XCODE_WORKSPACE value for project built with Windows, no Mac #1440
Replies: 3 comments
-
Hi, the error message is quite clear:
XCODE_WORKSPACE and XCODE_SCHEME are your workspace and scheme names, you can rename these env vars to whatever you want, the main thing is their values. When running pod install xcworkspace is created automatically, you can find it out by remote accessing to the builder machine. Or run pod install locally in the ios directory. |
Beta Was this translation helpful? Give feedback.
-
Thanks Nihal. I'm still lost on this. Did you see this line in my post?
"I've developed my application with *Windows 10*, using VS Code. I do not
own a Mac."
So I don't have an ios directory. I don't have an XCode project, nor do I
have a scheme. (and I don't even know what those things are)
I was under the impression CodeMagic would enable me to finish my *Windows
10, VS Code, Expo, React Native *project all the way to Android and iOS App
Stores without a Mac computer.
Is this not the case? *Do I need to buy a Mac* (or partition my hard drive
for a Linux install)? If that is the case, I can hardly see how I would
even need the use of CodeMagic ... I could use EAS instead, I think.
As far as the link you sent ... it didn't seem to show how, after
Remoting into the build computer, I would generate the required variables
and directories.
Thank you for your advice,
Lincoln
…On Thu, Mar 2, 2023 at 1:23 AM Nihal Agazade ***@***.***> wrote:
Hi, the error message is quite clear:
"/Users/builder/clone/ios/billiardUniversityCenter.xcworkspace" does not
exist
XCODE_WORKSPACE and XCODE_SCHEME are your workspace and scheme names, you
can rename these env vars to whatever you want, the main thing is their
values. When running pod install xcworkspace is created automatically, you
can find it out by remote accessing to the builder machine
<https://docs.codemagic.io/troubleshooting/accessing-builder-machine-via-ssh/>.
Or run pod install locally in the ios directory.
And as for the scheme name, it is in your project under
ios/YOUR_PROJECT.xcodeproj/xcshareddata/xcschemes/YOUR_SCHEMES.
—
Reply to this email directly, view it on GitHub
<#1440 (comment)>,
or unsubscribe
<https://github.com/notifications/unsubscribe-auth/ATA6DMCR2PDMUDZ63VNLHHDW2BKJTANCNFSM6AAAAAAVLNHXFA>
.
You are receiving this because you authored the thread.Message ID:
<codemagic-ci-cd/codemagic-docs/repo-discussions/1440/comments/5176030@
github.com>
|
Beta Was this translation helpful? Give feedback.
-
This discussion is being closed due to no activity in the last 14 days. You can reopen the discussion at any time if needed. |
Beta Was this translation helpful? Give feedback.
-
Hi,
I'm trying to run an 'ad_hoc' distribution_type build so I can test on my iPhone.
I'm getting a build error: Step 9 script
Build ipa for distribution
exited with status code 2(see Build ID: 63fe9c55ac1f0b849e1336c6)
I've developed my application with Windows 10, using VS Code. I do not own a Mac.
Q1: Do I need to use and set values to these 2 vars? XCODE_WORKSPACE, XCODE_SCHEME.
If I do,
Q2: how to I decide, find out, or know which values to apply to them?
If I do not,
Q3: how do I update my .yaml file? Which lines to I delete and do I need to replace anything instead.
I have attached my codemagic.yaml as a .txt file.
Thanks!
codemagic.txt
Beta Was this translation helpful? Give feedback.
All reactions