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Aether.Extras.W10.sln
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Aether.Extras.W10.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.28307.1082
MinimumVisualStudioVersion = 15.0.28307.1082
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Aether.Animation.W10", "Animation\Aether.Animation.W10.csproj", "{A312F64C-A5D4-4B28-A250-3A75CD5C4952}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Aether.Shaders", "Aether.Shaders", "{2C80D730-7FC9-45A7-BBA7-052BAABF236C}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Aether.Shaders.FXAA.W10", "Shaders\FXAA\Aether.Shaders.FXAA.W10.csproj", "{CD84CAD7-12A5-47DA-82C9-A2953B9FFBF0}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Aether.Shaders.Deferred.W10", "Shaders\Deferred\Aether.Shaders.Deferred.W10.csproj", "{E3A26131-F69A-4DD1-87B9-A7E3DEE255AA}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Debug|ARM = Debug|ARM
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|Any CPU = Release|Any CPU
Release|ARM = Release|ARM
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
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HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
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EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
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EndGlobalSection
EndGlobal