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gl_spritecache.h
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gl_spritecache.h
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/************************************************************************
* Copyright (c) 2005-2007 [email protected] *
* *
* This software is provided as-is, without any express or implied *
* warranty. In no event will the authors be held liable for any *
* damages arising from the use of this software. *
* *
* Permission is granted to anyone to use this software for any purpose, *
* including commercial applications, and to alter it and redistribute *
* it freely, subject to the following restrictions: *
* *
* 1. The origin of this software must not be misrepresented; you must *
* not claim that you wrote the original software. If you use this *
* software in a product, an acknowledgment in the product documentation *
* would be appreciated but is not required. *
* *
* 2. Altered source versions must be plainly marked as such, and must *
* not be misrepresented as being the original software. *
* *
* 3. This notice may not be removed or altered from any source *
* distribution. *
************************************************************************/
#ifndef SPRITE_CACHE_H
#define SPRITE_CACHE_H
#include <cstddef>
#include <physfs.h>
#include "Singleton.h"
#include "gl_pagedtexture.h"
#include "gl_texturecache.h"
#include "opengta.h"
namespace OpenGL {
struct SpriteIdentifier;
struct SpriteIdentifier {
PHYSFS_uint16 sprNum;
PHYSFS_sint16 remap;
PHYSFS_uint32 delta;
SpriteIdentifier();
SpriteIdentifier(PHYSFS_uint16, PHYSFS_sint16, PHYSFS_uint32);
SpriteIdentifier(const SpriteIdentifier & other);
bool operator ==(const SpriteIdentifier & other) const;
bool operator <(const SpriteIdentifier & other) const;
};
class SpriteCache {
public:
SpriteCache();
~SpriteCache();
void clearAll();
bool getScale2x();
void setScale2x(bool enabled);
bool has(PHYSFS_uint16 sprNum);
bool has(PHYSFS_uint16 sprNum, PHYSFS_sint16 remap);
bool has(const SpriteIdentifier & si);
PagedTexture & get(PHYSFS_uint16 sprNum);
PagedTexture & get(PHYSFS_uint16 sprNum, PHYSFS_sint16 remap);
PagedTexture & get(const SpriteIdentifier & si);
void add(PHYSFS_uint16 sprNum, PagedTexture & t);
void add(PHYSFS_uint16 sprNum, PHYSFS_sint16 remap, PagedTexture & t);
void add(const SpriteIdentifier & si, PagedTexture & t);
PagedTexture create(PHYSFS_uint16 sprNum,
OpenGTA::GraphicsBase::SpriteNumbers::SpriteTypes, PHYSFS_sint16 remap);
PagedTexture create(PHYSFS_uint16 sprNum,
OpenGTA::GraphicsBase::SpriteNumbers::SpriteTypes,
PHYSFS_sint16 remap, PHYSFS_uint32 delta);
OpenGL::PagedTexture createSprite(size_t sprite_num, PHYSFS_sint16 remap,
PHYSFS_uint32 delta, OpenGTA::GraphicsBase::SpriteInfo* info);
private:
typedef std::map<SpriteIdentifier, PagedTexture> SpriteMapType;
SpriteMapType loadedSprites;
bool doScale2x;
};
typedef Loki::SingletonHolder<SpriteCache, Loki::CreateUsingNew,
Loki::DefaultLifetime, Loki::SingleThreaded> SpriteCacheHolder;
}
#endif