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letter.py
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letter.py
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# coding=utf-8
from random import randint
from PIL import Image, ImageDraw, ImageFont
import os
# import os.path
import numpy
import numpy as np
from sys import platform
from extensions import *
# overfit = False
overfit = True
if overfit:
print("using OVERFIT DEBUG DATA!")
min_size = 24
max_size = 24
max_padding = 8
max_angle = 0
else:
min_size = 8 # 8#12
max_size = 32 # street view size, above that: scale image down!
max_padding=10
max_angle=45 #! +90deg. with lower probability! see (SVHN) Dataset
shift_up = 9 # pull small letters up
shift_left = 2 #
min_char = 32 # still keep ascii[0-32] for special data: 'white' 'black' 'noise' background line! unicode
offset = 32 #0 # vs min_char keep ascii[0-32] for special data
extra_y=0
sizes=range(min_size,max_size)
if min_size==max_size: sizes=[min_size]
letterz= list(map(chr, range(min_char, 128)))
nLetters=len(letterz)
def find_fonts():
if platform == "darwin":
os.system("mdfind -name '.ttf' | grep '.ttf$' | iconv -f utf-8 -t ascii > fonts.list")
elif "win" in platform:
print("sorry, how do I find fonts on Windows? falling back to Menlo.ttf")
return ["Menlo.ttf"]
else:
os.system("locate '.ttf' | grep '.ttf$' > fonts.list")
return readlines("fonts.list")
# copy all 'good' fonts to one directory if you want
# os.system("mkdir -p "+fonts_dir)
# fonts={} # cache all?
def check_fonts():
for font in fontnames:
if not exists(font.strip()):
print("old font "+font)
fontnames.remove(font)
continue
try:
if not '/' in font :
ImageFont.truetype(fonts_dir+font, max_size)
ImageFont.truetype(fonts_dir+font, min_size)
else:
ImageFont.truetype(font, max_size)
ImageFont.truetype(font, min_size)
print("check_font OK ",font)
except:
print("BAD font "+font)
fontnames.remove(font)
if not os.path.exists("fonts.list"):
print("Building fonts.list")
find_fonts()
else:
print("Using cashed fonts.list")
fonts_dir="/data/fonts/"
try:
fontnames=readlines("fonts.list")
if len(fontnames)==0:raise
except:
print("searching for local fonts")
fontnames=find_fonts()
check_fonts()
writelines("fonts.list", fontnames)
if overfit:
fontnames=fontnames[0:2] # ONLY 2 to overfit
styles=['regular','light','medium','bold','italic']
# Regular Medium Heavy Demi 'none','normal', Subsetted Sans #,'underline','strikethrough']
from enum import Enum
# color_channels = 4 Useless: just use 6 'gray' channels! # RGBA
color_channels = 1 # gray
def random_color():
if color_channels<=1:
return None #pick(range(-90, 180))
# return 'white' # None #pick(range(-90, 180))
r = randint(0, 255)
g = randint(0, 255)
b = randint(0, 255)
a = randint(0, 255)
return (r, g, b, a)
class Target(Enum): # labels
letter = 1
size = 2
color = 3
font = 4
position = 5
style = 6
angle = 7
text = 8
class Kind(Enum):
blank = 0
letter = 1
digit = 2 # special! e.g. House Numbers
background = 3
line = 4
emoji = 5 # special icons
colour_image = 6
black_and_white_image = 7
icon = 8 # 'save', favicons etc
latin = 9 # åµ ...
mixed = 10 # needs disentangling
arabic = 11
chinese = 12 # also korean, japan ...
cyril = 13
unicode = 14
nClasses={ # / dimensions
Target.letter: nLetters, # classification
Target.font: len(fontnames), # classification
Target.style: len(styles), # classification
Target.size: 1, # max_size # regression
Target.angle: 1, # max_angle # regression
Target.position: 2, # x,y # regression
Target.color: 3, # RGB # regression
# Target.invert: 1, # -1 0 1
# Target.mean: 1, # -1 0 1
}
class TargetType(Enum):
classification=1,
regression = 2, # also multi regression? :
multi_regression = 3,
vector_generation = 4, #
image_generation = 5,
string = 6 # special vector
map = 7,
targetTypes={
Target.letter: TargetType.classification,
Target.font: TargetType.classification, # or string
Target.style: TargetType.classification,
Target.size: TargetType.regression,
Target.angle: TargetType.regression,
Target.position: TargetType.multi_regression, # x,y or box
Target.color: TargetType.multi_regression, # multi
Target.text: TargetType.string,
# Target.word: TargetType.string,
}
def pos_to_arr(pos):
return [pos['x'],pos['y']]
class batch():
def __init__(self,target=Target.letter, batch_size=64):
self.batch_size=batch_size
self.target= target
self.shape=[max_size * max_size+extra_y, nClasses[target]]
# self.shape=[batch_size,max_size,max_size,len(letters)]
self.train= self
self.test = self
self.test.images,self.test.labels = self.next_batch()
def next_batch(self,batch_size=None):
letters=[letter() for i in range(batch_size or self.batch_size)]
def norm(letter):
return letter.matrix()
xs=map(norm, letters) # 1...-1 range
if self.target==Target.letter: ys=[one_hot(l.ord,nLetters,offset) for l in letters]
if self.target == Target.size: ys = [l.size for l in letters]
if self.target == Target.position: ys = [pos_to_arr(l.pos) for l in letters]
return list(xs), list(ys)
def pick(xs):
return xs[randint(0,len(xs)-1)]
def one_hot(item, num_classes,offset):
labels_one_hot = numpy.zeros(num_classes)
labels_one_hot[item-offset] = 1
return labels_one_hot
class letter():
# fonts=
# font=property(get_font,set_font)
# number=property(lambda self:ord(self.char))
def __init__(self, *margs, **args): # optional arguments
if not args:
if margs: args=margs[0] # ruby style hash args
else:args={}
# super(Argument, self).__init__(*margs, **args)
# self.name = args['name'] if 'name' in args else None
# self.family = args['family'] if 'family' in args else pick(families)
self.font = args['font'] if 'font' in args else pick(fontnames)
self.size = args['size'] if 'size' in args else pick(sizes)
self.char = args['char'] if 'char' in args else pick(letterz)
self.back = args['back'] if 'back' in args else None #self.random_color() # 'white' #None #pick(range(-90, 180))
self.ord = args['ord'] if 'ord' in args else ord(self.char)
self.pos = args['pos'] if 'pos' in args else {'x':pick(range(0,max_padding)),'y':pick(range(0, max_padding))}
self.angle= args['angle'] if 'angle' in args else 0#pick(range(-max_angle,max_angle))
self.color= args['color'] if 'color' in args else 'black'#'white'#self.random_color() # #None #pick(range(-90, 180))
self.style= args['style'] if 'style' in args else self.get_style(self.font)# pick(styles)
self.invert=args['invert'] if 'invert' in args else pick([-1,0,1])
# self.padding = self.pos
def projection(self):
return self.matrix(),self.ord
def get_style(self,font):
if 'BI' in font: return 'bold&italic'
if 'IB' in font: return 'bold&italic'
if 'BoldItalic' in font: return 'bold&italic'
if 'Black' in font: return 'bold' #~
if 'Bol' in font: return 'bold'
if 'bold' in font: return 'bold'
if 'Bd' in font: return 'bold'
if 'B.' in font: return 'bold'
if 'B-' in font: return 'bold'
if '_RB' in font: return 'bold'
# if '-B' in font: return 'bold'
# if '_B' in font: return 'bold'
if 'Ita' in font: return 'italic'
if 'It.' in font: return 'italic'
if 'I.' in font: return 'italic'
if 'I-' in font: return 'italic'
if '_RI' in font: return 'italic'
if 'Demi' in font: return 'medium'
if 'Medi' in font: return 'medium'
if 'Light' in font: return 'light'
if 'Lt.' in font: return 'light'
if 'Thin' in font: return 'light'
# Mono
return 'regular'
def matrix(self, normed=true):
matrix = np.array(self.image())
if normed: matrix=matrix/ 255.
if self.invert == -1:
matrix = 1 - 2 * matrix # -1..1
elif self.invert:
matrix = 1 - matrix # 0..1
return matrix
# except:
# return np.array(max_size*(max_size+extra_y))
def load_font(self):
fontPath = self.font if '/' in self.font else fonts_dir + self.font
try:
fontPath = fontPath.strip()
ttf_font = ImageFont.truetype(fontPath, self.size)
except:
raise Exception("BAD FONT: " + fontPath)
return ttf_font
def image(self):
ttf_font = self.load_font()
padding = self.pos
text = self.char
size = ttf_font.getsize(text)
size = (size[0], size[1] + extra_y) # add margin
size = (self.size, self.size) # ignore rendered font size!
size = (max_size, max_size + extra_y) # ignore font size!
if self.back:
img = Image.new('RGBA', size, self.back) # background_color
else:
img = Image.new('L', size, 'white') # # grey
draw = ImageDraw.Draw(img)
# -
draw.text((padding['x']-shift_left, padding['y']-shift_up), text, font=ttf_font, fill=self.color)
if self.angle:
rot = img.rotate(self.angle, expand=1).resize(size)
if self.back:
img = Image.new('RGBA', size, self.back) # background_color
else:
img = Image.new('L', size,'#FFF')#FUCK BUG! 'white')#,'grey') # # grey
img.paste(rot, (0, 0), rot)
return img
def show(self):
self.image().show()
@classmethod
def random(cls):
l=letter()
l.size=pick(sizes)
l.font=pick(fontnames)
l.char=pick(letterz)
l.ord=ord(l.char)
l.position=(pick(range(0,10)),pick(range(0,10)))
l.offset=l.position
l.style=pick(styles) #None #
l.angle=0
def __str__(self):
format="letter{char='%s',size=%d,font='%s',angle=%d,ord=%d,pos=%s}"
return format % (self.char, self.size, self.font, self.angle, ord(self.char), self.pos)
def __repr__(self):
return self.__str__()
# def print(self):
# print(self.__str__)
def save(self, path):
self.image().save(path)
# @classmethod # can access class cls
# def ls(cls, mypath=None):
# @staticmethod # CAN'T access class
# def ls(mypath):
import matplotlib.pyplot as plt
def show_matrix(mat):
plt.matshow(mat, fignum=1)
# plt.imshow(image)
# convolve(mat)
# predict(mat)
plt.draw()
plt.waitforbuttonpress()
if __name__ == "__main__":
while 1:
# l = letter(char='x')
l = letter()
# l.save("letters/letter_%s_%d.png"%(l.char,l.size))
mat=l.matrix()
print(np.max(mat))
print(np.min(mat))
print(np.average(mat))
print(l)
show_matrix(mat)