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vfs.h
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vfs.h
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/*
This file is part of Deadbeef Player source code
http://deadbeef.sourceforge.net
high-level vfs access interface
Copyright (C) 2009-2013 Alexey Yakovenko
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
Alexey Yakovenko [email protected]
*/
#ifndef __VFS_H
#define __VFS_H
#include "deadbeef.h"
DB_FILE* vfs_fopen (const char *fname);
void vfs_set_track (DB_FILE *stream, DB_playItem_t *it);
void vfs_fclose (DB_FILE *f);
size_t vfs_fread (void *ptr, size_t size, size_t nmemb, DB_FILE *stream);
int vfs_fseek (DB_FILE *stream, int64_t offset, int whence);
int64_t vfs_ftell (DB_FILE *stream);
void vfs_rewind (DB_FILE *stream);
int64_t vfs_fgetlength (DB_FILE *stream);
const char *vfs_get_content_type (DB_FILE *stream);
void vfs_fabort (DB_FILE *stream);
#endif // __VFS_H