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Tooting using the right mouse button doesn't trigger the PlayerTootInputStart event #28

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hedgehog1029 opened this issue Jun 27, 2024 · 0 comments
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bug Something isn't working Custom backgrounds This issue affects charts with custom backgrounds
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@hedgehog1029
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The toot input start/end events are controlled by this check:

if(keysActive == 1 || Input.GetMouseButton(0))

This code hasn't changed in 2 years - in the time since then, the base game has had an input settings overhaul, making this logic heavily outdated.

@hedgehog1029 hedgehog1029 added bug Something isn't working Custom backgrounds This issue affects charts with custom backgrounds labels Jun 27, 2024
@hedgehog1029 hedgehog1029 added this to the v2.4.0 milestone Jun 27, 2024
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Labels
bug Something isn't working Custom backgrounds This issue affects charts with custom backgrounds
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