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depgraph.py
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depgraph.py
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from enum import Enum
import dslinstructions as di
import z3
class DepGraph() :
def __init__(self, inTempName = "tempName") :
self.vertices = []
self.tempNameCounter = 0
self.tempName = inTempName
def AddDslInstruction(self, inst, extVars) :
# Convert DSL instruction into dependency graph and add them.
self.AddDslInstructionHelper(inst, extVars)
def AddDslInstructionHelper(self, inst, extVars) :
if isinstance(inst, di.Variable): return self.CreateVertexVariable(inst, extVars)
elif isinstance(inst, di.Immediate) : return self.CreateVertexImmediate(inst, extVars)
elif isinstance(inst, di.FunctionCall) : return self.CreateVertexFuncCall(inst, extVars)
elif isinstance(inst, di.ArrayCall) : return self.CreateVertexArrayLoad(inst, extVars)
elif isinstance(inst, di.BinOperation) : return self.CreateVertexBinOp(inst, extVars)
elif isinstance(inst, di.Statement) :
if inst.comparator == "<-" : return self.CreateVertexArrayStore(inst, extVars)
elif inst.comparator == "=" :
if isinstance(inst.lhs, di.ArrayCall) : return self.CreateVertexArrayStore(inst, extVars)
else : return self.CreateVertexAssign(inst, extVars)
else : return self.CreateVertexCompare(inst, extVars)
elif isinstance(inst, di.Conditional) : return self.CreateVertexCond(inst, extVars)
elif isinstance(inst, di.UnOperation) : return self.CreateVertexUnOp(inst, extVars)
elif isinstance(inst, di.DataRegion) : return self.CreateVertexDataRegion(inst, extVars)
else : sys.exit("%s is not something I had in mind. DepGraph->AddDslInstructionHelper" % (inst))
def CreateVertexDataRegion(self, data, extVars) :
dataVertex = VertexNode()
dataVertex.operands = None
dataVertex.operator = VertexNode.OpCode.NONE
dataVertex.value = None
dataVertex.name = ""
dataVertex.index = 0
dataVertex.programOrigin = data.var.programOrigin
dataVertex.type = VertexNode.VertexType.DATAREGION
dataVertex.bitlength = 0
varVertex = self.AddDslInstructionHelper(data.var, extVars)
lowerVertex = self.AddDslInstructionHelper(data.lower, extVars)
upperVertex = self.AddDslInstructionHelper(data.upper, extVars)
dataVertex.operands = [varVertex, lowerVertex, upperVertex]
self.vertices.append(dataVertex)
return dataVertex
def CreateVertexVariable(self, var, extVars) :
# If vertex already exists, return the vertex.
varVertex = self.FindVertexWithName(var.name, var.ssaIndex, var.programOrigin)
if varVertex != None: return varVertex
# Otherwise, it might be in the list of external variables
varVertex = self.FindVertexWithNameFromList(var.name, var.ssaIndex, var.programOrigin, extVars)
# If you find it in extVars, use it, but also add it to the current vertices.
if varVertex != None :
self.vertices.insert(0, varVertex)
return varVertex
# Else, create a new VertexNode.
varVertex = VertexNode()
varVertex.operands = None
varVertex.operator = VertexNode.OpCode.NONE
varVertex.value = None
varVertex.name = var.name
varVertex.index = var.ssaIndex
varVertex.programOrigin = var.programOrigin
varVertex.type = VertexNode.VertexType.VAR
varVertex.bitlength = var.length
# If vertex does not exist, it must be an input.
self.vertices.insert(0, varVertex)
return varVertex
def CreateVertexImmediate(self, imm, extVars) :
# We will create a vertex for it, but it won't be added to any list
immVertex = VertexNode()
immVertex.operands = None
immVertex.operator = VertexNode.OpCode.NONE
immVertex.value = imm.value
immVertex.name = None
immVertex.index = None
immVertex.programOrigin = None
immVertex.type = VertexNode.VertexType.IMM
immVertex.bitlength = imm.length
return immVertex
def CreateVertexFuncCall(self, func, extVars) :
# Operands: Function name, args
# Create vertex node for the function name
fVertex = VertexNode()
fVertex.operands = None
fVertex.operator = VertexNode.OpCode.NONE
fVertex.value = None
fVertex.name = func.name
fVertex.index = None
fVertex.programOrigin = None
fVertex.type = VertexNode.VertexType.FUNC
fcOperands = [fVertex]
for a in func.args :
tempOperand = self.AddDslInstructionHelper(a, extVars)
fcOperands.append(tempOperand)
fcVertex = VertexNode()
fcVertex.operands = fcOperands
# Do not add fcVertex to the function name vertex user. Add fcVertex to the user of other
# operands.
for op in fcVertex.operands :
if op.users == None : op.users = []
op.users.append(fcVertex)
fcVertex.operator = VertexNode.OpCode.FUNCCALL
fcVertex.value = None
fcVertex.name = self.tempName
fcVertex.index = self.GetNextNameIndex()
fcVertex.programOrigin = None
fcVertex.type = VertexNode.VertexType.TEMP
if fVertex.name == "merge" :
# args: multiple bitvectors.
fcVertex.bitlength = 0
for op in fcVertex.operands[1:] :
fcVertex.bitlength = fcVertex.bitlength + op.bitlength
elif fVertex.name == "split" :
# args: (1) bitvector to split, (2) lower bound, (3) upper bound
assert(fcVertex.operands[2].type == VertexNode.VertexType.IMM and \
fcVertex.operands[3].type == VertexNode.VertexType.IMM)
fcVertex.bitlength = fcVertex.operands[3].value - fcVertex.operands[2].value + 1
elif fVertex.name == "zeroext" :
# args: (1) bitvector to extend, (2) length to extend
fcVertex.bitlength = fcVertex.operands[1].bitlength + fcVertex.operands[2].value
elif fVertex.name == "concat" :
# args: multiple bitvectors.
fcVertex.bitlength = 0
for op in fcVertex.operands[1:] :
fcVertex.bitlength = fcVertex.bitlength + op.bitlength
else : sys.exit("Unexpected built-in function name : " + fVertex.name)
self.vertices.insert(0, fcVertex)
return fcVertex
def CreateVertexArrayLoad(self, arrld, extVars) :
# Get the array vertex
aVertex = self.FindArrayWithName(arrld.name, arrld.ssaIndex, arrld.programOrigin)
if aVertex == None :
aVertex = self.FindVertexWithNameFromList(arrld.name, arrld.ssaIndex, arrld.programOrigin, extVars)
if aVertex != None :
self.vertices.insert(0, aVertex)
if aVertex == None :
aVertex = VertexNode()
aVertex.operands = None
aVertex.operator = VertexNode.OpCode.NONE
aVertex.value = None
aVertex.name = arrld.name
aVertex.index = arrld.ssaIndex
aVertex.programOrigin = arrld.programOrigin
aVertex.type = VertexNode.VertexType.ARR
assert(arrld.length != None)
aVertex.arrayElBitlength = arrld.length
self.vertices.insert(0, aVertex)
# Get the index vertex
tempIndex = self.AddDslInstructionHelper(arrld.index, extVars)
#Update aVertex's arrayIndexBitlength to fit the size of tempIndex
aVertex.arrayIndexBitlength = tempIndex.bitlength
# Create Array load vertex
acVertex = VertexNode()
acVertex.operands = [aVertex, tempIndex]
# Add acVertex to operands's users list
for op in acVertex.operands :
if op.users == None : op.users = []
op.users.append(acVertex)
acVertex.operator = VertexNode.OpCode.LOAD
acVertex.value = None
acVertex.name = self.tempName
acVertex.programOrigin = None
acVertex.index = self.GetNextNameIndex()
acVertex.type = VertexNode.VertexType.TEMP
assert(aVertex.arrayElBitlength != None)
acVertex.bitlength = aVertex.arrayElBitlength
self.vertices.insert(0, acVertex)
return acVertex
def CreateVertexBinOp(self, binop, extVars) :
# Get left hand side vertex
lhsVertex = self.AddDslInstructionHelper(binop.lhs, extVars)
# Get right hand side vertex
rhsVertex = self.AddDslInstructionHelper(binop.rhs, extVars)
assert(lhsVertex.bitlength == rhsVertex.bitlength)
# Create binary operation vertex
boVertex = VertexNode()
boVertex.operands = [lhsVertex, rhsVertex]
# Add acVertex to operands's users list
for op in boVertex.operands :
if op.users == None : op.users = []
op.users.append(boVertex)
boVertex.operator = VertexNode.OpCode.GetBinOpCode(binop.operator)
boVertex.value = None
boVertex.name = self.tempName
boVertex.index = self.GetNextNameIndex()
boVertex.programOrigin = None
boVertex.type = VertexNode.VertexType.TEMP
boVertex.bitlength = lhsVertex.bitlength
self.vertices.insert(0, boVertex)
return boVertex
def CreateVertexAssign(self, assign, extVars) :
# Get right hand side vertex
rhsVertex = self.AddDslInstructionHelper(assign.rhs, extVars)
# Create assignment vertex
aVertex = VertexNode()
aVertex.operands = [rhsVertex]
# Add aVertex to operands's users list
if rhsVertex.users == None : rhsVertex.users = []
rhsVertex.users.append(aVertex)
aVertex.operator = VertexNode.OpCode.ASSIGN
aVertex.value = None
aVertex.name = assign.lhs.name
aVertex.programOrigin = assign.lhs.programOrigin
aVertex.index = assign.lhs.ssaIndex
aVertex.type = VertexNode.VertexType.VAR
aVertex.bitlength = rhsVertex.bitlength
self.vertices.insert(0, aVertex)
return aVertex
def CreateVertexArrayStore(self, arrst, extVars) :
# Get array vertex to store the value into.
oaVertex = self.FindArrayWithName(arrst.lhs.name, arrst.lhs.oldSsaIndex, arrst.lhs.programOrigin)
if oaVertex == None :
oaVertex = self.FindVertexWithNameFromList(arrst.lhs.name, arrst.lhs.oldSsaIndex, \
arrst.lhs.programOrigin, extVars)
if oaVertex != None :
self.vertices.insert(0, oaVertex)
if oaVertex == None :
oaVertex = VertexNode()
oaVertex.operands = None
oaVertex.operator = VertexNode.OpCode.NONE
oaVertex.value = None
oaVertex.name = arrst.lhs.name
oaVertex.index = arrst.lhs.oldSsaIndex
oaVertex.programOrigin = arrst.lhs.programOrigin
oaVertex.type = VertexNode.VertexType.ARR
oaVertex.arrayElBitlength = arrst.lhs.length
self.vertices.insert(0, oaVertex)
# Get the index of the array
arrayIndexVertex = self.AddDslInstructionHelper(arrst.lhs.index, extVars)
# Update oaVertex's arrayIndexBitlength to fit arrayIndexVertex's size
oaVertex.arrayIndexBitlength = arrayIndexVertex.bitlength
# Get the value to store
valueToStoreVertex = self.AddDslInstructionHelper(arrst.rhs, extVars)
# Create the vertex for the newly created array
stVertex = VertexNode()
stVertex.operands = [oaVertex, arrayIndexVertex, valueToStoreVertex]
# Add stVertex to operands's users list
for op in stVertex.operands :
if op.users == None : op.users = []
op.users.append(stVertex)
stVertex.operator = VertexNode.OpCode.STORE
stVertex.value = None
stVertex.name = arrst.lhs.name
stVertex.index = arrst.lhs.ssaIndex
stVertex.programOrigin = arrst.lhs.programOrigin
stVertex.type = VertexNode.VertexType.ARR
stVertex.arrayElBitlength = oaVertex.arrayElBitlength
stVertex.arrayIndexBitlength = oaVertex.arrayIndexBitlength
self.vertices.insert(0, stVertex)
return stVertex
def CreateVertexCompare(self, comp, extVars) :
# Get the left hand side vertex
lhsVertex = self.AddDslInstructionHelper(comp.lhs, extVars)
# Get the right hand side vertex
rhsVertex = self.AddDslInstructionHelper(comp.rhs, extVars)
# Create the compare vertex
cVertex = VertexNode()
cVertex.operands = [lhsVertex, rhsVertex]
# Add aVertex to operands's users list
for op in cVertex.operands :
if op.users == None : op.users = []
op.users.append(cVertex)
cVertex.operator = VertexNode.OpCode.GetCompOpCode(comp.comparator)
cVertex.value = None
cVertex.name = self.tempName
cVertex.index = self.GetNextNameIndex()
cVertex.programOrigin = None
cVertex.type = VertexNode.VertexType.TEMP
cVertex.bitlength = -1 # Compare is a boolean. bitlength does not exist.
self.vertices.insert(0, cVertex)
return cVertex
def CreateVertexCond(self, cond, extVars) :
# Get the conditional statement vertex
condStmtVertex = self.AddDslInstructionHelper(cond.condStmt, extVars)
# Get the value for the true path
truePathVertex = self.AddDslInstructionHelper(cond.truePath, extVars)
# Get the value for the false path
falsePathVertex = self.AddDslInstructionHelper(cond.falsePath, extVars)
assert(truePathVertex.bitlength == falsePathVertex.bitlength)
# Create conditional assignment vertex
cVertex = VertexNode()
cVertex.operands = [condStmtVertex, truePathVertex, falsePathVertex]
# Add cVertex to operands's users list
for op in cVertex.operands :
if op.users == None : op.users = []
op.users.append(cVertex)
cVertex.operator = VertexNode.OpCode.CONDITIONAL
cVertex.value = None
cVertex.name = self.tempName
cVertex.index = self.GetNextNameIndex()
cVertex.programOrigin = None
cVertex.type = VertexNode.VertexType.TEMP
cVertex.bitlength = truePathVertex.bitlength
self.vertices.insert(0, cVertex)
return cVertex
def CreateVertexUnOp(self, unop, extVars) :
# Get the right hand side vertex
rhsVertex = self.AddDslInstructionHelper(unop.rhs, extVars)
# Create unary operation vertex
oVertex = VertexNode()
oVertex.operands = [rhsVertex]
# Add oVertex to operands's users list
if rhsVertex.users == None : rhsVertex.users = []
rhsVertex.users.append(oVertex)
oVertex.operator = VertexNode.OpCode.GetBinOpCode(unop.operator)
oVertex.value = None
oVertex.name = self.tempName
oVertex.index = self.GetNextNameIndex()
oVertex.programOrigin = None
oVertex.type = VertexNode.VertexType.TEMP
oVertex.bitlength = rhsVertex.bitlength
self.vertices.insert(0, oVertex)
return oVertex
def GetNextNameIndex(self) :
retValue = self.tempNameCounter
self.tempNameCounter = self.tempNameCounter + 1
return retValue
def FindVertexWithNameFromList(self, n, i, po, lst) :
for v in lst :
if v.name == n and v.index == i and v.programOrigin == po : return v
return None
def FindVertexWithName(self, n, i, po) :
for v in self.vertices :
if v.name == n and v.index == i and v.programOrigin == po: return v
return None
def FindArrayWithName(self, n, i, po) :
for a in [v for v in self.vertices if v.type == VertexNode.VertexType.ARR] :
if a.name == n and a.index == i and a.programOrigin == po: return a
return None
# Replace fr vertex with to vertex. This means all the users of fr will use to instead.
def ReplaceVertex(fr, to) :
# If replace "fr" node to "to" node,
# for ever user of "fr", for every operands of user, replace "fr" to "to"
if fr.users != None :
for user in fr.users :
user.operands = [to if op == fr else op for op in user.operands]
# the append user of "fr" to the list of user of "fr"
if to.users == None : to.users = fr.users
else : to.users = to.users + fr.users
# If "fr" is progOutput, then now "to" is progOutput
if "progOutput" in fr.metadata :
to.AddMetadata("progOutput", fr.RemoveMetadata("progOutput"))
class VertexNode() :
class VertexType(Enum) :
NONE = 1
VAR = 2
TEMP = 3
IMM = 4
ARR = 5
FUNC = 6
DATAREGION = 7
def IsConstant(t) :
return t == VertexNode.VertexType.IMM or \
t == VertexNode.VertexType.FUNC
def IsVarOrTemp(t) :
return t == VertexNode.VertexType.VAR or \
t == VertexNode.VertexType.TEMP
class OpCode(Enum) :
NONE = 0
PLUS = 1
MINUS = 2
AND = 3
OR = 4
XOR = 5
SHL = 6
SHR = 7
ROL = 8
ROR = 9
NOT = 10
FUNCCALL = 11
STORE = 12
LOAD = 13
CONDITIONAL = 14
ASSIGN = 15
MUL = 16
DIV = 17
EQ = 100
NE = 101
LT = 102
LE = 103
GT = 104
GE = 105
def IsComparison(oc) :
return oc in [VertexNode.OpCode.EQ, VertexNode.OpCode.NE, VertexNode.OpCode.LT, \
VertexNode.OpCode.LE, VertexNode.OpCode.GT, VertexNode.OpCode.GE]
def IsBinaryOp(oc) :
return oc in [VertexNode.OpCode.PLUS, VertexNode.OpCode.MINUS, VertexNode.OpCode.AND, \
VertexNode.OpCode.OR, VertexNode.OpCode.XOR, VertexNode.OpCode.SHL, \
VertexNode.OpCode.SHR, VertexNode.OpCode.ROL, VertexNode.OpCode.ROR, \
VertexNode.OpCode.MUL, VertexNode.OpCode.DIV]
def IsUnaryOp(oc) :
return oc in [VertexNode.OpCode.NOT]
def GetCompOpCode(s) :
if s == "==" : return VertexNode.OpCode.EQ
elif s == "!=" : return VertexNode.OpCode.NE
elif s == "<" : return VertexNode.OpCode.LT
elif s == "<=" : return VertexNode.OpCode.LE
elif s == ">" : return VertexNode.OpCode.GT
elif s == ">=" : return VertexNode.OpCode.GE
def GetBinOpCode(s) :
if s == "+" : return VertexNode.OpCode.PLUS
elif s == "-" : return VertexNode.OpCode.MINUS
elif s == "&" : return VertexNode.OpCode.AND
elif s == "|" : return VertexNode.OpCode.OR
elif s == "^" : return VertexNode.OpCode.XOR
elif s == "<<" : return VertexNode.OpCode.SHL
elif s == ">>" : return VertexNode.OpCode.SHR
elif s == "<<<" : return VertexNode.OpCode.ROL
elif s == ">>>" : return VertexNode.OpCode.ROR
elif s == "!" : return VertexNode.OpCode.NOT
elif s == "*" : return VertexNode.OpCode.MUL
elif s == "/" : return VertexNode.OpCode.DIV
def __init__(self) :
self.operands = None
self.users = None
self.operator = None
self.value = None
self.name = None
self.index = None
self.programOrigin = None
self.type = None
self.bitlength = None
self.arrayElBitlength = None
self.arrayIndexBitlength = None
self.topRank = None
self.equivClassId = None
self.metadata = {}
self.addtlConst = None
def AddMetadata(self, name, val) :
self.metadata[name] = val
return
def RemoveMetadata(self, name) :
return self.metadata.pop(name, None)
# Destroys ties between this vertex and its users/operands
def CutAllTies(self) :
# Remove link to its operands
if self.users != None :
for v in self.users :
v.RemoveOperand(self)
# Remove link to its users
if self.operands != None :
for v in self.operands :
v.RemoveUser(self)
# Clear out dictionary
self.metadata.clear()
def RemoveOperand(self, v) :
if self.operands == None : return
for i in range(0, len(self.operands)) :
if self.operands[i] == None : continue
if self.operands[i] == v : self.operands[i] == None
def RemoveUser(self, v) :
if self.users == None : return
if v in self.users : self.users.remove(v)
if self.users == [] : self.users = None
def ShallowCopy(self) :
nv = VertexNode()
nv.operator = self.operator
nv.value = self.value
nv.name = self.name
nv.index = self.index
nv.programOrigin = self.programOrigin
nv.type = self.type
nv.bitlength = self.bitlength
nv.arrayElBitlength = self.arrayElBitlength
nv.arrayIndexBitlength = self.arrayIndexBitlength
nv.topRank = self.topRank
nv.equivClassId = self.equivClassId
return nv
# ALWAYS caculates topological ranking. This means, if operands do not have topological ranking,
# it will recursively call CalculateTopRank on its operands.
def CalculateTopRank(self, reCalculate = False) :
if self.topRank != None and not reCalculate:
return self.topRank
if self.operands == None or self.operands == [] :
if VertexNode.VertexType.IsConstant(self.type) :
self.topRank = 0
else :
self.topRank = 1
return self.topRank
maxOperandTopRank = 0
for o in self.operands :
opTopRank = o.CalculateTopRank(reCalculate)
maxOperandTopRank = opTopRank if opTopRank > maxOperandTopRank else maxOperandTopRank
self.topRank = maxOperandTopRank + 1
return self.topRank
def __eq__(self, other) :
if other == None : return False
if self.type != other.type : return False
if self.type == VertexNode.VertexType.IMM : return self.value == other.value
return self.name == other.name and \
self.index == other.index and \
self.programOrigin == other.programOrigin
def __str__(self) :
if self.type == VertexNode.VertexType.IMM : return str(self.value)
s = ""
if self.programOrigin != None : s = s + self.programOrigin + "."
if self.name != None : s = s + self.name
if self.index != None : s = s + "." + str(self.index)
return s
def __hash__(self):
return hash((self.name, self.index, self.programOrigin, self.value, self.type, self.operator))
# Returns the name of the vertex in SMT form
def VertexNameToSmt(self) :
assert(self.type != VertexNode.VertexType.NONE and \
self.type != VertexNode.VertexType.FUNC)
if self.type == VertexNode.VertexType.VAR :
return z3.BitVec(self.__str__(), self.bitlength)
if self.type == VertexNode.VertexType.TEMP :
# is it a boolean?
if self.bitlength == -1 :
return z3.Bool(self.__str__())
return z3.BitVec(self.__str__(), self.bitlength)
if self.type == VertexNode.VertexType.IMM :
return z3.BitVecVal(self.value, self.bitlength)
if self.type == VertexNode.VertexType.ARR :
return z3.Array(self.__str__(), \
z3.BitVecSort(self.arrayIndexBitlength), \
z3.BitVecSort(self.arrayElBitlength))
def ComparisonToSmt(self) :
assert(VertexNode.OpCode.IsComparison(self.operator))
lhs = self.operands[0].VertexNameToSmt()
rhs = self.operands[1].VertexNameToSmt()
if self.operator == VertexNode.OpCode.GT :
return z3.UGT(lhs, rhs)
elif self.operator == VertexNode.OpCode.GE :
return z3.UGE(lhs, rhs)
elif self.operator == VertexNode.OpCode.LT :
return z3.ULT(lhs, rhs)
elif self.operator == VertexNode.OpCode.LE :
return z3.ULE(lhs, rhs)
elif self.operator == VertexNode.OpCode.EQ :
return (lhs == rhs)
elif self.operator == VertexNode.OpCode.NE :
return (lhs != rhs)
def VertexSubGraphToSmt(self) :
if self.type == VertexNode.VertexType.VAR :
# Might be an input
if self.operands == None : return self.VertexNameToSmt()
return self.operands[0].VertexSubGraphToSmt()
elif self.type == VertexNode.VertexType.TEMP :
# Possible Vertex : Function Call, Array Load, Binary Operation, Comparison,
# Conditional Assignment, Unary Operation
# function call: name = func_name(arguments)
# array load: name = array[index]
# binary operation: name = operand1 op operand2
# comparison: name = operand1 comp operand2
# conditional assignment: name = ite(operand1, operand2, operand3)
# unary operation: name = op operand1
# It's a function call
if self.operator == VertexNode.OpCode.FUNCCALL :
assert(self.operands[0].type == VertexNode.VertexType.FUNC)
# There are four possible functions that can last until now:
if self.operands[0].name == "merge" :
args = []
for op in self.operands[1:] :
args.append(op.VertexSubGraphToSmt())
return z3.Concat(args)
elif self.operands[0].name == "split" :
toSplit = self.operands[1].VertexSubGraphToSmt()
# Extract requires actual numerical value.
lowerBound = self.operands[2].value
upperBound = self.operands[3].value
return z3.Extract(upperBound, lowerBound, toSplit)
elif self.operands[0].name == "zeroext" :
toExtend = self.operands[1].VertexSubGraphToSmt()
# ZeroExt requires actual numerical value
n = self.operands[2].value
return z3.ZeroExt(n, toExtend)
elif self.operands[0].name == "concat" :
args = []
for op in self.operands[1:] :
args.append(op.VertexSubGraphToSmt())
return z3.Concat(args)
# It's an array load
elif self.operator == VertexNode.OpCode.LOAD :
array = self.operands[0].VertexSubGraphToSmt()
arrayIndex = self.operands[1].VertexSubGraphToSmt()
return z3.Select(array, arrayIndex)
# It's a conditional statement
elif self.operator == VertexNode.OpCode.CONDITIONAL :
cond = self.operands[0].VertexSubGraphToSmt()
truePath = self.operands[1].VertexSubGraphToSmt()
falsePath = self.operands[2].VertexSubGraphToSmt()
return z3.If(cond, truePath, falsePath)
# It's a comparison (x < y)
elif VertexNode.OpCode.IsComparison(self.operator) :
lhs = self.operands[0].VertexSubGraphToSmt()
rhs = self.operands[1].VertexSubGraphToSmt()
if self.operator == VertexNode.OpCode.GT :
return z3.UGT(lhs, rhs)
elif self.operator == VertexNode.OpCode.GE :
return z3.UGE(lhs, rhs)
elif self.operator == VertexNode.OpCode.LT :
return z3.ULT(lhs, rhs)
elif self.operator == VertexNode.OpCode.LE :
return z3.ULE(lhs, rhs)
elif self.operator == VertexNode.OpCode.EQ :
return (lhs == rhs)
elif self.operator == VertexNode.OpCode.NE :
return (lhs != rhs)
# It's a binary operation
elif VertexNode.OpCode.IsBinaryOp(self.operator) :
lhs = self.operands[0].VertexSubGraphToSmt()
rhs = self.operands[1].VertexSubGraphToSmt()
if self.operator == VertexNode.OpCode.PLUS :
return (lhs + rhs)
elif self.operator == VertexNode.OpCode.MINUS :
return (lhs - rhs)
elif self.operator == VertexNode.OpCode.AND :
return (lhs & rhs)
elif self.operator == VertexNode.OpCode.OR :
return (lhs | rhs)
elif self.operator == VertexNode.OpCode.XOR :
return (lhs ^ rhs)
elif self.operator == VertexNode.OpCode.SHL :
return (lhs << rhs)
elif self.operator == VertexNode.OpCode.SHR :
return (z3.LShR(lhs, rhs))
elif self.operator == VertexNode.OpCode.ROL :
return (z3.RotateLeft(lhs, rhs))
elif self.operator == VertexNode.OpCode.ROR :
return (z3.RotateRight(lhs, rhs))
elif self.operator == VertexNode.OpCode.MUL :
return (lhs * rhs)
elif self.operator == VertexNnode.OpCode.DIV :
return (lhs / rhs)
# It's a unary operation
elif VertexNode.OpCode.IsUnaryOp(self.operator) :
rhs = self.operands[0].VertexSubGraphToSmt()
if self.operator == VertexNode.OpCode.NOT :
return ~rhs
elif self.type == VertexNode.VertexType.IMM :
# Possible Vertex : Immediate Value
return self.VertexNameToSmt()
elif self.type == VertexNode.VertexType.ARR :
# Possible Vertex : Input array, array store
# input array: there is nothing to do
# array store: newarray = store(array, index, value)
# if operator == None, it's an "input" array
if self.operator == None : return self.VertexNameToSmt()
if self.operator == VertexNode.OpCode.NONE : return self.VertexNameToSmt()
# Otherwise, it must be an array store operation vertex
assert(self.operator == VertexNode.OpCode.STORE)
oldArray = self.operands[0].VertexSubGraphToSmt()
index = self.operands[1].VertexSubGraphToSmt()
value = self.operands[2].VertexSubGraphToSmt()
return z3.Store(oldArray, index, value)
elif self.type == VertexNode.VertexType.FUNC :
# Possible Vertex : Name of the function
return self.VertexNameToSmt()
# returns the instruction of the vertex in SMT formula.
def VertexOperationToSmt(self) :
assert(self.type != VertexNode.VertexType.NONE)
if self.type == VertexNode.VertexType.VAR :
# Possible Vertex : input Variable, name = operand1
# input variable: there is nothing to do.
# assigned Variable: name = operands[0]
# It's an input variable if there is no operand :
if self.operands == None : return None
# otherwise, it's an assigned variable, but make sure just in case
assert(self.operator == VertexNode.OpCode.ASSIGN)
return self.VertexNameToSmt() == self.operands[0].VertexNameToSmt()
elif self.type == VertexNode.VertexType.TEMP :
# Possible Vertex : Function Call, Array Load, Binary Operation, Comparison,
# Conditional Assignment, Unary Operation
# function call: name = func_name(arguments)
# array load: name = array[index]
# binary operation: name = operand1 op operand2
# comparison: name = operand1 comp operand2
# conditional assignment: name = ite(operand1, operand2, operand3)
# unary operation: name = op operand1
# It's a function call
if self.operator == VertexNode.OpCode.FUNCCALL :
assert(self.operands[0].type == VertexNode.VertexType.FUNC)
# There are four possible functions that can last until now:
if self.operands[0].name == "merge" :
args = []
for op in self.operands[1:] :
args.append(op.VertexNameToSmt())
return self.VertexNameToSmt() == z3.Concat(args)
elif self.operands[0].name == "split" :
toSplit = self.operands[1].VertexNameToSmt()
# Extract requires actual numerical value.
lowerBound = self.operands[2].value
upperBound = self.operands[3].value
return self.VertexNameToSmt() == z3.Extract(upperBound, lowerBound, toSplit)
elif self.operands[0].name == "zeroext" :
toExtend = self.operands[1].VertexNameToSmt()
# ZeroExt requires actual numerical value
n = self.operands[2].value
return self.VertexNameToSmt() == z3.ZeroExt(n, toExtend)
elif self.operands[0].name == "concat" :
args = []
for op in self.operands[1:] :
args.append(op.VertexNameToSmt())
return self.VertexNameToSmt() == z3.Concat(args)
# It's an array load
elif self.operator == VertexNode.OpCode.LOAD :
array = self.operands[0].VertexNameToSmt()
arrayIndex = self.operands[1].VertexNameToSmt()
return self.VertexNameToSmt() == z3.Select(array, arrayIndex)
# It's a conditional statement
elif self.operator == VertexNode.OpCode.CONDITIONAL :
cond = self.operands[0].VertexNameToSmt()
truePath = self.operands[1].VertexNameToSmt()
falsePath = self.operands[2].VertexNameToSmt()
return self.VertexNameToSmt() == z3.If(cond, truePath, falsePath)
# It's a comparison (x < y)
elif VertexNode.OpCode.IsComparison(self.operator) :
lhs = self.operands[0].VertexNameToSmt()
rhs = self.operands[1].VertexNameToSmt()
if self.operator == VertexNode.OpCode.GT :
return self.VertexNameToSmt() == z3.UGT(lhs, rhs)
elif self.operator == VertexNode.OpCode.GE :
return self.VertexNameToSmt() == z3.UGE(lhs, rhs)
elif self.operator == VertexNode.OpCode.LT :
return self.VertexNameToSmt() == z3.ULT(lhs, rhs)
elif self.operator == VertexNode.OpCode.LE :
return self.VertexNameToSmt() == z3.ULE(lhs, rhs)
elif self.operator == VertexNode.OpCode.EQ :
return self.VertexNameToSmt() == (lhs == rhs)
elif self.operator == VertexNode.OpCode.NE :
return self.VertexNameToSmt() == (lhs != rhs)
# It's a binary operation
elif VertexNode.OpCode.IsBinaryOp(self.operator) :
lhs = self.operands[0].VertexNameToSmt()
rhs = self.operands[1].VertexNameToSmt()
if self.operator == VertexNode.OpCode.PLUS :
return self.VertexNameToSmt() == (lhs + rhs)
elif self.operator == VertexNode.OpCode.MINUS :
return self.VertexNameToSmt() == (lhs - rhs)
elif self.operator == VertexNode.OpCode.AND :
return self.VertexNameToSmt() == (lhs & rhs)
elif self.operator == VertexNode.OpCode.OR :
return self.VertexNameToSmt() == (lhs | rhs)
elif self.operator == VertexNode.OpCode.XOR :
return self.VertexNameToSmt() == (lhs ^ rhs)
elif self.operator == VertexNode.OpCode.SHL :
return self.VertexNameToSmt() == (lhs << rhs)
elif self.operator == VertexNode.OpCode.SHR :
return self.VertexNameToSmt() == (z3.LShR(lhs, rhs))
elif self.operator == VertexNode.OpCode.ROL :
return self.VertexNameToSmt() == (z3.RotateLeft(lhs, rhs))
elif self.operator == VertexNode.OpCode.ROR :
return self.VertexNameToSmt() == (z3.RotateRight(lhs, rhs))
elif self.operator == VertexNode.OpCode.MUL :
return self.VertexNameToSmt() == (lhs * rhs)
elif self.operator == VertexNnode.OpCode.DIV :
return self.VertexNameToSmt() == (lhs / rhs)
# It's a unary operation
elif VertexNode.OpCode.IsUnaryOp(self.operator) :
rhs = self.operands[0].VertexNameToSmt()
if self.operator == VertexNode.OpCode.NOT :
return self.VertexNameToSmt() == ~rhs
elif self.type == VertexNode.VertexType.IMM :
# Possible Vertex : Immediate Value
return None
elif self.type == VertexNode.VertexType.ARR :
# Possible Vertex : Input array, array store
# input array: there is nothing to do
# array store: newarray = store(array, index, value)
# if operator == None, it's an "input" array
if self.operator == None : return None
if self.operator == VertexNode.OpCode.NONE : return None
# Otherwise, it must be an array store operation vertex
assert(self.operator == VertexNode.OpCode.STORE)
oldArray = self.operands[0].VertexNameToSmt()
index = self.operands[1].VertexNameToSmt()
value = self.operands[2].VertexNameToSmt()
newArray = self.VertexNameToSmt()
return newArray == z3.Store(oldArray, index, value)
elif self.type == VertexNode.VertexType.FUNC :
# Possible Vertex : Name of the function
return None