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How can I change keyframe's level? #186
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When you talk about keyframes, is it right that you're not talking about keys from the animation tool? On first reading, I thought you was referring to animation tool keys. |
We can use Added: We can also use Merge (Merge TLV for TLV levels) to transfer to a new level in a column. That new column will nee to have empty frames in most cases. |
I'm still not fully tracking but we are getting there. To 'merge' columns there are several means... *In short, two independent levels cannot be the same level unless we merge them in some fashion. I suppose we could add a means to automate the copy/paste process a little more so that we could select any number of cells and Opentoonz would interatively move through those frames and copy/paste them all into either the first or last frame selected. Copy/Merging is a destructive process vs collapsing into subxsheet is not. Unless columns are collapsed, different levels cannot occupy the same cell of a column (e.g. row in Timeline). Note: I have not mentioned various means of combining levels/columns with FX as I don't think that is of primary interest to you. |
Short of something we are missing I'll guess your best way forward is to use Merge TLV levels. |
Both are grayed out when I select a column. |
If grayed out that is simply an indicator that some criteria for merger is not present. There are some specific things we want to do when merging... and different level types have slightly different criteria. With toonz raster (TLV) we usually want to Save All first before merging because merging is a destructive process and we might want to keep the old levels that are being merged in case we want to return to them. Importantly, we need to select columns that need to be merged. Selecting cells will usually result in an error message suggesting selection of columns. Selecting columns that contain different level types will result in the option being grayed out... but I don't think that is your issue because you are only using TLV levels. |
As we can sense a feature request here we'll add a feature request label. |
Are you trying to clone the cells from multiple levels in a single column and have them automatically create a single cloned level in a new column? |
I am trying to move the cells from multiple levels to a single column and have them moved automatically to a single level, that was previously assigned to that column. |
I'm not sure if this is still an issue. |
Hah, I just happened to reinstall the program today, I'll be sure to test it :) |
I think the issue back then was I expected each column to be assigned to a single level, so you wouldn't end up with A, B and C in a single column. It's still the case, since there are no downsides to it, besides the timeline looking a little messy. What bothered me more, was how once you remove all the key frames of a level, from the timeline, its name is not assignable anymore, due to it still existing in the scene's directory. So not a real problem, but rather a wake to my inner pedantic. |
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And I'm not talking about the "Replace level" options, I need to transfer all of my level's frames onto their own levels. This had became a big issue when I tried to change the color of a Toonz Raster Level, and then realised that my other columns are affected too, since I was originally doing the whole thing on fewer of them.
It would be really handy if there was an option, for automatic column-to-level separation. So, for example, when I move or copy a frame from Col1 to Col2, the keyframe changes from being on the A level, to being on the B level automatically. Or at least give me an option to transfer all selected frames to another level.
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