forked from uber-go/zap
-
Notifications
You must be signed in to change notification settings - Fork 0
/
stacktrace.go
174 lines (149 loc) · 5.4 KB
/
stacktrace.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
// Copyright (c) 2016 Uber Technologies, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
package zap
import (
"runtime"
"go.uber.org/zap/buffer"
"go.uber.org/zap/internal/bufferpool"
"go.uber.org/zap/internal/pool"
)
var _stacktracePool = pool.New(func() *stacktrace {
return &stacktrace{
storage: make([]uintptr, 64),
}
})
type stacktrace struct {
pcs []uintptr // program counters; always a subslice of storage
frames *runtime.Frames
// The size of pcs varies depending on requirements:
// it will be one if the only the first frame was requested,
// and otherwise it will reflect the depth of the call stack.
//
// storage decouples the slice we need (pcs) from the slice we pool.
// We will always allocate a reasonably large storage, but we'll use
// only as much of it as we need.
storage []uintptr
}
// stacktraceDepth specifies how deep of a stack trace should be captured.
type stacktraceDepth int
const (
// stacktraceFirst captures only the first frame.
stacktraceFirst stacktraceDepth = iota
// stacktraceFull captures the entire call stack, allocating more
// storage for it if needed.
stacktraceFull
)
// captureStacktrace captures a stack trace of the specified depth, skipping
// the provided number of frames. skip=0 identifies the caller of
// captureStacktrace.
//
// The caller must call Free on the returned stacktrace after using it.
func captureStacktrace(skip int, depth stacktraceDepth) *stacktrace {
stack := _stacktracePool.Get()
switch depth {
case stacktraceFirst:
stack.pcs = stack.storage[:1]
case stacktraceFull:
stack.pcs = stack.storage
}
// Unlike other "skip"-based APIs, skip=0 identifies runtime.Callers
// itself. +2 to skip captureStacktrace and runtime.Callers.
numFrames := runtime.Callers(
skip+2,
stack.pcs,
)
// runtime.Callers truncates the recorded stacktrace if there is no
// room in the provided slice. For the full stack trace, keep expanding
// storage until there are fewer frames than there is room.
if depth == stacktraceFull {
pcs := stack.pcs
for numFrames == len(pcs) {
pcs = make([]uintptr, len(pcs)*2)
numFrames = runtime.Callers(skip+2, pcs)
}
// Discard old storage instead of returning it to the pool.
// This will adjust the pool size over time if stack traces are
// consistently very deep.
stack.storage = pcs
stack.pcs = pcs[:numFrames]
} else {
stack.pcs = stack.pcs[:numFrames]
}
stack.frames = runtime.CallersFrames(stack.pcs)
return stack
}
// Free releases resources associated with this stacktrace
// and returns it back to the pool.
func (st *stacktrace) Free() {
st.frames = nil
st.pcs = nil
_stacktracePool.Put(st)
}
// Count reports the total number of frames in this stacktrace.
// Count DOES NOT change as Next is called.
func (st *stacktrace) Count() int {
return len(st.pcs)
}
// Next returns the next frame in the stack trace,
// and a boolean indicating whether there are more after it.
func (st *stacktrace) Next() (_ runtime.Frame, more bool) {
return st.frames.Next()
}
func takeStacktrace(skip int) string {
stack := captureStacktrace(skip+1, stacktraceFull)
defer stack.Free()
buffer := bufferpool.Get()
defer buffer.Free()
stackfmt := newStackFormatter(buffer)
stackfmt.FormatStack(stack)
return buffer.String()
}
// stackFormatter formats a stack trace into a readable string representation.
type stackFormatter struct {
b *buffer.Buffer
nonEmpty bool // whehther we've written at least one frame already
}
// newStackFormatter builds a new stackFormatter.
func newStackFormatter(b *buffer.Buffer) stackFormatter {
return stackFormatter{b: b}
}
// FormatStack formats all remaining frames in the provided stacktrace -- minus
// the final runtime.main/runtime.goexit frame.
func (sf *stackFormatter) FormatStack(stack *stacktrace) {
// Note: On the last iteration, frames.Next() returns false, with a valid
// frame, but we ignore this frame. The last frame is a runtime frame which
// adds noise, since it's only either runtime.main or runtime.goexit.
for frame, more := stack.Next(); more; frame, more = stack.Next() {
sf.FormatFrame(frame)
}
}
// FormatFrame formats the given frame.
func (sf *stackFormatter) FormatFrame(frame runtime.Frame) {
if sf.nonEmpty {
sf.b.AppendByte('\n')
}
sf.nonEmpty = true
sf.b.AppendString(frame.Function)
sf.b.AppendByte('\n')
sf.b.AppendByte('\t')
sf.b.AppendString(frame.File)
sf.b.AppendByte(':')
sf.b.AppendInt(int64(frame.Line))
}