diff --git a/Documentation/Changelog.md b/Documentation/Changelog.md index 4018fe805..7ee89b44e 100644 --- a/Documentation/Changelog.md +++ b/Documentation/Changelog.md @@ -55,6 +55,7 @@ - round_bowl_talll_wenge - shallow_basket_white_mesh - shallow_basket_wicker +- In `models_core.json` and `models_full.json`, flagged `rope_table_lamp`, `salt`, and `jigsaw_puzzle_composite` as `do_not_use` due to bad physics behavior. ### Build diff --git a/Python/tdw/metadata_libraries/models_core.json b/Python/tdw/metadata_libraries/models_core.json index 2027cdf79..067b77d39 100644 --- a/Python/tdw/metadata_libraries/models_core.json +++ b/Python/tdw/metadata_libraries/models_core.json @@ -9596,8 +9596,8 @@ "z": 0 }, "composite_object": true, - "do_not_use": false, - "do_not_use_reason": "", + "do_not_use": true, + "do_not_use_reason": "The colliders of this object are too thin, causing it to fall through tables", "flex": false, "name": "jigsaw_puzzle_composite", "physics_quality": 0.9961454754368257, @@ -15000,8 +15000,8 @@ "z": 0 }, "composite_object": false, - "do_not_use": false, - "do_not_use_reason": "", + "do_not_use": true, + "do_not_use_reason": "This is a composite object and the objects are not connected with a FixedJoint, causing the model to fall apart", "flex": false, "name": "rope_table_lamp", "physics_quality": NaN, @@ -15074,8 +15074,8 @@ "z": 0 }, "composite_object": false, - "do_not_use": false, - "do_not_use_reason": "", + "do_not_use": true, + "do_not_use_reason": "Colliders are way too big", "flex": true, "name": "round_bowl_large_metal_perf", "physics_quality": 0.9475819909865923, diff --git a/Python/tdw/metadata_libraries/models_full.json b/Python/tdw/metadata_libraries/models_full.json index 7ac0ccf36..534ca535a 100644 --- a/Python/tdw/metadata_libraries/models_full.json +++ b/Python/tdw/metadata_libraries/models_full.json @@ -345439,8 +345439,8 @@ "z": 0 }, "composite_object": true, - "do_not_use": false, - "do_not_use_reason": "", + "do_not_use": true, + "do_not_use_reason": "The colliders of this object are too thin, causing it to fall through tables", "flex": false, "name": "jigsaw_puzzle_composite", "physics_quality": 0.9961454754368257, @@ -388577,8 +388577,8 @@ "z": 0 }, "composite_object": false, - "do_not_use": false, - "do_not_use_reason": "", + "do_not_use": true, + "do_not_use_reason": "This is a composite object and the objects are not connected with a FixedJoint, causing the model to fall apart", "flex": false, "name": "rope_table_lamp", "physics_quality": NaN, @@ -392009,8 +392009,8 @@ "z": 0 }, "composite_object": false, - "do_not_use": false, - "do_not_use_reason": "", + "do_not_use": true, + "do_not_use_reason": "Colliders are way too big", "flex": true, "name": "salt", "physics_quality": 0.9215153680281509,