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ShortestReachInAGraph.cpp
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ShortestReachInAGraph.cpp
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#include <bits/stdc++.h>
using namespace std;
class Graph {
public:
unordered_map<int,vector<int> > m;
vector<int> dist;
vector<bool> visit;
Graph(int n) {
dist.resize(n,-1);
visit.resize(n,0);
for(int i=0;i<n;i++){
m.insert(make_pair(i,vector<int>()));
}
}
void add_edge(int u, int v) {
m[u].push_back(v);
m[v].push_back(u);
}
vector<int> shortest_reach(int start) {
queue< pair<int,int> > q;
q.push(make_pair(start,0));
int e,d,i;
visit[start]=1;
while(!q.empty()){
e=q.front().first;
d=q.front().second;
q.pop();
for(i=0;i<m[e].size();i++){
if(visit[(m[e])[i]]==0){
visit[(m[e])[i]]=1;
dist[(m[e])[i]] = (d+1)*6;
q.push(make_pair( (m[e])[i],d+1 ));
}
}
}
return dist;
}
};
int main() {
int queries;
cin >> queries;
for (int t = 0; t < queries; t++) {
int n, m;
cin >> n;
// Create a graph of size n where each edge weight is 6:
Graph graph(n);
cin >> m;
// read and set edges
for (int i = 0; i < m; i++) {
int u, v;
cin >> u >> v;
u--, v--;
// add each edge to the graph
graph.add_edge(u, v);
}
int startId;
cin >> startId;
startId--;
// Find shortest reach from node s
vector<int> distances = graph.shortest_reach(startId);
for (int i = 0; i < distances.size(); i++) {
if (i != startId) {
cout << distances[i] << " ";
}
}
cout << endl;
}
return 0;
}