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code-manifest-generation.md

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Manifest generation

This document explains how manifests are generated in code. It is useful for understanding how (and where) changes should be made in the pipeline generation code to have the desired effect.

Overview

Manifests are generated in two general stages: Instantiation and Serialization.

  • Instantiation: Creates an object that implements the manifest.Manifest interface.
    • Creating this requires a number of steps. See Manifest Instantiation.
    • An instantiated Manifest contains:
      • Source specifications for content: package names, containers, ostree commits.
      • An array of manifest.Pipeline objects, each with necessary customizations and serialization methods for producing stage-sequences.
  • Serialization: Creates the sequence of stages based on each pipeline and produces manifest.OSBuildManifest, which is a []byte array with custom unmarshalling/marshalling methods.
    • This stage requires the content specifications resolved from the manifest source specifications (package specs, container specs, ostree commit specs). See Resolving Content.

The makeManifest() function in cmd/build/main.go is a straightforward implementation of the sequence of actions required to generate a manifest described below.

Manifest Instantiation

Instantiating a manifest involves generating an array of Pipelines that will produce an image. Each pipeline supports different options that will affect the stages and stage options it will generate.

Typically, manifest instantiation happens inside the ImageType.Manifest() function, which each distro implements separately. The function is responsible for:

  • Validating blueprint customizations for the selected image type.
  • Collecting static package sets for the distro and image type.
  • Collecting container source specs from the blueprint customizations.
  • Calling the image function for the image type, which creates an image.ImageKind object, and
  • Instantiating the manifest using ImageKind.InstantiateManifest().

The OS pipeline

The OS pipeline is the biggest and most central pipeline. It is responsible for generating the stages that will create the main OS tree of the resulting image. Almost all customizations that control specific options for a bootable image are defined on this pipeline.

The Build pipeline

The Build pipeline is used in every manifest to define a build root for all the following pipelines to run in. It is always added first and is almost never customized beyond package selection.

Package Selection

The OS pipeline's private getPackageSetChains() method (which is called by Manifest.GetPackageSetChains()) is a good example of dynamic package selection based on enabled features and customizations. Packages are selected based on features that will be required on the running system. For example, if NTP servers are defined for the image, the chrony package is selected.

The build pipeline is special in that extra packages are added to it dynamically based on the requirements of subsequent pipelines. Pipelines can define build packages that they require in the getBuildPackages() private method. These packages will be merged with the static packages that are defined for the build root. For example, if a container will be embedded in the OS pipeline, the skopeo package is added to the build root to copy the container into the OS container store.

Resolving Content

Manifest objects should provide source specifications for the content they need. Each source specification should be resolved to a content specification and passed to the serialization function to create the final manifest

All source and content specifications have type map[string][]<spec> (where <spec> is the base type for the source or content specification). The map key is the name of the pipeline that requires the content and multiple specs can be assigned to each pipeline.

Currently there are three methods for three types of content that needs to be resolved.

Package sets

Source specification: The source specification for packages is the rpmmd.PackageSet. Each package set defines a list of package names to include, a list to exclude, and a set of RPM repositories to use to resolve and retrieve the packages.

Note: The package source specification is special in that it defines an array of package sets, which means each element in the array specifies multiple packages. We sometimes refer to this array as a package set chain. Chains of package sets are depsolved in order as part of the same call to dnf-json. The result of a depsolve of each package set in the chain is merged with the subsequent set and the result is a single array of package specs.

Content specification: The content specification for packages is the rpmmd.PackageSpec. Each package spec is a fully resolved description of an RPM, with metadata, a checksum, and a URL from which to retrieve the package.

Resolving: Resolving package sets to package specs is done using the dnfjson.Solver.Depsolve() function. This call resolves the dependencies of an array of package sets and returns all the packages that were specified, their dependencies, and the metadata for each package.

Containers

Source specification: The source specification for containers is the container.SourceSpec. The main component is the Source, which is a full ref to a container in a registry.

Content specification: The content specification for containers is the container.Spec. Each container spec is a fully resolved description of a container.

Resolving: Resolving container source specs to container specs is done using the container.Resolver type. Container source specs are added to the resolver with the Resolver.Add() method and all results are retrieved with the Resolver.Finish() method.

OSTree Commits

Source specification: The source specification for ostree commits is the ostree.SourceSpec. It contains a URL to an ostree repository and a ref to resolve.

Content specification: The content specification for ostree commits is the ostree.CommitSpec. Each ostree commit spec contains the URL and ref from the source spec as well as the checksum of the commit.

Resolving: Resolving ostree source specs to ostree commit specs is done using the ostree.Resolve function. Resolving an ostree source spec mainly involves resolving the content of the file at <URL>/refs/heads/<REF>.

Manifest Serialization

When a manifest is serialized by calling its Manifest.Serialize(), it runs the private serialize() method on each pipeline in its array. Each pipeline in turn creates an array of stages with the appropriate options based on the customizations and options set on the pipeline.

The final JSON representation of the manifest that can be used with osbuild can be created by using the standard library json.Marshal() function.