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Releases: mbrainerd/tk-config-default2

fixed minor bug in namespace stripping from path in maya loader hook

26 Aug 13:10
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v1.1.3.47

fixed minor bug in namespace stripping from path in maya loader hook

#2053: [Support] Shader transfer doesn't work for hierarchies that may contain non unique names

26 Aug 09:44
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v1.1.3.46

updated loader hook to manage non-unique names in a different hierarchy

#1273: Expose fields to users for safe editing

22 Aug 08:31
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#1945: configure loader tabs based on Task
#1892: ingest: link Published Files directly to shot/asset
#1897: Assign client node ID to ingested notes to validate an already ingested note.

#1873: Using houdini recognized seq format instead of %4d while updating camera image plane seq

29 Jul 10:10
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v1.1.3.44

#1873: Using houdini recognized seq format instead of %4d while updat…

#1843: remove instanceName key and use name key instead

09 Jul 12:37
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v1.1.3.41

#1843: remove instanceName key and use name key

#1818: Collate templates from old shows.

05 Jul 11:06
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Merge pull request #138 from mbrainerd/request-1818

#1818: Collate templates from old shows.

#1776: added abc's publish path template for assets

01 Jul 12:43
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v1.1.3.38

added publish path for asset's abc (#136)

#1747: Added the action to import maya scene from loader without namespace

27 Jun 05:13
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Feature 1747 (#134)

Added the action to import maya scene without namespace

#1765: Add versions fields for notes ingestion and allow configuring access keys for template validation

26 Jun 21:46
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v1.1.3.36

updated notes ingestion to also consider version fields and allow con…

#1756: configured sillhouette files for ingestion

26 Jun 04:09
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added sil.ext in sgtk_config_environments.yaml and updated ingest and publish templates