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faceColours.ma
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faceColours.ma
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//Maya ASCII 2017ff04 scene
//Name: faceColours.ma
//Last modified: Fri, Jul 21, 2017 06:09:36 PM
//Codeset: UTF-8
requires maya "2017ff04";
currentUnit -l centimeter -a degree -t film;
fileInfo "application" "maya";
fileInfo "product" "Maya 2017";
fileInfo "version" "2017";
fileInfo "cutIdentifier" "201706291730-1017594";
fileInfo "osv" "Linux 2.6.32-504.12.2.el6.x86_64 #1 SMP Wed Mar 11 22:03:14 UTC 2015 x86_64";
createNode transform -s -n "persp";
rename -uid "3B5DB840-0000-0E02-5970-624400000230";
setAttr ".v" no;
setAttr ".t" -type "double3" -3.7552724622605957 4.1638955353170219 -4.052611510685086 ;
setAttr ".r" -type "double3" -40.538352729469551 -139.39999999999762 0 ;
createNode camera -s -n "perspShape" -p "persp";
rename -uid "3B5DB840-0000-0E02-5970-624400000231";
setAttr -k off ".v" no;
setAttr ".fl" 34.999999999999993;
setAttr ".coi" 6.3800202244765218;
setAttr ".imn" -type "string" "persp";
setAttr ".den" -type "string" "persp_depth";
setAttr ".man" -type "string" "persp_mask";
setAttr ".tp" -type "double3" -0.59990856395731407 0.017157340160464329 -0.37118528232686465 ;
setAttr ".hc" -type "string" "viewSet -p %camera";
createNode transform -s -n "top";
rename -uid "3B5DB840-0000-0E02-5970-624400000232";
setAttr ".v" no;
setAttr ".t" -type "double3" 0 1000.1 0 ;
setAttr ".r" -type "double3" -89.999999999999986 0 0 ;
createNode camera -s -n "topShape" -p "top";
rename -uid "3B5DB840-0000-0E02-5970-624400000233";
setAttr -k off ".v" no;
setAttr ".rnd" no;
setAttr ".coi" 1000.1;
setAttr ".ow" 30;
setAttr ".imn" -type "string" "top";
setAttr ".den" -type "string" "top_depth";
setAttr ".man" -type "string" "top_mask";
setAttr ".hc" -type "string" "viewSet -t %camera";
setAttr ".o" yes;
createNode transform -s -n "front";
rename -uid "3B5DB840-0000-0E02-5970-624400000234";
setAttr ".v" no;
setAttr ".t" -type "double3" 0 0 1000.1 ;
createNode camera -s -n "frontShape" -p "front";
rename -uid "3B5DB840-0000-0E02-5970-624400000235";
setAttr -k off ".v" no;
setAttr ".rnd" no;
setAttr ".coi" 1000.1;
setAttr ".ow" 30;
setAttr ".imn" -type "string" "front";
setAttr ".den" -type "string" "front_depth";
setAttr ".man" -type "string" "front_mask";
setAttr ".hc" -type "string" "viewSet -f %camera";
setAttr ".o" yes;
createNode transform -s -n "side";
rename -uid "3B5DB840-0000-0E02-5970-624400000236";
setAttr ".v" no;
setAttr ".t" -type "double3" 1000.1 0 0 ;
setAttr ".r" -type "double3" 0 89.999999999999986 0 ;
createNode camera -s -n "sideShape" -p "side";
rename -uid "3B5DB840-0000-0E02-5970-624400000237";
setAttr -k off ".v" no;
setAttr ".rnd" no;
setAttr ".coi" 1000.1;
setAttr ".ow" 30;
setAttr ".imn" -type "string" "side";
setAttr ".den" -type "string" "side_depth";
setAttr ".man" -type "string" "side_mask";
setAttr ".hc" -type "string" "viewSet -s %camera";
setAttr ".o" yes;
createNode transform -n "rgb";
rename -uid "3B5DB840-0000-0E02-5970-625200000258";
setAttr ".t" -type "double3" -0.61038893143148787 -0.63147581397126107 1.0839957919099321 ;
createNode transform -n "vert" -p "rgb";
rename -uid "3B5DB840-0000-0E02-5970-624D00000255";
createNode mesh -n "vertShape" -p "|rgb|vert";
rename -uid "3B5DB840-0000-0E02-5970-624D00000254";
setAttr -k off ".v";
setAttr ".vir" yes;
setAttr ".vif" yes;
setAttr ".uvst[0].uvsn" -type "string" "map1";
setAttr ".cuvs" -type "string" "map1";
setAttr ".dcol" yes;
setAttr ".dcc" -type "string" "Ambient+Diffuse";
setAttr ".ccls" -type "string" "displayColor";
setAttr ".clst[0].clsn" -type "string" "displayColor";
setAttr ".covm[0]" 0 1 1;
setAttr ".cdvm[0]" 0 1 1;
createNode transform -n "vertFace" -p "rgb";
rename -uid "29CF1840-0000-FA74-5971-AAC20000026D";
setAttr ".t" -type "double3" 2 0 0 ;
createNode mesh -n "vertFaceShape" -p "|rgb|vertFace";
rename -uid "29CF1840-0000-FA74-5971-AAC20000026C";
setAttr -k off ".v";
setAttr ".vir" yes;
setAttr ".vif" yes;
setAttr ".uvst[0].uvsn" -type "string" "map1";
setAttr ".cuvs" -type "string" "map1";
setAttr ".dcol" yes;
setAttr ".dcc" -type "string" "Ambient+Diffuse";
setAttr ".ccls" -type "string" "displayColor";
setAttr ".clst[0].clsn" -type "string" "displayColor";
setAttr ".covm[0]" 0 1 1;
setAttr ".cdvm[0]" 0 1 1;
createNode transform -n "face" -p "rgb";
rename -uid "29CF1840-0000-FA74-5971-AAE800000282";
setAttr ".t" -type "double3" 4 0 0 ;
createNode mesh -n "faceShape" -p "|rgb|face";
rename -uid "29CF1840-0000-FA74-5971-AAE800000283";
setAttr -k off ".v";
setAttr ".vir" yes;
setAttr ".vif" yes;
setAttr ".uvst[0].uvsn" -type "string" "map1";
setAttr -s 14 ".uvst[0].uvsp[0:13]" -type "float2" 0.375 0 0.625 0 0.375
0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
0.875 0.25 0.125 0 0.125 0.25;
setAttr ".cuvs" -type "string" "map1";
setAttr ".dcol" yes;
setAttr ".dcc" -type "string" "Ambient+Diffuse";
setAttr ".ccls" -type "string" "displayColor";
setAttr ".clst[0].clsn" -type "string" "displayColor";
setAttr -s 24 ".clst[0].clsp[0:23]" 0.014632338 0.52428108 1 1 0.014632338
0.52428108 1 1 0.014632338 0.52428108 1 1 0.014632338 0.52428108 1 1 0.0006033954
0.83287698 1 1 0.0006033954 0.83287698 1 1 0.0006033954 0.83287698 1 1 0.0006033954
0.83287698 1 1 0.0096543264 0.63378292 1 1 0.0096543264 0.63378292 1 1 0.0096543264
0.63378292 1 1 0.0096543264 0.63378292 1 1 0 0.23076653 1 1 0 0.23076653 1 1 0 0.23076653
1 1 0 0.23076653 1 1 0.027605338 0.23891291 1 1 0.027605338 0.23891291 1 1 0.027605338
0.23891291 1 1 0.027605338 0.23891291 1 1 0 0.84614992 1 1 0 0.84614992 1 1 0 0.84614992
1 1 0 0.84614992 1 1;
setAttr ".covm[0]" 0 1 1;
setAttr ".cdvm[0]" 0 1 1;
setAttr -s 8 ".vt[0:7]" -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
-0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
setAttr -s 12 ".ed[0:11]" 0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces"
f 4 0 5 -2 -5
mu 0 4 0 1 3 2
mc 0 4 0 1 2 3
f 4 1 7 -3 -7
mu 0 4 2 3 5 4
mc 0 4 8 9 10 11
f 4 2 9 -4 -9
mu 0 4 4 5 7 6
mc 0 4 20 21 22 23
f 4 3 11 -1 -11
mu 0 4 6 7 9 8
mc 0 4 4 5 6 7
f 4 -12 -10 -8 -6
mu 0 4 1 10 11 3
mc 0 4 16 17 18 19
f 4 10 4 6 8
mu 0 4 12 0 2 13
mc 0 4 12 13 14 15;
setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "rgba";
rename -uid "29CF1840-0000-FA74-5971-B0DD0000030F";
setAttr ".t" -type "double3" -0.61038893143148787 -0.63147581397126107 1.0839957919099321 ;
createNode transform -n "vertFace" -p "rgba";
rename -uid "29CF1840-0000-FA74-5971-B1AA00000350";
setAttr ".t" -type "double3" 2.1477926082097691 0.6254914969067249 -1.5228717354673369 ;
createNode mesh -n "vertFaceShape" -p "|rgba|vertFace";
rename -uid "29CF1840-0000-FA74-5971-B1AA0000034F";
setAttr -k off ".v";
setAttr ".vir" yes;
setAttr ".vif" yes;
setAttr ".uvst[0].uvsn" -type "string" "map1";
setAttr ".cuvs" -type "string" "map1";
setAttr ".dcol" yes;
setAttr ".dcc" -type "string" "Ambient+Diffuse";
setAttr ".ccls" -type "string" "displayColor";
setAttr ".clst[0].clsn" -type "string" "displayColor";
setAttr ".covm[0]" 0 1 1;
setAttr ".cdvm[0]" 0 1 1;
createNode transform -n "face" -p "rgba";
rename -uid "29CF1840-0000-FA74-5971-B1BB00000353";
setAttr ".t" -type "double3" 4.2432742614688497 0.70344713958365634 -1.5880228000647449 ;
createNode mesh -n "faceShape" -p "|rgba|face";
rename -uid "29CF1840-0000-FA74-5971-B1BB00000354";
setAttr -k off ".v";
setAttr ".vir" yes;
setAttr ".vif" yes;
setAttr ".uvst[0].uvsn" -type "string" "map1";
setAttr -s 14 ".uvst[0].uvsp[0:13]" -type "float2" 0.375 0 0.625 0 0.375
0.25 0.625 0.25 0.375 0.5 0.625 0.5 0.375 0.75 0.625 0.75 0.375 1 0.625 1 0.875 0
0.875 0.25 0.125 0 0.125 0.25;
setAttr ".cuvs" -type "string" "map1";
setAttr ".dcol" yes;
setAttr ".dcc" -type "string" "Ambient+Diffuse";
setAttr ".ccls" -type "string" "displayColor";
setAttr ".clst[0].clsn" -type "string" "displayColor";
setAttr -s 24 ".clst[0].clsp[0:23]" 0 0.19235145 0.2273255 1 0 0.19235145
0.2273255 1 0 0.19235145 0.2273255 1 0 0.19235145 0.2273255 1 0 0.82753462 0.97799999
1 0 0.82753462 0.97799999 1 0 0.82753462 0.97799999 1 0 0.82753462 0.97799999 1 0
0.17660311 0.20871373 1 0 0.17660311 0.20871373 1 0 0.17660311 0.20871373 1 0 0.17660311
0.20871373 1 0 0.82753462 0.97799999 1 0 0.82753462 0.97799999 1 0 0.82753462 0.97799999
1 0 0.82753462 0.97799999 1 0 0.15823004 0.18700001 1 0 0.15823004 0.18700001 1 0
0.15823004 0.18700001 1 0 0.15823004 0.18700001 1 0 0.37345737 0.44136077 1 0 0.37345737
0.44136077 1 0 0.37345737 0.44136077 1 0 0.37345737 0.44136077 1;
setAttr ".covm[0]" 0 1 1;
setAttr ".cdvm[0]" 0 1 1;
setAttr -s 8 ".vt[0:7]" -0.5 -0.5 0.5 0.5 -0.5 0.5 -0.5 0.5 0.5 0.5 0.5 0.5
-0.5 0.5 -0.5 0.5 0.5 -0.5 -0.5 -0.5 -0.5 0.5 -0.5 -0.5;
setAttr -s 12 ".ed[0:11]" 0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces"
f 4 0 5 -2 -5
mu 0 4 0 1 3 2
mc 0 4 4 5 6 7
f 4 1 7 -3 -7
mu 0 4 2 3 5 4
mc 0 4 0 1 2 3
f 4 2 9 -4 -9
mu 0 4 4 5 7 6
mc 0 4 12 13 14 15
f 4 3 11 -1 -11
mu 0 4 6 7 9 8
mc 0 4 20 21 22 23
f 4 -12 -10 -8 -6
mu 0 4 1 10 11 3
mc 0 4 8 9 10 11
f 4 10 4 6 8
mu 0 4 12 0 2 13
mc 0 4 16 17 18 19;
setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
setAttr ".pd[0]" -type "dataPolyComponent" Index_Data UV 0 ;
setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
createNode transform -n "vert" -p "rgba";
rename -uid "29CF1840-0000-FA74-5971-B0F300000318";
setAttr ".t" -type "double3" 0.010480367474173802 0.6486331541317254 -1.4551810742367968 ;
createNode mesh -n "vertShape" -p "|rgba|vert";
rename -uid "29CF1840-0000-FA74-5971-B0F300000317";
setAttr -k off ".v";
setAttr ".vir" yes;
setAttr ".vif" yes;
setAttr ".uvst[0].uvsn" -type "string" "map1";
setAttr ".cuvs" -type "string" "map1";
setAttr ".dcol" yes;
setAttr ".dcc" -type "string" "Ambient+Diffuse";
setAttr ".ccls" -type "string" "displayColor";
setAttr ".clst[0].clsn" -type "string" "displayColor";
setAttr ".covm[0]" 0 1 1;
setAttr ".cdvm[0]" 0 1 1;
createNode lightLinker -s -n "lightLinker1";
rename -uid "B1F0F840-0001-285B-5971-B5B400000269";
setAttr -s 2 ".lnk";
setAttr -s 2 ".slnk";
createNode shapeEditorManager -n "shapeEditorManager";
rename -uid "B1F0F840-0001-285B-5971-B5B40000026A";
createNode poseInterpolatorManager -n "poseInterpolatorManager";
rename -uid "B1F0F840-0001-285B-5971-B5B40000026B";
createNode displayLayerManager -n "layerManager";
rename -uid "B1F0F840-0001-285B-5971-B5B40000026C";
createNode displayLayer -n "defaultLayer";
rename -uid "3B5DB840-0000-0E02-5970-624500000250";
createNode renderLayerManager -n "renderLayerManager";
rename -uid "B1F0F840-0001-285B-5971-B5B40000026E";
createNode renderLayer -n "defaultRenderLayer";
rename -uid "3B5DB840-0000-0E02-5970-624500000252";
setAttr ".g" yes;
createNode polyCube -n "polyCube1";
rename -uid "3B5DB840-0000-0E02-5970-624D00000253";
setAttr ".cuv" 4;
createNode polyColorPerVertex -n "polyColorPerVertex1";
rename -uid "3B5DB840-0000-0E02-5970-626E0000025D";
setAttr ".uopa" yes;
setAttr -s 8 ".vclr";
setAttr ".vclr[0].vxal" 1;
setAttr -s 3 ".vclr[0].vfcl";
setAttr ".vclr[0].vfcl[0].frgb" -type "float3" 0 1 0 ;
setAttr ".vclr[0].vfcl[0].vfal" 1;
setAttr ".vclr[0].vfcl[3].frgb" -type "float3" 0 1 0 ;
setAttr ".vclr[0].vfcl[3].vfal" 1;
setAttr ".vclr[0].vfcl[5].frgb" -type "float3" 0 1 0 ;
setAttr ".vclr[0].vfcl[5].vfal" 1;
setAttr ".vclr[1].vxal" 1;
setAttr -s 3 ".vclr[1].vfcl";
setAttr ".vclr[1].vfcl[0].frgb" -type "float3" 0 1 0 ;
setAttr ".vclr[1].vfcl[0].vfal" 1;
setAttr ".vclr[1].vfcl[3].frgb" -type "float3" 0 1 0 ;
setAttr ".vclr[1].vfcl[3].vfal" 1;
setAttr ".vclr[1].vfcl[4].frgb" -type "float3" 0 1 0 ;
setAttr ".vclr[1].vfcl[4].vfal" 1;
setAttr ".vclr[2].vxal" 1;
setAttr -s 3 ".vclr[2].vfcl";
setAttr ".vclr[2].vfcl[0].frgb" -type "float3" 0 0.98610163 0 ;
setAttr ".vclr[2].vfcl[0].vfal" 1;
setAttr ".vclr[2].vfcl[1].frgb" -type "float3" 0 0.98610163 0 ;
setAttr ".vclr[2].vfcl[1].vfal" 1;
setAttr ".vclr[2].vfcl[5].frgb" -type "float3" 0 0.98610163 0 ;
setAttr ".vclr[2].vfcl[5].vfal" 1;
setAttr ".vclr[3].vxal" 1;
setAttr -s 3 ".vclr[3].vfcl";
setAttr ".vclr[3].vfcl[0].frgb" -type "float3" 0 1 0 ;
setAttr ".vclr[3].vfcl[0].vfal" 1;
setAttr ".vclr[3].vfcl[1].frgb" -type "float3" 0 1 0 ;
setAttr ".vclr[3].vfcl[1].vfal" 1;
setAttr ".vclr[3].vfcl[4].frgb" -type "float3" 0 1 0 ;
setAttr ".vclr[3].vfcl[4].vfal" 1;
setAttr ".vclr[4].vxal" 1;
setAttr -s 3 ".vclr[4].vfcl";
setAttr ".vclr[4].vfcl[1].frgb" -type "float3" 1 1 0 ;
setAttr ".vclr[4].vfcl[1].vfal" 1;
setAttr ".vclr[4].vfcl[2].frgb" -type "float3" 1 1 0 ;
setAttr ".vclr[4].vfcl[2].vfal" 1;
setAttr ".vclr[4].vfcl[5].frgb" -type "float3" 1 1 0 ;
setAttr ".vclr[4].vfcl[5].vfal" 1;
setAttr ".vclr[5].vxal" 1;
setAttr -s 3 ".vclr[5].vfcl";
setAttr ".vclr[5].vfcl[1].frgb" -type "float3" 1 1 0 ;
setAttr ".vclr[5].vfcl[1].vfal" 1;
setAttr ".vclr[5].vfcl[2].frgb" -type "float3" 1 1 0 ;
setAttr ".vclr[5].vfcl[2].vfal" 1;
setAttr ".vclr[5].vfcl[4].frgb" -type "float3" 1 1 0 ;
setAttr ".vclr[5].vfcl[4].vfal" 1;
setAttr ".vclr[6].vxal" 1;
setAttr -s 3 ".vclr[6].vfcl";
setAttr ".vclr[6].vfcl[2].frgb" -type "float3" 1 1 0 ;
setAttr ".vclr[6].vfcl[2].vfal" 1;
setAttr ".vclr[6].vfcl[3].frgb" -type "float3" 1 1 0 ;
setAttr ".vclr[6].vfcl[3].vfal" 1;
setAttr ".vclr[6].vfcl[5].frgb" -type "float3" 1 1 0 ;
setAttr ".vclr[6].vfcl[5].vfal" 1;
setAttr ".vclr[7].vxal" 1;
setAttr -s 3 ".vclr[7].vfcl";
setAttr ".vclr[7].vfcl[2].frgb" -type "float3" 1 1 0 ;
setAttr ".vclr[7].vfcl[2].vfal" 1;
setAttr ".vclr[7].vfcl[3].frgb" -type "float3" 1 1 0 ;
setAttr ".vclr[7].vfcl[3].vfal" 1;
setAttr ".vclr[7].vfcl[4].frgb" -type "float3" 1 1 0 ;
setAttr ".vclr[7].vfcl[4].vfal" 1;
setAttr ".cn" -type "string" "displayColor";
setAttr ".clam" no;
createNode script -n "uiConfigurationScriptNode";
rename -uid "3B5DB840-0000-0E02-5970-62AA0000025E";
setAttr ".b" -type "string" (
"// Maya Mel UI Configuration File.\n//\n// This script is machine generated. Edit at your own risk.\n//\n//\n\nglobal string $gMainPane;\nif (`paneLayout -exists $gMainPane`) {\n\n\tglobal int $gUseScenePanelConfig;\n\tint $useSceneConfig = $gUseScenePanelConfig;\n\tint $menusOkayInPanels = `optionVar -q allowMenusInPanels`;\tint $nVisPanes = `paneLayout -q -nvp $gMainPane`;\n\tint $nPanes = 0;\n\tstring $editorName;\n\tstring $panelName;\n\tstring $itemFilterName;\n\tstring $panelConfig;\n\n\t//\n\t// get current state of the UI\n\t//\n\tsceneUIReplacement -update $gMainPane;\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Top View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"top\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n"
+ " -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 16384\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n"
+ " -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n"
+ " -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1\n -height 1\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Side View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"side\" \n"
+ " -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 16384\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n"
+ " -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n"
+ " -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1\n -height 1\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Front View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels $panelName;\n"
+ "\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"front\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 16384\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n"
+ " -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n"
+ " -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 1\n -height 1\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Persp View\")) `;\n\tif (\"\" != $panelName) {\n"
+ "\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -ignorePanZoom 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -holdOuts 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 0\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 16384\n -fogging 0\n -fogSource \"fragment\" \n"
+ " -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -depthOfFieldPreview 1\n -maxConstantTransparency 1\n -rendererName \"vp2Renderer\" \n -objectFilterShowInHUD 1\n -isFiltered 0\n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n"
+ " -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -imagePlane 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -particleInstancers 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nParticles 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -pluginShapes 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -motionTrails 1\n -clipGhosts 1\n -greasePencils 1\n -shadows 0\n -captureSequenceNumber -1\n -width 770\n -height 776\n -sceneRenderFilter 0\n $editorName;\n modelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n"
+ "\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"ToggledOutliner\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"ToggledOutliner\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showParentContainers 0\n -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n"
+ " -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -isSet 0\n -isSetMember 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n"
+ " -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n -renderFilterIndex 0\n -selectionOrder \"chronological\" \n -expandAttribute 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"Outliner\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -organizeByLayer 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n"
+ " -autoExpand 0\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 1\n -showPublishedAsConnected 0\n -showParentContainers 0\n -showContainerContents 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n"
+ " -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 0\n -mapMotionTrails 0\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"graphEditor\" (localizedPanelLabel(\"Graph Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n"
+ " -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 1\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showParentContainers 1\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n -showUnitlessCurves 1\n -showCompounds 0\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 1\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 1\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n"
+ " -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n -showPinIcons 1\n -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n animCurveEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 1\n"
+ " -displayInfinities 0\n -displayValues 0\n -autoFit 1\n -snapTime \"integer\" \n -snapValue \"none\" \n -showResults \"off\" \n -showBufferCurves \"off\" \n -smoothness \"fine\" \n -resultSamples 1\n -resultScreenSamples 0\n -resultUpdate \"delayed\" \n -showUpstreamCurves 1\n -showCurveNames 0\n -showActiveCurveNames 0\n -stackedCurves 0\n -stackedCurvesMin -1\n -stackedCurvesMax 1\n -stackedCurvesSpace 0.2\n -displayNormalized 0\n -preSelectionHighlight 0\n -constrainDrag 0\n -classicMode 1\n -valueLinesToggle 1\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dopeSheetPanel\" (localizedPanelLabel(\"Dope Sheet\")) `;\n"
+ "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAssignedMaterials 0\n -showTimeEditor 1\n -showReferenceNodes 0\n -showReferenceMembers 0\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -organizeByLayer 1\n -showAnimLayerWeight 1\n -autoExpandLayers 1\n -autoExpand 0\n -showDagOnly 0\n -showAssets 1\n -showContainedOnly 0\n -showPublishedAsConnected 0\n -showParentContainers 1\n -showContainerContents 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUpstreamCurves 1\n"
+ " -showUnitlessCurves 0\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 1\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -containersIgnoreFilters 0\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -animLayerFilterOptions \"allAffecting\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n"
+ " -showPinIcons 0\n -mapMotionTrails 1\n -ignoreHiddenAttribute 0\n -ignoreOutlinerColor 0\n -renderFilterVisible 0\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n dopeSheetEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -outliner \"dopeSheetPanel1OutlineEd\" \n -showSummary 1\n -showScene 0\n -hierarchyBelow 0\n -showTicks 1\n -selectionWindow 0 0 0 0 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"timeEditorPanel\" (localizedPanelLabel(\"Time Editor\")) `;\n"
+ "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Time Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"clipEditorPanel\" (localizedPanelLabel(\"Trax Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -snapTime \"none\" \n -snapValue \"none\" \n -initialized 0\n -manageSequencer 0 \n $editorName;\n\t\tif (!$useSceneConfig) {\n"
+ "\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"sequenceEditorPanel\" (localizedPanelLabel(\"Camera Sequencer\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Camera Sequencer\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = sequenceEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -displayValues 0\n -autoFit 0\n -snapTime \"none\" \n -snapValue \"none\" \n -initialized 0\n -manageSequencer 1 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperGraphPanel\" (localizedPanelLabel(\"Hypergraph Hierarchy\")) `;\n\tif (\"\" != $panelName) {\n"
+ "\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n hyperGraph -e \n -graphLayoutStyle \"hierarchicalLayout\" \n -orientation \"horiz\" \n -mergeConnections 0\n -zoom 1\n -animateTransition 0\n -showRelationships 1\n -showShapes 0\n -showDeformers 0\n -showExpressions 0\n -showConstraints 0\n -showConnectionFromSelected 0\n -showConnectionToSelected 0\n -showConstraintLabels 0\n -showUnderworld 0\n -showInvisible 0\n -transitionFrames 1\n -opaqueContainers 0\n -freeform 0\n -imagePosition 0 0 \n -imageScale 1\n -imageEnabled 0\n -graphType \"DAG\" \n -heatMapDisplay 0\n"
+ " -updateSelection 1\n -updateNodeAdded 1\n -useDrawOverrideColor 0\n -limitGraphTraversal -1\n -range 0 0 \n -iconSize \"smallIcons\" \n -showCachedConnections 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"visorPanel\" (localizedPanelLabel(\"Visor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"createNodePanel\" (localizedPanelLabel(\"Create Node\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Create Node\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n"
+ "\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"polyTexturePlacementPanel\" (localizedPanelLabel(\"UV Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"UV Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"renderWindowPanel\" (localizedPanelLabel(\"Render View\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"shapePanel\" (localizedPanelLabel(\"Shape Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tshapePanel -edit -l (localizedPanelLabel(\"Shape Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n"
+ "\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"posePanel\" (localizedPanelLabel(\"Pose Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tposePanel -edit -l (localizedPanelLabel(\"Pose Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynRelEdPanel\" (localizedPanelLabel(\"Dynamic Relationships\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"relationshipPanel\" (localizedPanelLabel(\"Relationship Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n"
+ "\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"referenceEditorPanel\" (localizedPanelLabel(\"Reference Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"componentEditorPanel\" (localizedPanelLabel(\"Component Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynPaintScriptedPanelType\" (localizedPanelLabel(\"Paint Effects\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels $panelName;\n"
+ "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"scriptEditorPanel\" (localizedPanelLabel(\"Script Editor\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"profilerPanel\" (localizedPanelLabel(\"Profiler Tool\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Profiler Tool\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"contentBrowserPanel\" (localizedPanelLabel(\"Content Browser\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Content Browser\")) -mbv $menusOkayInPanels $panelName;\n"
+ "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperGraphPanel\" (localizedPanelLabel(\"Hypergraph InputOutput1\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypergraph InputOutput1\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n hyperGraph -e \n -graphLayoutStyle \"hierarchicalLayout\" \n -orientation \"horiz\" \n -mergeConnections 1\n -zoom 1.053665\n -animateTransition 0\n -showRelationships 1\n -showShapes 0\n -showDeformers 0\n -showExpressions 0\n -showConstraints 0\n -showConnectionFromSelected 0\n -showConnectionToSelected 0\n -showConstraintLabels 0\n -showUnderworld 0\n -showInvisible 0\n -transitionFrames 5\n"
+ " -opaqueContainers 0\n -freeform 0\n -imagePosition 0 0 \n -imageScale 1\n -imageEnabled 0\n -graphType \"DAG\" \n -heatMapDisplay 0\n -updateSelection 1\n -updateNodeAdded 1\n -useDrawOverrideColor 0\n -limitGraphTraversal -1\n -range 0 0 \n -iconSize \"largeIcons\" \n -showCachedConnections 0\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperShadePanel\" (localizedPanelLabel(\"Hypershade\")) `;\n\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"nodeEditorPanel\" (localizedPanelLabel(\"Node Editor\")) `;\n"
+ "\tif (\"\" != $panelName) {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Node Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"NodeEditorEd\");\n nodeEditor -e \n -allAttributes 0\n -allNodes 0\n -autoSizeNodes 1\n -consistentNameSize 1\n -createNodeCommand \"nodeEdCreateNodeCommand\" \n -defaultPinnedState 0\n -additiveGraphingMode 0\n -settingsChangedCallback \"nodeEdSyncControls\" \n -traversalDepthLimit -1\n -keyPressCommand \"nodeEdKeyPressCommand\" \n -nodeTitleMode \"name\" \n -gridSnap 0\n -gridVisibility 1\n -popupMenuScript \"nodeEdBuildPanelMenus\" \n -showNamespace 1\n -showShapes 1\n -showSGShapes 0\n -showTransforms 1\n -useAssets 1\n -syncedSelection 1\n -extendToShapes 1\n"
+ " -activeTab -1\n -editorMode \"default\" \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\tif ($useSceneConfig) {\n string $configName = `getPanel -cwl (localizedPanelLabel(\"Current Layout\"))`;\n if (\"\" != $configName) {\n\t\t\tpanelConfiguration -edit -label (localizedPanelLabel(\"Current Layout\")) \n\t\t\t\t-userCreated false\n\t\t\t\t-defaultImage \"\"\n\t\t\t\t-image \"\"\n\t\t\t\t-sc false\n\t\t\t\t-configString \"global string $gMainPane; paneLayout -e -cn \\\"single\\\" -ps 1 100 100 $gMainPane;\"\n\t\t\t\t-removeAllPanels\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Persp View\")) \n\t\t\t\t\t\"modelPanel\"\n"
+ "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 16384\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 770\\n -height 776\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -ignorePanZoom 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -holdOuts 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 0\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 16384\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -depthOfFieldPreview 1\\n -maxConstantTransparency 1\\n -rendererName \\\"vp2Renderer\\\" \\n -objectFilterShowInHUD 1\\n -isFiltered 0\\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -imagePlane 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -particleInstancers 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nParticles 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -pluginShapes 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -motionTrails 1\\n -clipGhosts 1\\n -greasePencils 1\\n -shadows 0\\n -captureSequenceNumber -1\\n -width 770\\n -height 776\\n -sceneRenderFilter 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n"
+ "\t\t\t\t$configName;\n\n setNamedPanelLayout (localizedPanelLabel(\"Current Layout\"));\n }\n\n panelHistory -e -clear mainPanelHistory;\n sceneUIReplacement -clear;\n\t}\n\n\ngrid -spacing 5 -size 12 -divisions 5 -displayAxes yes -displayGridLines yes -displayDivisionLines yes -displayPerspectiveLabels no -displayOrthographicLabels no -displayAxesBold yes -perspectiveLabelPosition axis -orthographicLabelPosition edge;\nviewManip -drawCompass 0 -compassAngle 0 -frontParameters \"\" -homeParameters \"\" -selectionLockParameters \"\";\n}\n");
setAttr ".st" 3;
createNode script -n "sceneConfigurationScriptNode";
rename -uid "3B5DB840-0000-0E02-5970-62AA0000025F";
setAttr ".b" -type "string" "playbackOptions -min 1 -max 120 -ast 1 -aet 200 ";
setAttr ".st" 6;
createNode polyCube -n "polyCube2";
rename -uid "29CF1840-0000-FA74-5971-AAC20000026B";
setAttr ".cuv" 4;
createNode polyColorPerVertex -n "polyColorPerVertex2";
rename -uid "29CF1840-0000-FA74-5971-AB3A000002A8";
setAttr ".uopa" yes;
setAttr -s 8 ".vclr";
setAttr ".vclr[0].vxal" 1;
setAttr -s 3 ".vclr[0].vfcl";
setAttr ".vclr[0].vfcl[0].frgb" -type "float3" 1 0.15385002 0 ;
setAttr ".vclr[0].vfcl[0].vfal" 1;
setAttr ".vclr[0].vfcl[3].frgb" -type "float3" 1 0.15385002 0 ;
setAttr ".vclr[0].vfcl[3].vfal" 1;
setAttr ".vclr[0].vfcl[5].frgb" -type "float3" 1 0.15385002 0 ;
setAttr ".vclr[0].vfcl[5].vfal" 1;
setAttr ".vclr[1].vxal" 1;
setAttr -s 3 ".vclr[1].vfcl";
setAttr ".vclr[1].vfcl[0].frgb" -type "float3" 1 0.15385002 0 ;
setAttr ".vclr[1].vfcl[0].vfal" 1;
setAttr ".vclr[1].vfcl[3].frgb" -type "float3" 1 0.15385002 0 ;
setAttr ".vclr[1].vfcl[3].vfal" 1;
setAttr ".vclr[1].vfcl[4].frgb" -type "float3" 1 0.15385002 0 ;
setAttr ".vclr[1].vfcl[4].vfal" 1;
setAttr ".vclr[2].vxal" 1;
setAttr -s 3 ".vclr[2].vfcl";
setAttr ".vclr[2].vfcl[0].frgb" -type "float3" 1 0 0 ;
setAttr ".vclr[2].vfcl[0].vfal" 1;
setAttr ".vclr[2].vfcl[1].frgb" -type "float3" 1 0 0 ;
setAttr ".vclr[2].vfcl[1].vfal" 1;
setAttr ".vclr[2].vfcl[5].frgb" -type "float3" 1 0 0 ;
setAttr ".vclr[2].vfcl[5].vfal" 1;
setAttr ".vclr[3].vxal" 1;
setAttr -s 3 ".vclr[3].vfcl";
setAttr ".vclr[3].vfcl[0].frgb" -type "float3" 1 0 0 ;
setAttr ".vclr[3].vfcl[0].vfal" 1;
setAttr ".vclr[3].vfcl[1].frgb" -type "float3" 1 0 0 ;
setAttr ".vclr[3].vfcl[1].vfal" 1;
setAttr ".vclr[3].vfcl[4].frgb" -type "float3" 1 0 0 ;
setAttr ".vclr[3].vfcl[4].vfal" 1;
setAttr ".vclr[4].vxal" 1;
setAttr -s 3 ".vclr[4].vfcl";
setAttr ".vclr[4].vfcl[1].frgb" -type "float3" 1 0 0 ;
setAttr ".vclr[4].vfcl[1].vfal" 1;
setAttr ".vclr[4].vfcl[2].frgb" -type "float3" 1 0 0 ;
setAttr ".vclr[4].vfcl[2].vfal" 1;
setAttr ".vclr[4].vfcl[5].frgb" -type "float3" 1 0 0 ;
setAttr ".vclr[4].vfcl[5].vfal" 1;
setAttr ".vclr[5].vxal" 1;
setAttr -s 3 ".vclr[5].vfcl";
setAttr ".vclr[5].vfcl[1].frgb" -type "float3" 1 0 0 ;
setAttr ".vclr[5].vfcl[1].vfal" 1;
setAttr ".vclr[5].vfcl[2].frgb" -type "float3" 1 0 0 ;
setAttr ".vclr[5].vfcl[2].vfal" 1;
setAttr ".vclr[5].vfcl[4].frgb" -type "float3" 1 0 0 ;
setAttr ".vclr[5].vfcl[4].vfal" 1;
setAttr ".vclr[6].vxal" 1;
setAttr -s 3 ".vclr[6].vfcl";
setAttr ".vclr[6].vfcl[2].frgb" -type "float3" 1 0.15385002 0 ;
setAttr ".vclr[6].vfcl[2].vfal" 1;
setAttr ".vclr[6].vfcl[3].frgb" -type "float3" 1 0.15385002 0 ;
setAttr ".vclr[6].vfcl[3].vfal" 1;
setAttr ".vclr[6].vfcl[5].frgb" -type "float3" 1 0.15385002 0 ;
setAttr ".vclr[6].vfcl[5].vfal" 1;
setAttr ".vclr[7].vxal" 1;
setAttr -s 3 ".vclr[7].vfcl";
setAttr ".vclr[7].vfcl[2].frgb" -type "float3" 1 0.15385002 0 ;
setAttr ".vclr[7].vfcl[2].vfal" 1;
setAttr ".vclr[7].vfcl[3].frgb" -type "float3" 1 0.15385002 0 ;
setAttr ".vclr[7].vfcl[3].vfal" 1;
setAttr ".vclr[7].vfcl[4].frgb" -type "float3" 1 0.15385002 0 ;
setAttr ".vclr[7].vfcl[4].vfal" 1;
setAttr ".cn" -type "string" "displayColor";
setAttr ".clam" no;
createNode polyCube -n "polyCube3";
rename -uid "29CF1840-0000-FA74-5971-B0F300000316";
setAttr ".cuv" 4;
createNode polyColorPerVertex -n "polyColorPerVertex3";
rename -uid "29CF1840-0000-FA74-5971-B1350000034D";
setAttr ".uopa" yes;
setAttr -s 8 ".vclr";
setAttr ".vclr[0].vxal" 1;
setAttr -s 3 ".vclr[0].vfcl";
setAttr ".vclr[0].vfcl[0].frgb" -type "float3" 0.22680008 1 0 ;
setAttr ".vclr[0].vfcl[0].vfal" 1;
setAttr ".vclr[0].vfcl[3].frgb" -type "float3" 0.22680008 1 0 ;
setAttr ".vclr[0].vfcl[3].vfal" 1;
setAttr ".vclr[0].vfcl[5].frgb" -type "float3" 0.22680008 1 0 ;
setAttr ".vclr[0].vfcl[5].vfal" 1;
setAttr ".vclr[1].vxal" 1;
setAttr -s 3 ".vclr[1].vfcl";
setAttr ".vclr[1].vfcl[0].frgb" -type "float3" 0.22680008 1 0 ;
setAttr ".vclr[1].vfcl[0].vfal" 1;
setAttr ".vclr[1].vfcl[3].frgb" -type "float3" 0.22680008 1 0 ;
setAttr ".vclr[1].vfcl[3].vfal" 1;
setAttr ".vclr[1].vfcl[4].frgb" -type "float3" 0.22680008 1 0 ;
setAttr ".vclr[1].vfcl[4].vfal" 1;
setAttr ".vclr[2].vxal" 1;
setAttr -s 3 ".vclr[2].vfcl";
setAttr ".vclr[2].vfcl[0].frgb" -type "float3" 0.99119997 1 0 ;
setAttr ".vclr[2].vfcl[0].vfal" 1;
setAttr ".vclr[2].vfcl[1].frgb" -type "float3" 0.99119997 1 0 ;
setAttr ".vclr[2].vfcl[1].vfal" 1;
setAttr ".vclr[2].vfcl[5].frgb" -type "float3" 0.99119997 1 0 ;
setAttr ".vclr[2].vfcl[5].vfal" 1;
setAttr ".vclr[3].vxal" 1;
setAttr -s 3 ".vclr[3].vfcl";
setAttr ".vclr[3].vfcl[0].frgb" -type "float3" 0.99119997 1 0 ;
setAttr ".vclr[3].vfcl[0].vfal" 1;
setAttr ".vclr[3].vfcl[1].frgb" -type "float3" 0.99119997 1 0 ;
setAttr ".vclr[3].vfcl[1].vfal" 1;
setAttr ".vclr[3].vfcl[4].frgb" -type "float3" 0.99119997 1 0 ;
setAttr ".vclr[3].vfcl[4].vfal" 1;
setAttr ".vclr[4].vxal" 1;
setAttr -s 3 ".vclr[4].vfcl";
setAttr ".vclr[4].vfcl[1].frgb" -type "float3" 0.99119997 1 0 ;
setAttr ".vclr[4].vfcl[1].vfal" 1;
setAttr ".vclr[4].vfcl[2].frgb" -type "float3" 0.99119997 1 0 ;
setAttr ".vclr[4].vfcl[2].vfal" 1;
setAttr ".vclr[4].vfcl[5].frgb" -type "float3" 0.99119997 1 0 ;
setAttr ".vclr[4].vfcl[5].vfal" 1;
setAttr ".vclr[5].vxal" 1;
setAttr -s 3 ".vclr[5].vfcl";
setAttr ".vclr[5].vfcl[1].frgb" -type "float3" 0.99119997 1 0 ;
setAttr ".vclr[5].vfcl[1].vfal" 1;
setAttr ".vclr[5].vfcl[2].frgb" -type "float3" 0.99119997 1 0 ;
setAttr ".vclr[5].vfcl[2].vfal" 1;
setAttr ".vclr[5].vfcl[4].frgb" -type "float3" 0.99119997 1 0 ;
setAttr ".vclr[5].vfcl[4].vfal" 1;
setAttr ".vclr[6].vxal" 1;
setAttr -s 3 ".vclr[6].vfcl";
setAttr ".vclr[6].vfcl[2].frgb" -type "float3" 0.22680008 1 0 ;
setAttr ".vclr[6].vfcl[2].vfal" 1;
setAttr ".vclr[6].vfcl[3].frgb" -type "float3" 0.22680008 1 0 ;
setAttr ".vclr[6].vfcl[3].vfal" 1;
setAttr ".vclr[6].vfcl[5].frgb" -type "float3" 0.22680008 1 0 ;
setAttr ".vclr[6].vfcl[5].vfal" 1;
setAttr ".vclr[7].vxal" 1;
setAttr -s 3 ".vclr[7].vfcl";
setAttr ".vclr[7].vfcl[2].frgb" -type "float3" 0.22680008 1 0 ;
setAttr ".vclr[7].vfcl[2].vfal" 1;
setAttr ".vclr[7].vfcl[3].frgb" -type "float3" 0.22680008 1 0 ;
setAttr ".vclr[7].vfcl[3].vfal" 1;
setAttr ".vclr[7].vfcl[4].frgb" -type "float3" 0.22680008 1 0 ;
setAttr ".vclr[7].vfcl[4].vfal" 1;
setAttr ".cn" -type "string" "displayColor";
setAttr ".clam" no;
createNode polyCube -n "polyCube4";
rename -uid "29CF1840-0000-FA74-5971-B1AA0000034E";
setAttr ".cuv" 4;
createNode polyColorPerVertex -n "polyColorPerVertex4";
rename -uid "29CF1840-0000-FA74-5971-B20C0000036F";
setAttr ".uopa" yes;
setAttr -s 8 ".vclr";
setAttr ".vclr[0].vxal" 1;
setAttr -s 3 ".vclr[0].vfcl";
setAttr ".vclr[0].vfcl[0].frgb" -type "float3" 0.8392157 0 0 ;
setAttr ".vclr[0].vfcl[0].vfal" 0.83921569585800171;
setAttr ".vclr[0].vfcl[3].frgb" -type "float3" 0.9137255 0 0 ;
setAttr ".vclr[0].vfcl[3].vfal" 0.91372549533843994;
setAttr ".vclr[0].vfcl[5].frgb" -type "float3" 0.84705883 0 0 ;
setAttr ".vclr[0].vfcl[5].vfal" 0.84705883264541626;
setAttr ".vclr[1].vxal" 1;
setAttr -s 3 ".vclr[1].vfcl";
setAttr ".vclr[1].vfcl[0].frgb" -type "float3" 0.91197234 0.11436363 0 ;
setAttr ".vclr[1].vfcl[0].vfal" 0.91197234392166138;
setAttr ".vclr[1].vfcl[3].frgb" -type "float3" 0.96456748 0.11038873 0 ;
setAttr ".vclr[1].vfcl[3].vfal" 0.96456748247146606;
setAttr ".vclr[1].vfcl[4].frgb" -type "float3" 0.96484429 0.14783798 0 ;
setAttr ".vclr[1].vfcl[4].vfal" 0.96484428644180298;
setAttr ".vclr[2].vxal" 1;
setAttr -s 3 ".vclr[2].vfcl";
setAttr ".vclr[2].vfcl[0].frgb" -type "float3" 0.16858792 0 0 ;
setAttr ".vclr[2].vfcl[0].vfal" 0.90153968334197998;
setAttr ".vclr[2].vfcl[1].frgb" -type "float3" 0.18138205 0 0 ;
setAttr ".vclr[2].vfcl[1].vfal" 0.96995735168457031;
setAttr ".vclr[2].vfcl[5].frgb" -type "float3" 0.1590253 0 0 ;
setAttr ".vclr[2].vfcl[5].vfal" 0.8504025936126709;
setAttr ".vclr[3].vxal" 1;
setAttr -s 3 ".vclr[3].vfcl";
setAttr ".vclr[3].vfcl[0].frgb" -type "float3" 0.18199886 0 0 ;
setAttr ".vclr[3].vfcl[0].vfal" 0.97325593233108521;
setAttr ".vclr[3].vfcl[1].frgb" -type "float3" 0.1860175 0 0 ;
setAttr ".vclr[3].vfcl[1].vfal" 0.99474591016769409;
setAttr ".vclr[3].vfcl[4].frgb" -type "float3" 0.1820053 0 0 ;
setAttr ".vclr[3].vfcl[4].vfal" 0.97329038381576538;
setAttr ".vclr[4].vxal" 1;
setAttr -s 3 ".vclr[4].vfcl";
setAttr ".vclr[4].vfcl[1].frgb" -type "float3" 0.66085291 0.091103345 0 ;
setAttr ".vclr[4].vfcl[1].vfal" 0.95951539278030396;
setAttr ".vclr[4].vfcl[2].frgb" -type "float3" 0.75581712 0.11041002 0 ;
setAttr ".vclr[4].vfcl[2].vfal" 0.92176496982574463;
setAttr ".vclr[4].vfcl[5].frgb" -type "float3" 0.6699971 0.095930018 0 ;
setAttr ".vclr[4].vfcl[5].vfal" 0.87201976776123047;
setAttr ".vclr[5].vxal" 1;
setAttr -s 3 ".vclr[5].vfcl";
setAttr ".vclr[5].vfcl[1].frgb" -type "float3" 0.50601929 0.06068588 0 ;
setAttr ".vclr[5].vfcl[1].vfal" 0.99108463525772095;
setAttr ".vclr[5].vfcl[2].frgb" -type "float3" 0.69454348 0.096892983 0 ;
setAttr ".vclr[5].vfcl[2].vfal" 0.97607147693634033;
setAttr ".vclr[5].vfcl[4].frgb" -type "float3" 0.57643431 0.074600399 0 ;
setAttr ".vclr[5].vfcl[4].vfal" 0.97442978620529175;
setAttr ".vclr[6].vxal" 1;
setAttr -s 3 ".vclr[6].vfcl";
setAttr ".vclr[6].vfcl[2].frgb" -type "float3" 0.60901195 0.076803163 0 ;
setAttr ".vclr[6].vfcl[2].vfal" 0.6090119481086731;
setAttr ".vclr[6].vfcl[3].frgb" -type "float3" 0.59501731 0.040863417 0 ;
setAttr ".vclr[6].vfcl[3].vfal" 0.59501731395721436;
setAttr ".vclr[6].vfcl[5].frgb" -type "float3" 0.60390621 0.052487638 0 ;
setAttr ".vclr[6].vfcl[5].vfal" 0.60390621423721313;
setAttr ".vclr[7].vxal" 1;
setAttr -s 3 ".vclr[7].vfcl";
setAttr ".vclr[7].vfcl[2].frgb" -type "float3" 0.91032785 0.14005397 0 ;
setAttr ".vclr[7].vfcl[2].vfal" 0.91032785177230835;
setAttr ".vclr[7].vfcl[3].frgb" -type "float3" 0.85573244 0.13165446 0 ;
setAttr ".vclr[7].vfcl[3].vfal" 0.85573244094848633;
setAttr ".vclr[7].vfcl[4].frgb" -type "float3" 0.89028835 0.13697088 0 ;
setAttr ".vclr[7].vfcl[4].vfal" 0.89028835296630859;
setAttr ".cn" -type "string" "displayColor";
setAttr ".clam" no;
select -ne :time1;
setAttr ".o" 1;
setAttr ".unw" 1;
select -ne :hardwareRenderingGlobals;
setAttr ".otfna" -type "stringArray" 22 "NURBS Curves" "NURBS Surfaces" "Polygons" "Subdiv Surface" "Particles" "Particle Instance" "Fluids" "Strokes" "Image Planes" "UI" "Lights" "Cameras" "Locators" "Joints" "IK Handles" "Deformers" "Motion Trails" "Components" "Hair Systems" "Follicles" "Misc. UI" "Ornaments" ;
setAttr ".otfva" -type "Int32Array" 22 0 1 1 1 1 1
1 1 1 0 0 0 0 0 0 0 0 0
0 0 0 0 ;
setAttr ".fprt" yes;
select -ne :renderPartition;
setAttr -s 2 ".st";
select -ne :renderGlobalsList1;
select -ne :defaultShaderList1;
setAttr -s 4 ".s";
select -ne :postProcessList1;
setAttr -s 2 ".p";
select -ne :defaultRenderingList1;
select -ne :initialShadingGroup;
setAttr -s 6 ".dsm";
setAttr ".ro" yes;
select -ne :initialParticleSE;
setAttr ".ro" yes;
select -ne :defaultResolution;
setAttr ".pa" 1;
select -ne :hardwareRenderGlobals;
setAttr ".ctrs" 256;
setAttr ".btrs" 512;
connectAttr "polyColorPerVertex1.out" "|rgb|vert|vertShape.i";
connectAttr "polyColorPerVertex2.out" "|rgb|vertFace|vertFaceShape.i";
connectAttr "polyColorPerVertex4.out" "|rgba|vertFace|vertFaceShape.i";
connectAttr "polyColorPerVertex3.out" "|rgba|vert|vertShape.i";
relationship "link" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message";
connectAttr "layerManager.dli[0]" "defaultLayer.id";
connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid";
connectAttr "polyCube1.out" "polyColorPerVertex1.ip";
connectAttr "polyCube2.out" "polyColorPerVertex2.ip";
connectAttr "polyCube3.out" "polyColorPerVertex3.ip";
connectAttr "polyCube4.out" "polyColorPerVertex4.ip";
connectAttr "defaultRenderLayer.msg" ":defaultRenderingList1.r" -na;
connectAttr "|rgb|vert|vertShape.iog" ":initialShadingGroup.dsm" -na;
connectAttr "|rgb|vertFace|vertFaceShape.iog" ":initialShadingGroup.dsm" -na;
connectAttr "|rgb|face|faceShape.iog" ":initialShadingGroup.dsm" -na;
connectAttr "|rgba|vert|vertShape.iog" ":initialShadingGroup.dsm" -na;
connectAttr "|rgba|vertFace|vertFaceShape.iog" ":initialShadingGroup.dsm" -na;
connectAttr "|rgba|face|faceShape.iog" ":initialShadingGroup.dsm" -na;
// End of faceColours.ma