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test_translators_CameraTranslator.cpp
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test_translators_CameraTranslator.cpp
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//
// Copyright 2017 Animal Logic
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.//
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#include "test_usdmaya.h"
#include "AL/usdmaya/fileio/ExportParams.h"
#include "AL/usdmaya/fileio/ImportParams.h"
#include "AL/usdmaya/fileio/NodeFactory.h"
#include "AL/usdmaya/fileio/AnimationTranslator.h"
#include "AL/usdmaya/fileio/translators/TranslatorBase.h"
#include "AL/usdmaya/StageCache.h"
#include "maya/MFileIO.h"
#include "maya/MFnDagNode.h"
#include "maya/MDagModifier.h"
#include "pxr/usd/usd/attribute.h"
#include "pxr/usd/usdGeom/camera.h"
using AL::usdmaya::fileio::ExporterParams;
using AL::usdmaya::fileio::ImporterParams;
using AL::usdmaya::fileio::AnimationTranslator;
using AL::maya::test::buildTempPath;
using AL::maya::test::randomNode;
using AL::maya::test::randomAnimatedNode;
using AL::maya::test::compareNodes;
//----------------------------------------------------------------------------------------------------------------------
/// \brief Test some of the functionality of the CameraTranslator.
//----------------------------------------------------------------------------------------------------------------------
TEST(translators_CameraTranslator, io)
{
for(int i = 0; i < 100; ++i)
{
MDagModifier mod, mod2;
MObject xform = mod.createNode("transform");
MObject node = mod.createNode("camera", xform);
MObject xformB = mod.createNode("transform");
EXPECT_EQ(MStatus(MS::kSuccess), mod.doIt());
const char* const attributeNames[] = {
"orthographic",
"horizontalFilmAperture",
"verticalFilmAperture",
"horizontalFilmOffset",
"verticalFilmOffset",
"focalLength",
"focusDistance",
"nearClipPlane",
"farClipPlane",
"fStop",
//"lensSqueezeRatio"
};
const uint32_t numAttributes = sizeof(attributeNames) / sizeof(const char* const);
randomNode(node, attributeNames, numAttributes);
// generate a prim for testing
UsdStageRefPtr stage = UsdStage::CreateInMemory();
ExporterParams eparams;
ImporterParams iparams;
SdfPath cameraPath("/hello");
MDagPath nodeDagPath;
MDagPath::getAPathTo(node, nodeDagPath);
AL::usdmaya::fileio::translators::TranslatorManufacture manufacture(nullptr);
AL::usdmaya::fileio::translators::TranslatorRefPtr xtrans = manufacture.get(TfToken("Camera"));
UsdPrim cameraPrim = xtrans->exportObject(stage, nodeDagPath, cameraPath, eparams);
EXPECT_TRUE(cameraPrim.IsValid());
MObject nodeB;
EXPECT_EQ(MStatus(MS::kSuccess), xtrans->import(cameraPrim, xformB, nodeB));
// now make sure the imported node matches the one we started with
compareNodes(node, nodeB, attributeNames, numAttributes, true);
mod2.deleteNode(nodeB);
mod2.deleteNode(xformB);
mod2.deleteNode(node);
mod2.deleteNode(xform);
mod2.doIt();
}
}
TEST(translators_CameraTranslator, animated_io)
{
const double startFrame = 1.0;
const double endFrame = 20.0;
for(int i = 0; i < 100; ++i)
{
MDagModifier mod;
MObject xform = mod.createNode("transform");
MObject node = mod.createNode("camera", xform);
MObject xformB = mod.createNode("transform");
EXPECT_EQ(MStatus(MS::kSuccess), mod.doIt());
const char* const attributeNames[] = {
"orthographic",
"horizontalFilmAperture",
"verticalFilmAperture",
"horizontalFilmOffset",
"verticalFilmOffset",
"focalLength",
"focusDistance",
"nearClipPlane",
"farClipPlane",
"fStop",
//"lensSqueezeRatio"
};
const uint32_t numAttributes = sizeof(attributeNames) / sizeof(const char* const);
randomAnimatedNode(node, attributeNames, numAttributes, startFrame, endFrame);
// generate a prim for testing
UsdStageRefPtr stage = UsdStage::CreateInMemory();
//////////////////////////////////////////////////////////////////////////////////////////////////////////
// Export animation
//////////////////////////////////////////////////////////////////////////////////////////////////////////
ExporterParams eparams;
eparams.m_minFrame = startFrame;
eparams.m_maxFrame = endFrame;
eparams.m_animation = true;
eparams.m_animTranslator = new AnimationTranslator;
AL::usdmaya::fileio::translators::TranslatorManufacture manufacture(nullptr);
AL::usdmaya::fileio::translators::TranslatorRefPtr xtrans = manufacture.get(TfToken("Camera"));
SdfPath cameraPath("/hello");
MDagPath nodeDagPath;
MDagPath::getAPathTo(node, nodeDagPath);
UsdPrim cameraPrim = xtrans->exportObject(stage, nodeDagPath, cameraPath, eparams);
EXPECT_TRUE(cameraPrim.IsValid());
eparams.m_animTranslator->exportAnimation(eparams);
//////////////////////////////////////////////////////////////////////////////////////////////////////////
// Import animation
//////////////////////////////////////////////////////////////////////////////////////////////////////////
ImporterParams iparams;
MObject nodeB;
EXPECT_EQ(MStatus(MS::kSuccess), xtrans->import(cameraPrim, xformB, nodeB));
// now make sure the imported node matches the one we started with
for(double t = eparams.m_minFrame, e = eparams.m_maxFrame + 1e-3f; t < e; t += 1.0)
{
MGlobal::viewFrame(t);
compareNodes(node, nodeB, attributeNames, numAttributes, true);
}
EXPECT_EQ(MStatus(MS::kSuccess), mod.undoIt());
}
}
TEST(translators_CameraTranslator, cameraShapeName)
{
auto constructTestUSDFile = []() {
const std::string temp_bootstrap_path = buildTempPath("AL_USDMayaTests_camShapeName.usda");
UsdStageRefPtr stage = UsdStage::CreateInMemory();
UsdGeomXform root = UsdGeomXform::Define(stage, SdfPath("/root"));
UsdPrim geo = stage->DefinePrim(SdfPath("/root/geo"), TfToken("xform"));
UsdPrim cam = stage->DefinePrim(SdfPath("/root/geo/cam"), TfToken("Camera"));
stage->Export(temp_bootstrap_path, false);
return MString(temp_bootstrap_path.c_str());
};
auto constructCamTestCommand = [] (const MString& bootstrap_path)
{
MString cmd = "AL_usdmaya_ProxyShapeImport -file \"";
cmd += bootstrap_path;
cmd += "\"";
return cmd;
};
auto getStageFromCache = [] ()
{
auto usdStageCache = AL::usdmaya::StageCache::Get();
if(usdStageCache.IsEmpty())
{
return UsdStageRefPtr();
}
return usdStageCache.GetAllStages()[0];
};
auto assertSdfPathIsValid = [] (UsdStageRefPtr usdStage, const std::string &path)
{
EXPECT_TRUE(usdStage->GetPrimAtPath(SdfPath(path)).IsValid());
};
MString bootstrap_path = constructTestUSDFile();
MFileIO::newFile(true);
MGlobal::executeCommand(constructCamTestCommand(bootstrap_path), false, true);
auto stage = getStageFromCache();
ASSERT_TRUE(stage);
assertSdfPathIsValid(stage, "/root");
assertSdfPathIsValid(stage, "/root/geo");
assertSdfPathIsValid(stage, "/root/geo/cam");
UsdPrim camPrim = stage->GetPrimAtPath(SdfPath("/root/geo/cam"));
ASSERT_TRUE(camPrim .IsValid());
ASSERT_EQ("Camera", camPrim.GetTypeName());
MSelectionList sl;
MObject camObj;
sl.add("cam");
sl.getDependNode(0, camObj);
ASSERT_FALSE(camObj.isNull());
MFnDagNode camDag(camObj);
ASSERT_EQ(MString("AL_usdmaya_Transform"), camDag.typeName());
ASSERT_EQ(MString("cam"), camDag.name());
ASSERT_EQ(1, camDag.childCount());
MFnDagNode shapeDag(camDag.child(0));
ASSERT_EQ(MString("camera"), shapeDag.typeName());
ASSERT_EQ(MString("camShape"), shapeDag.name());
}