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secplus.c
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secplus.c
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#include <stdio.h>
#include <furi.h>
#include <furi_hal_power.h>
#include <secplus_icons.h>
#include "secplus.h"
#include "storage.h"
#include "transmission.h"
SecPlusApp* app;
typedef enum { SecPlusScene_Main } SecPlusScene;
typedef enum { SecPlusView_Main } SecPlusView;
typedef enum { SecPlusEvent_Transmit } SecPlusEvent;
void secplus_app_menu_callback_main(void* context, uint32_t index) {
UNUSED(index);
SecPlusApp* app = context;
scene_manager_handle_custom_event(app->scene_manager, SecPlusEvent_Transmit);
}
void secplus_app_scene_on_enter_main(void* context) {
SecPlusApp* app = context;
popup_reset(app->popup);
popup_set_context(app->popup, app);
popup_set_icon(app->popup, 32, 4, &I_key_64_32);
snprintf(app->text, 64, "Fixed code: %lu\nRolling code: %lu", app->codes[0], app->codes[1]);
popup_set_text(app->popup, app->text, 4, 42, AlignLeft, AlignTop);
view_dispatcher_switch_to_view(app->view_dispatcher, SecPlusView_Main);
}
bool secplus_app_scene_on_event_main(void* context, SceneManagerEvent event) {
UNUSED(context);
UNUSED(event);
return false;
}
void secplus_app_scene_on_exit_main(void* context) {
SecPlusApp* app = context;
popup_reset(app->popup);
}
void (*const secplus_app_scene_on_enter_handlers[])(void*) = {secplus_app_scene_on_enter_main};
bool (*const secplus_app_scene_on_event_handlers[])(void*, SceneManagerEvent) = {
secplus_app_scene_on_event_main};
void (*const secplus_app_scene_on_exit_handlers[])(void*) = {secplus_app_scene_on_exit_main};
const SceneManagerHandlers secplus_app_scene_event_handlers = {
.on_enter_handlers = secplus_app_scene_on_enter_handlers,
.on_event_handlers = secplus_app_scene_on_event_handlers,
.on_exit_handlers = secplus_app_scene_on_exit_handlers,
.scene_num = 1};
bool secplus_app_scene_manager_custom_event_callback(void* context, uint32_t custom_event) {
furi_assert(context);
SecPlusApp* app = context;
return scene_manager_handle_custom_event(app->scene_manager, custom_event);
}
bool secplus_app_scene_manager_navigation_event_callback(void* context) {
furi_assert(context);
SecPlusApp* app = context;
return scene_manager_handle_back_event(app->scene_manager);
}
bool secplus_app_view_input_event_callback(InputEvent* event, void* context) {
// TODO: Ugly! Remove the global app.
if(event->type == InputTypePress && event->key == InputKeyOk) {
secplus_app_transmit(app, app->codes[0], app->codes[1]);
app->codes[1] += 3;
FURI_LOG_I(TAG, "New codes, fixed=%lu, rolling=%lu", app->codes[0], app->codes[1]);
secplus_save_codes(app);
snprintf(
app->text, 64, "Fixed code: %lu\nRolling code: %lu", app->codes[0], app->codes[1]);
popup_set_text((Popup*)context, app->text, 4, 42, AlignLeft, AlignTop);
return true;
}
return false;
}
SecPlusApp* secplus_app_init() {
FURI_LOG_I(TAG, "Initializing app...");
furi_hal_power_suppress_charge_enter();
// Init GUI.
SecPlusApp* app = malloc(sizeof(SecPlusApp));
app->scene_manager = scene_manager_alloc(&secplus_app_scene_event_handlers, app);
app->view_dispatcher = view_dispatcher_alloc();
view_dispatcher_enable_queue(app->view_dispatcher);
app->popup = popup_alloc();
view_set_input_callback(popup_get_view(app->popup), secplus_app_view_input_event_callback);
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
view_dispatcher_set_custom_event_callback(
app->view_dispatcher, secplus_app_scene_manager_custom_event_callback);
view_dispatcher_set_navigation_event_callback(
app->view_dispatcher, secplus_app_scene_manager_navigation_event_callback);
view_dispatcher_add_view(app->view_dispatcher, SecPlusView_Main, popup_get_view(app->popup));
// Init data.
if(!secplus_init_storage() || !secplus_read_codes(app)) {
return NULL;
}
return app;
}
void secplus_app_free(SecPlusApp* app) {
FURI_LOG_I(TAG, "Exiting app...");
furi_assert(app);
furi_hal_power_suppress_charge_exit();
scene_manager_free(app->scene_manager);
view_dispatcher_remove_view(app->view_dispatcher, SecPlusView_Main);
view_dispatcher_free(app->view_dispatcher);
popup_free(app->popup);
free(app);
}
void secplus_app_set_log_level() {
#ifdef FURI_DEBUG
furi_log_set_level(FuriLogLevelTrace);
#else
furi_log_set_level(FuriLogLevelInfo);
#endif
}
int32_t secplus_app(void* p) {
UNUSED(p);
app = secplus_app_init();
Gui* gui = furi_record_open(RECORD_GUI);
view_dispatcher_attach_to_gui(app->view_dispatcher, gui, ViewDispatcherTypeFullscreen);
scene_manager_next_scene(app->scene_manager, SecPlusScene_Main);
view_dispatcher_run(app->view_dispatcher);
furi_record_close(RECORD_GUI);
secplus_app_free(app);
return 0;
}