringWithFormat:@"Bad or corrupt image data for %@", urlPath];
NSError *error = [NSError errorWithDomain:@"com.urban10.URBMediaFocusViewController" code:100 userInfo:@{NSLocalizedDescriptionKey: errorDescription}];
if ([self.delegate respondsToSelector:@selector(mediaFocusViewController:didFailLoadingImageWithError:)]) {
[self.delegate mediaFocusViewController:self didFailLoadingImageWithError:error];
}
return;
}
// set the initial image to the static version of the GIF for the present animation
if (staticImageForGif) {
self.imageView.image = staticImageForGif;
}
[self showImage:image fromRect:self.fromRect];
if ([self.delegate respondsToSelector:@selector(mediaFocusViewController:didFinishLoadingImage:)]) {
[self.delegate mediaFocusViewController:self didFinishLoadingImage:image];
}
});
});
}
}
- (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error {
if ([self.delegate respondsToSelector:@selector(mediaFocusViewController:didFailLoadingImageWithError:)]) {
[self.delegate mediaFocusViewController:self didFailLoadingImageWithError:error];
}
}
#pragma mark - Orientation Helpers
- (void)deviceOrientationChanged:(NSNotification *)notification {
UIInterfaceOrientation deviceOrientation = (UIInterfaceOrientation)[UIDevice currentDevice].orientation;
if (_currentOrientation != deviceOrientation) {
_currentOrientation = deviceOrientation;
if (self.shouldRotateToDeviceOrientation) {
[self reposition];
}
}
}
- (CGAffineTransform)transformForOrientation:(UIInterfaceOrientation)orientation {
CGAffineTransform transform = CGAffineTransformIdentity;
// calculate a rotation transform that matches the required orientation
if (orientation == UIInterfaceOrientationPortraitUpsideDown) {
transform = CGAffineTransformMakeRotation(M_PI);
}
else if (orientation == UIInterfaceOrientationLandscapeLeft) {
transform = CGAffineTransformMakeRotation(-M_PI_2);
}
else if (orientation == UIInterfaceOrientationLandscapeRight) {
transform = CGAffineTransformMakeRotation(M_PI_2);
}
return transform;
}
- (void)reposition {
CGAffineTransform baseTransform = [self transformForOrientation:_currentOrientation];
// determine if the rotation we're about to undergo is 90 or 180 degrees
CGAffineTransform t1 = self.imageView.transform;
CGAffineTransform t2 = baseTransform;
CGFloat dot = t1.a * t2.a + t1.c * t2.c;
CGFloat n1 = sqrtf(t1.a * t1.a + t1.c * t1.c);
CGFloat n2 = sqrtf(t2.a * t2.a + t2.c * t2.c);
CGFloat rotationDelta = acosf(dot / (n1 * n2));
BOOL isDoubleRotation = (rotationDelta > 1.581);
// use the system rotation duration
CGFloat duration = [UIApplication sharedApplication].statusBarOrientationAnimationDuration;
// iPad lies about its rotation duration
if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) { duration = 0.4; }
// double the animation duration if we're rotation 180 degrees
if (isDoubleRotation) { duration *= 2; }
// if we haven't laid out the subviews yet, we don't want to animate rotation and position transforms
if (_hasLaidOut) {
[UIView animateWithDuration:duration animations:^{
self.containerView.transform = CGAffineTransformConcat(CGAffineTransformIdentity, baseTransform);
}];
}
else {
self.containerView.transform = CGAffineTransformConcat(CGAffineTransformIdentity, baseTransform);
}
}
@end
@implementation UIView (URBMediaFocusViewController)
- (UIImage *)urb_snapshotImageWithScale:(CGFloat)scale {
__strong CALayer *underlyingLayer = self.layer;
CGRect bounds = self.bounds;
CGSize size = bounds.size;
if (self.contentMode == UIViewContentModeScaleToFill ||
self.contentMode == UIViewContentModeScaleAspectFill ||
self.contentMode == UIViewContentModeScaleAspectFit ||
self.contentMode == UIViewContentModeRedraw)
{
// prevents edge artefacts
size.width = floorf(size.width * scale) / scale;
size.height = floorf(size.height * scale) / scale;
}
else if ([[UIDevice currentDevice].systemVersion floatValue] < 7.0f && [UIScreen mainScreen].scale == 1.0f) {
// prevents pixelation on old devices