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Missing documentation: Physical Properties #4

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riedde opened this issue Nov 8, 2021 · 4 comments
Open
6 of 7 tasks

Missing documentation: Physical Properties #4

riedde opened this issue Nov 8, 2021 · 4 comments
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@riedde
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riedde commented Nov 8, 2021

Explanation needed:

@riedde riedde added this to the Guidelines Chapter 3 (update) milestone Dec 2, 2021
@riedde riedde changed the title Guidelines proposal sec: Physical Properties Missing documentation: Physical Properties Sep 15, 2022
riedde added a commit to riedde/music-encoding that referenced this issue Mar 3, 2023
Co-authored-by @music-encoding/ig-metadata
Co-authored-by @gucl-mu
relates to music-encoding/metadata-ig#4
riedde added a commit to riedde/music-encoding that referenced this issue Mar 3, 2023
Co-authored-by @music-encoding/ig-metadata
Co-authored-by @gucl-mu
relates to music-encoding/metadata-ig#4
@bwbohl
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bwbohl commented Jun 19, 2024

How are the chances to get this ready for the MEI 5.1 release?

@riedde
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riedde commented Jun 21, 2024

I think this could be reached. I'll git it a higher priority!

@riedde
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riedde commented Jun 24, 2024

@gucl-mu Here is a first idea, what do you think?

Within physMedium the material of which an object is composed (physical materials, such as ink, paper, etc.) can be recorded. This can be done by using a single physMedium element containing the whole description or by using multiple physMedium elements for recording different materials separately. This container element may contain textual content and semantic markup. Because of the rich model class model.physDescPart the container can also contain highly structured code.

<physDesc xmlns="http://www.music-encoding.org/ns/mei" meiversion="5.1-dev+anyStart">
    <physMedium>Thick yellow paper.</physMedium>
    <physMedium>Extra paper <height unit="mm">35</height>x<width unit="mm">150</width> glued on the source.</physMedium>
    <physMedium>Black ink is used for the notes, red ink for the dynamics</physMedium>
</physDesc>

@gucl-mu
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gucl-mu commented Jul 19, 2024

Missing documentation: #29

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