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not work in android #1
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Hello there :) It is because in Android, child view gets bounded by its parent view. If you give the container view greater size, there won't be a problem. I will try to fix this soon. |
got it. thanks:) |
hi buddy:) |
I've also attached the edited scripts i am using |
Any solution ? |
From what I've seen even when position is set to absolute Android won't respect the z values from the transform matrix when it comes to the draw order of the panels. |
It's still not working for me. I think we will need to change zIndex dynamically to make it work properly. |
zIndex does not work on android, you have to use elevation instead.
Edit: This was a sandbox thing, not exactly adaptable for this project, but you get the gist. |
The issue for me is exactly as @bdanis describes. The faces seem to be a little bit skewed or have the wrong angle so the cube doesn't line up properly |
src_react_components_game_elements_Cube.txt |
Any fixes? |
Add: |
@raienko that worked for me. What a simple solution! Thanks. |
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