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param_array.js
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param_array.js
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/*
* Copyright 2010, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/**
* A ParamArray is an object that holds an array of Params.
* @constructor
*/
o3d.ParamArray = function() {
o3d.NamedObject.call(this);
this.params_ = [];
};
o3d.inherit('ParamArray', 'NamedObject');
/**
* Creates a Param of the given type at the index requested. If a Param already
* exists at that index the new param will be replace it. If the index is past
* the end of the current array params of the requested type will be created to
* fill out the array to the requested index.
*
* @param {number} index Index at which to create new param.
* @param {string} param_type_name The type of Param to create. For a list of
* valid types see ParamObject.createParam
* @return {!o3d.ParamArray} The newly created Param or null if failure.
*/
o3d.ParamArray.prototype.createParam = function(index, param_type_name) {
param_type_name = o3d.filterTypeName_(param_type_name);
if (!o3d.global.o3d[param_type_name])
throw ('Invalid param type name: ' + param_type_name);
if (index >= this.params_.length) {
this.resize(index + 1, param_type_name);
} else {
var param = new o3d.global.o3d[param_type_name];
param.gl = this.gl;
param.owner_ = this;
this.params_[index] = param;
}
return this.filterResult_(this.params_[index]);
};
/**
* Gets a Param by index.
*
* @param {number} index Index of Param to get.
* @return {!o3d.Param} The Param at index, or null if out of range.
*/
o3d.ParamArray.prototype.getParam = function(index) {
var result = this.params_[index];
return this.filterResult_(result);
};
/**
* Removes a range of params. This shrinks the array and affects the indices of
* later occurring items.
*
* @param {number} start_index Index of first param to remove.
* @param {number} num_to_remove The number of params to remove starting at
* start_index.
*/
o3d.ParamArray.prototype.removeParams = function(start_index, num_to_remove) {
var paramsNew = [];
var j = 0;
for (var i = 0; i < this.params_.length; i++) {
if (i >= start_index && i < start_index + num_to_remove) {
// Skip these to remove them.
} else {
paramsNew[j] = this.params_[i];
j++;
}
}
this.params_ = paramsNew;
};
/**
* Resizes the array.
*
* @param {number} num_params The number of params to make the array.
* @param {string} param_type_name The type of Param to create if resizing
* requires params to be created. For a list of valid types see
* ParamObject.createParam.
*/
o3d.ParamArray.prototype.resize = function(num_params, param_type_name) {
param_type_name = o3d.filterTypeName_(param_type_name);
if (!o3d.global.o3d[param_type_name])
throw ('Invalid param type name: ' + param_type_name);
for (var i = this.params_.length; i < num_params; i++) {
var param = new o3d.global.o3d[param_type_name];
param.gl = this.gl;
param.owner_ = this;
this.params_[i] = param;
}
};
/**
* The params stored in this ParamArray.
*
* @type {!Array.<!o3d.Param>}
* @private
*/
o3d.ParamArray.prototype.params_ = [];
/**
* Gets all the param on this param object.
*
* Each access to this field gets the entire list, so it is best to get it
* just once. For example:
*
* var params = ParamArray.params;
* for (var i = 0; i < params.length; i++) {
* var param = params[i];
* }
*
* Note that modifications to this array [e.g. push()] will not affect
* the underlying ParamArray, while modifications to the array's members
* <b>will</b> affect them.
*
* @type {!Array.<!o3d.Param>}
*/
o3d.ParamArray.prototype.__defineGetter__('params',
function() {
var params = [];
for (var i = 0; i < this.length; i++) {
params[i] = this.params_[i];
}
return params;
}
);
/**
* Returns the number of parameters in this ParamArray.
*
* @type {number}
*/
o3d.ParamArray.prototype.__defineGetter__('length',
function() {
return this.params_.length;
}
);
/**
* Filters results, turning 'undefined' into 'null'.
*
* @param {*} result
* @private
*/
o3d.ParamArray.prototype.filterResult_= function(result) {
return (result ? result : null);
};