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Releases: newk5/decui

DecUI v0.14.2

06 Jul 21:21
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  • Fixed wrong alignment on nested canvas'
  • Fixed .destroy() not fully deleleting all GUICanvas and GUIWindows' children elements
  • Added StreamReader utility class

DecUI v0.13.4

27 Apr 06:19
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  • Fixed tabview error during onGameResize
  • Fixed tabview borders styles not being applied

DecUI v0.13.2

21 Apr 11:18
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DecUI v0.12.2

12 Apr 21:37
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  • Added new preDestroy event
  • Added new ignoreGameResizeAutoAdjust property
  • Fixed postConstruct event not being called for the GUICheckbox
  • Fixed several alignment and resizing bugs with the Tabview
  • The Tabview component has been partially re-written and optimized and is now faster when adding/removing tabs

Decui v0.10.0

10 Apr 15:56
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  • Added DataTable page change events: beforePageChange(oldPage,newPage) and afterPageChange(oldPage,newPage)
  • Added DataTable.changeHeader(oldHeader,newHeader) function

Decui v0.8.0

08 Apr 18:18
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  • Fixed DataTable.destroy() not fully destroying child canvas' and label
  • Added new DataTable.removeRowBorders() function

DecUI v0.7.6

07 Apr 17:13
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  • Fixed .destroy() not working for Grids and DataTables

DecUI v0.7.5

07 Apr 06:20
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  • New Grid component
  • New Notification component
  • Fixed alignment and styling issues with the Tabview
  • Fixed GUILabel alignment not working correctly after the game was resized (now uses .TextSize instead of .Size)
  • Fixed #4
  • Fixed alignment issues with child GUIElements

DecUI v0.5.4

10 Aug 03:42
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  • Fixed DataTable paging issue when drawing the last horizontal line

DecUI v0.5.3

10 Aug 02:46
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  • Implemented lazy mode for the datatable (#1 )
  • Fixed wrong .move % for up and down directions
  • Created new StreamRequest class to handle stream sending and receiving
  • Created new .RelativeSize property to set element Size according to the element parent
  • Fixed wrong alignment and movement during the gameResize event
  • Added Transform3D properties to the element creation constructor
  • Fixed wrong combobox sizing