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builders_generated.go
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builders_generated.go
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package dat
//// DO NOT EDIT, auto-generated: godo builder-boilerplate
// Interpolate interpolates this builders sql.
func (b *CallBuilder) Interpolate() (string, []interface{}, error) {
return interpolate(b)
}
// IsInterpolated determines if this builder will interpolate when
// Interpolate() is called.
func (b *CallBuilder) IsInterpolated() bool {
return b.isInterpolated
}
// SetIsInterpolated sets whether this builder should interpolate.
func (b *CallBuilder) SetIsInterpolated(enable bool) *CallBuilder {
b.isInterpolated = enable
return b
}
// Interpolate interpolates this builders sql.
func (b *DeleteBuilder) Interpolate() (string, []interface{}, error) {
return interpolate(b)
}
// IsInterpolated determines if this builder will interpolate when
// Interpolate() is called.
func (b *DeleteBuilder) IsInterpolated() bool {
return b.isInterpolated
}
// SetIsInterpolated sets whether this builder should interpolate.
func (b *DeleteBuilder) SetIsInterpolated(enable bool) *DeleteBuilder {
b.isInterpolated = enable
return b
}
// Interpolate interpolates this builders sql.
func (b *InsectBuilder) Interpolate() (string, []interface{}, error) {
return interpolate(b)
}
// IsInterpolated determines if this builder will interpolate when
// Interpolate() is called.
func (b *InsectBuilder) IsInterpolated() bool {
return b.isInterpolated
}
// SetIsInterpolated sets whether this builder should interpolate.
func (b *InsectBuilder) SetIsInterpolated(enable bool) *InsectBuilder {
b.isInterpolated = enable
return b
}
// Interpolate interpolates this builders sql.
func (b *InsertBuilder) Interpolate() (string, []interface{}, error) {
return interpolate(b)
}
// IsInterpolated determines if this builder will interpolate when
// Interpolate() is called.
func (b *InsertBuilder) IsInterpolated() bool {
return b.isInterpolated
}
// SetIsInterpolated sets whether this builder should interpolate.
func (b *InsertBuilder) SetIsInterpolated(enable bool) *InsertBuilder {
b.isInterpolated = enable
return b
}
// Interpolate interpolates this builders sql.
func (b *RawBuilder) Interpolate() (string, []interface{}, error) {
return interpolate(b)
}
// IsInterpolated determines if this builder will interpolate when
// Interpolate() is called.
func (b *RawBuilder) IsInterpolated() bool {
return b.isInterpolated
}
// SetIsInterpolated sets whether this builder should interpolate.
func (b *RawBuilder) SetIsInterpolated(enable bool) *RawBuilder {
b.isInterpolated = enable
return b
}
// Interpolate interpolates this builders sql.
func (b *SelectBuilder) Interpolate() (string, []interface{}, error) {
return interpolate(b)
}
// IsInterpolated determines if this builder will interpolate when
// Interpolate() is called.
func (b *SelectBuilder) IsInterpolated() bool {
return b.isInterpolated
}
// SetIsInterpolated sets whether this builder should interpolate.
func (b *SelectBuilder) SetIsInterpolated(enable bool) *SelectBuilder {
b.isInterpolated = enable
return b
}
// Interpolate interpolates this builders sql.
func (b *SelectDocBuilder) Interpolate() (string, []interface{}, error) {
return interpolate(b)
}
// IsInterpolated determines if this builder will interpolate when
// Interpolate() is called.
func (b *SelectDocBuilder) IsInterpolated() bool {
return b.isInterpolated
}
// SetIsInterpolated sets whether this builder should interpolate.
func (b *SelectDocBuilder) SetIsInterpolated(enable bool) *SelectDocBuilder {
b.isInterpolated = enable
return b
}
// Interpolate interpolates this builders sql.
func (b *UpdateBuilder) Interpolate() (string, []interface{}, error) {
return interpolate(b)
}
// IsInterpolated determines if this builder will interpolate when
// Interpolate() is called.
func (b *UpdateBuilder) IsInterpolated() bool {
return b.isInterpolated
}
// SetIsInterpolated sets whether this builder should interpolate.
func (b *UpdateBuilder) SetIsInterpolated(enable bool) *UpdateBuilder {
b.isInterpolated = enable
return b
}
// Interpolate interpolates this builders sql.
func (b *UpsertBuilder) Interpolate() (string, []interface{}, error) {
return interpolate(b)
}
// IsInterpolated determines if this builder will interpolate when
// Interpolate() is called.
func (b *UpsertBuilder) IsInterpolated() bool {
return b.isInterpolated
}
// SetIsInterpolated sets whether this builder should interpolate.
func (b *UpsertBuilder) SetIsInterpolated(enable bool) *UpsertBuilder {
b.isInterpolated = enable
return b
}