-
Notifications
You must be signed in to change notification settings - Fork 6
/
font_cache.cpp
59 lines (54 loc) · 2.65 KB
/
font_cache.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
/************************************************************************
* Copyright (c) 2005-2007 [email protected] *
* *
* This software is provided as-is, without any express or implied *
* warranty. In no event will the authors be held liable for any *
* damages arising from the use of this software. *
* *
* Permission is granted to anyone to use this software for any purpose, *
* including commercial applications, and to alter it and redistribute *
* it freely, subject to the following restrictions: *
* *
* 1. The origin of this software must not be misrepresented; you must *
* not claim that you wrote the original software. If you use this *
* software in a product, an acknowledgment in the product documentation *
* would be appreciated but is not required. *
* *
* 2. Altered source versions must be plainly marked as such, and must *
* not be misrepresented as being the original software. *
* *
* 3. This notice may not be removed or altered from any source *
* distribution. *
************************************************************************/
#include "font_cache.h"
namespace OpenGTA {
FontCache::FontCache() {
}
FontCache::~FontCache() {
for (FontMap::iterator i = loadedFonts.begin(); i != loadedFonts.end(); i++) {
delete i->second;
}
loadedFonts.clear();
}
OpenGL::DrawableFont & FontCache::getFont(const std::string & file,
const uint32_t scale) {
FontMap::iterator i = findFont(file, scale);
if (i == loadedFonts.end()) {
OpenGL::DrawableFont* fnt = createFont(file, scale);
assert(fnt);
loadedFonts.insert(std::make_pair<FontIdentifier, OpenGL::DrawableFont*>(
FontIdentifier(file, scale), fnt));
return *fnt;
}
return *i->second;
}
FontCache::FontMap::iterator FontCache::findFont(const std::string & file, const uint32_t & scale) {
return loadedFonts.find(FontIdentifier(file, scale));
}
OpenGL::DrawableFont* FontCache::createFont(const std::string & file, const uint32_t & scale) {
OpenGL::DrawableFont * fnt = new OpenGL::DrawableFont();
fnt->setScale(scale);
fnt->loadFont(file);
return fnt;
}
}