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float weights are cumbersome. We can use integer ones (or some kind of decimals) as they are easier to work with in multiple languages.
float
The text was updated successfully, but these errors were encountered:
I think it is possible to normalize values, considering 1.0 as math.MaxUint64 (32, 16?) and 0.0 as 0.
1.0
math.MaxUint64
0.0
0
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Actually we can use both and corresponding suffix to function names (U64, F64).
U64
F64
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float
weights are cumbersome. We can use integer ones (or some kind of decimals) as they are easier to work with in multiple languages.The text was updated successfully, but these errors were encountered: