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fragment.go
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fragment.go
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// Copyright 2017 Pilosa Corp.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package pilosa
import (
"archive/tar"
"bufio"
"bytes"
"container/heap"
"context"
"encoding/binary"
"fmt"
"hash"
"io"
"io/ioutil"
"math"
"os"
"sort"
"strings"
"sync"
"syscall"
"time"
"unsafe"
"github.com/cespare/xxhash"
"github.com/gogo/protobuf/proto"
"github.com/m3dbx/pilosa/internal"
"github.com/m3dbx/pilosa/logger"
"github.com/m3dbx/pilosa/pql"
"github.com/m3dbx/pilosa/roaring"
"github.com/m3dbx/pilosa/stats"
"github.com/m3dbx/pilosa/tracing"
"github.com/pkg/errors"
)
const (
// ShardWidth is the number of column IDs in a shard. It must be a power of 2 greater than or equal to 16.
shardWidthExponent = 20
ShardWidth = 1 << shardWidthExponent
// shardVsContainerExponent is the power of 2 of ShardWith minus the power
// of two of roaring container width (which is 16).
// 2^shardVsContainerExponent is the number of containers in a shard row.
//
// It is represented in this rather awkward way because calculating the row
// which a given container is in means dividing by the number of rows per
// container which is performantly expressed as a right shift by this
// exponent.
shardVsContainerExponent = shardWidthExponent - 16
// width of roaring containers is 2^16
containerWidth = 1 << 16
// snapshotExt is the file extension used for an in-process snapshot.
snapshotExt = ".snapshotting"
// copyExt is the file extension used for the temp file used while copying.
copyExt = ".copying"
// cacheExt is the file extension for persisted cache ids.
cacheExt = ".cache"
// HashBlockSize is the number of rows in a merkle hash block.
HashBlockSize = 100
// defaultFragmentMaxOpN is the default value for Fragment.MaxOpN.
defaultFragmentMaxOpN = 2000
// Row ids used for boolean fields.
falseRowID = uint64(0)
trueRowID = uint64(1)
)
// fragment represents the intersection of a field and shard in an index.
type fragment struct {
mu sync.RWMutex
// Composite identifiers
index string
field string
view string
shard uint64
// File-backed storage
path string
file *os.File
storage *roaring.Bitmap
storageData []byte
opN int // number of ops since snapshot
// Cache for row counts.
CacheType string // passed in by field
cache cache
CacheSize uint32
// Stats reporting.
maxRowID uint64
// Cache containing full rows (not just counts).
rowCache bitmapCache
// Cached checksums for each block.
checksums map[int][]byte
// Number of operations performed before performing a snapshot.
// This limits the size of fragments on the heap and flushes them to disk
// so that they can be mmapped and heap utilization can be kept low.
MaxOpN int
// Logger used for out-of-band log entries.
Logger logger.Logger
// Row attribute storage.
// This is set by the parent field unless overridden for testing.
RowAttrStore AttrStore
// mutexVector is used for mutex field types. It's checked for an
// existing value (to clear) prior to setting a new value.
mutexVector vector
stats stats.StatsClient
}
// newFragment returns a new instance of Fragment.
func newFragment(path, index, field, view string, shard uint64) *fragment {
return &fragment{
path: path,
index: index,
field: field,
view: view,
shard: shard,
CacheType: DefaultCacheType,
CacheSize: DefaultCacheSize,
Logger: logger.NopLogger,
MaxOpN: defaultFragmentMaxOpN,
stats: stats.NopStatsClient,
}
}
// cachePath returns the path to the fragment's cache data.
func (f *fragment) cachePath() string { return f.path + cacheExt }
// Open opens the underlying storage.
func (f *fragment) Open() error {
f.mu.Lock()
defer f.mu.Unlock()
if err := func() error {
// Initialize storage in a function so we can close if anything goes wrong.
if err := f.openStorage(); err != nil {
return errors.Wrap(err, "opening storage")
}
// Fill cache with rows persisted to disk.
if err := f.openCache(); err != nil {
return errors.Wrap(err, "opening cache")
}
// Clear checksums.
f.checksums = make(map[int][]byte)
// Read last bit to determine max row.
pos := f.storage.Max()
f.maxRowID = pos / ShardWidth
f.stats.Gauge("rows", float64(f.maxRowID), 1.0)
return nil
}(); err != nil {
f.close()
return err
}
return nil
}
// openStorage opens the storage bitmap.
func (f *fragment) openStorage() error {
// Create a roaring bitmap to serve as storage for the shard.
if f.storage == nil {
f.storage = roaring.NewFileBitmap()
}
// Open the data file to be mmap'd and used as an ops log.
file, err := os.OpenFile(f.path, os.O_RDWR|os.O_CREATE|os.O_APPEND, 0666)
if err != nil {
return fmt.Errorf("open file: %s", err)
}
f.file = file
// Lock the underlying file.
if err := syscall.Flock(int(f.file.Fd()), syscall.LOCK_EX|syscall.LOCK_NB); err != nil {
return fmt.Errorf("flock: %s", err)
}
// If the file is empty then initialize it with an empty bitmap.
fi, err := f.file.Stat()
if err != nil {
return errors.Wrap(err, "statting file before")
} else if fi.Size() == 0 {
bi := bufio.NewWriter(f.file)
if _, err := f.storage.WriteTo(bi); err != nil {
return fmt.Errorf("init storage file: %s", err)
}
bi.Flush()
fi, err = f.file.Stat()
if err != nil {
return errors.Wrap(err, "statting file after")
}
}
// Mmap the underlying file so it can be zero copied.
storageData, err := syscall.Mmap(int(f.file.Fd()), 0, int(fi.Size()), syscall.PROT_READ, syscall.MAP_SHARED)
if err != nil {
return fmt.Errorf("mmap: %s", err)
}
f.storageData = storageData
// Advise the kernel that the mmap is accessed randomly.
if err := madvise(f.storageData, syscall.MADV_RANDOM); err != nil {
return fmt.Errorf("madvise: %s", err)
}
// Attach the mmap file to the bitmap.
data := f.storageData
if err := f.storage.UnmarshalBinary(data); err != nil {
return fmt.Errorf("unmarshal storage: file=%s, err=%s", f.file.Name(), err)
}
// Attach the file to the bitmap to act as a write-ahead log.
f.storage.OpWriter = f.file
f.rowCache = &simpleCache{make(map[uint64]*Row)}
return nil
}
// openCache initializes the cache from row ids persisted to disk.
func (f *fragment) openCache() error {
// Determine cache type from field name.
switch f.CacheType {
case CacheTypeRanked:
f.cache = NewRankCache(f.CacheSize)
case CacheTypeLRU:
f.cache = newLRUCache(f.CacheSize)
case CacheTypeNone:
f.cache = globalNopCache
return nil
default:
return ErrInvalidCacheType
}
// Read cache data from disk.
path := f.cachePath()
buf, err := ioutil.ReadFile(path)
if os.IsNotExist(err) {
return nil
} else if err != nil {
return fmt.Errorf("open cache: %s", err)
}
// Unmarshal cache data.
var pb internal.Cache
if err := proto.Unmarshal(buf, &pb); err != nil {
f.Logger.Printf("error unmarshaling cache data, skipping: path=%s, err=%s", path, err)
return nil
}
// Read in all rows by ID.
// This will cause them to be added to the cache.
for _, id := range pb.IDs {
n := f.storage.CountRange(id*ShardWidth, (id+1)*ShardWidth)
f.cache.BulkAdd(id, n)
}
f.cache.Invalidate()
return nil
}
// Close flushes the underlying storage, closes the file and unlocks it.
func (f *fragment) Close() error {
f.mu.Lock()
defer f.mu.Unlock()
return f.close()
}
func (f *fragment) close() error {
// Flush cache if closing gracefully.
if err := f.flushCache(); err != nil {
f.Logger.Printf("fragment: error flushing cache on close: err=%s, path=%s", err, f.path)
return errors.Wrap(err, "flushing cache")
}
// Close underlying storage.
if err := f.closeStorage(); err != nil {
f.Logger.Printf("fragment: error closing storage: err=%s, path=%s", err, f.path)
return errors.Wrap(err, "closing storage")
}
// Remove checksums.
f.checksums = nil
return nil
}
func (f *fragment) closeStorage() error {
// Clear the storage bitmap so it doesn't access the closed mmap.
//f.storage = roaring.NewBitmap()
// Unmap the file.
if f.storageData != nil {
if err := syscall.Munmap(f.storageData); err != nil {
return fmt.Errorf("munmap: %s", err)
}
f.storageData = nil
}
// Flush file, unlock & close.
if f.file != nil {
if err := f.file.Sync(); err != nil {
return fmt.Errorf("sync: %s", err)
}
if err := syscall.Flock(int(f.file.Fd()), syscall.LOCK_UN); err != nil {
return fmt.Errorf("unlock: %s", err)
}
if err := f.file.Close(); err != nil {
return fmt.Errorf("close file: %s", err)
}
}
return nil
}
// row returns a row by ID.
func (f *fragment) row(rowID uint64) *Row {
f.mu.Lock()
defer f.mu.Unlock()
return f.unprotectedRow(rowID)
}
func (f *fragment) unprotectedRow(rowID uint64) *Row {
r, ok := f.rowCache.Fetch(rowID)
if ok && r != nil {
return r
}
// Only use a subset of the containers.
// NOTE: The start & end ranges must be divisible by container width.
data := f.storage.OffsetRange(f.shard*ShardWidth, rowID*ShardWidth, (rowID+1)*ShardWidth)
// Reference bitmap subrange in storage.
// We Clone() data because otherwise row will contain pointers to containers in storage.
// This causes unexpected results when we cache the row and try to use it later.
row := &Row{
segments: []rowSegment{{
data: *data.Clone(),
shard: f.shard,
writable: false,
}},
}
row.invalidateCount()
f.rowCache.Add(rowID, row)
return row
}
// setBit sets a bit for a given column & row within the fragment.
// This updates both the on-disk storage and the in-cache bitmap.
func (f *fragment) setBit(rowID, columnID uint64) (changed bool, err error) {
f.mu.Lock()
defer f.mu.Unlock()
// handle mutux field type
if f.mutexVector != nil {
if err := f.handleMutex(rowID, columnID); err != nil {
return changed, errors.Wrap(err, "handling mutex")
}
}
return f.unprotectedSetBit(rowID, columnID)
}
// handleMutex will clear an existing row and store the new row
// in the vector.
func (f *fragment) handleMutex(rowID, columnID uint64) error {
if existingRowID, found, err := f.mutexVector.Get(columnID); err != nil {
return errors.Wrap(err, "getting mutex vector data")
} else if found && existingRowID != rowID {
if _, err := f.unprotectedClearBit(existingRowID, columnID); err != nil {
return errors.Wrap(err, "clearing mutex value")
}
}
return nil
}
func (f *fragment) unprotectedSetBit(rowID, columnID uint64) (changed bool, err error) {
changed = false
// Determine the position of the bit in the storage.
pos, err := f.pos(rowID, columnID)
if err != nil {
return false, errors.Wrap(err, "getting bit pos")
}
// Write to storage.
if changed, err = f.storage.Add(pos); err != nil {
return false, errors.Wrap(err, "writing")
}
// Don't update the cache if nothing changed.
if !changed {
return changed, nil
}
// Invalidate block checksum.
delete(f.checksums, int(rowID/HashBlockSize))
// Increment number of operations until snapshot is required.
if err := f.incrementOpN(); err != nil {
return false, errors.Wrap(err, "incrementing")
}
// Get the row from row cache or fragment.storage.
row := f.unprotectedRow(rowID)
row.SetBit(columnID)
// Update the cache.
f.cache.Add(rowID, row.Count())
f.stats.Count("setBit", 1, 0.001)
// Update row count if they have increased.
if rowID > f.maxRowID {
f.maxRowID = rowID
f.stats.Gauge("rows", float64(f.maxRowID), 1.0)
}
return changed, nil
}
// clearBit clears a bit for a given column & row within the fragment.
// This updates both the on-disk storage and the in-cache bitmap.
func (f *fragment) clearBit(rowID, columnID uint64) (bool, error) {
f.mu.Lock()
defer f.mu.Unlock()
return f.unprotectedClearBit(rowID, columnID)
}
func (f *fragment) unprotectedClearBit(rowID, columnID uint64) (changed bool, err error) {
changed = false
// Determine the position of the bit in the storage.
pos, err := f.pos(rowID, columnID)
if err != nil {
return false, errors.Wrap(err, "getting bit pos")
}
// Write to storage.
if changed, err = f.storage.Remove(pos); err != nil {
return false, errors.Wrap(err, "writing")
}
// Don't update the cache if nothing changed.
if !changed {
return changed, nil
}
// Invalidate block checksum.
delete(f.checksums, int(rowID/HashBlockSize))
// Increment number of operations until snapshot is required.
if err := f.incrementOpN(); err != nil {
return false, errors.Wrap(err, "incrementing")
}
// Get the row from cache or fragment.storage.
row := f.unprotectedRow(rowID)
row.clearBit(columnID)
// Update the cache.
f.cache.Add(rowID, row.Count())
f.stats.Count("clearBit", 1, 1.0)
return changed, nil
}
// setRow replaces an existing row (specified by rowID) with the given
// Row. This updates both the on-disk storage and the in-cache bitmap.
func (f *fragment) setRow(row *Row, rowID uint64) (bool, error) {
f.mu.Lock()
defer f.mu.Unlock()
return f.unprotectedSetRow(row, rowID)
}
func (f *fragment) unprotectedSetRow(row *Row, rowID uint64) (changed bool, err error) {
// TODO: In order to return `changed`, we need to first compare
// the existing row with the given row. Determine if the overhead
// of this is worth having `changed`.
// For now we will assume changed is always true.
changed = true
// First container of the row in storage.
headContainerKey := rowID << shardVsContainerExponent
// Remove every existing container in the row.
for i := uint64(0); i < (1 << shardVsContainerExponent); i++ {
f.storage.Containers.Remove(headContainerKey + i)
}
// From the given row, get the rowSegment for this shard.
seg := row.segment(f.shard)
if seg == nil {
return changed, nil
}
// Put each container from rowSegment to fragment storage.
citer, _ := seg.data.Containers.Iterator(f.shard << shardVsContainerExponent)
for citer.Next() {
k, c := citer.Value()
f.storage.Containers.Put(headContainerKey+(k%(1<<shardVsContainerExponent)), c)
}
// Update the row in cache.
n := f.storage.CountRange(rowID*ShardWidth, (rowID+1)*ShardWidth)
f.cache.BulkAdd(rowID, n)
// Snapshot storage.
if err := f.snapshot(); err != nil {
return false, errors.Wrap(err, "snapshotting")
}
f.stats.Count("setRow", 1, 1.0)
return changed, nil
}
// ClearRow clears a row for a given rowID within the fragment.
// This updates both the on-disk storage and the in-cache bitmap.
func (f *fragment) clearRow(rowID uint64) (bool, error) {
f.mu.Lock()
defer f.mu.Unlock()
return f.unprotectedClearRow(rowID)
}
func (f *fragment) unprotectedClearRow(rowID uint64) (changed bool, err error) {
changed = false
// First container of the row in storage.
headContainerKey := rowID << shardVsContainerExponent
// Remove every container in the row.
for i := uint64(0); i < (1 << shardVsContainerExponent); i++ {
k := headContainerKey + i
// Technically we could bypass the Get() call and only
// call Remove(), but the Get() gives us the ability
// to return true if any existing data was removed.
if cont := f.storage.Containers.Get(k); cont != nil {
f.storage.Containers.Remove(k)
changed = true
}
}
// Clear the row in cache.
f.cache.Add(rowID, 0)
// Snapshot storage.
if err := f.snapshot(); err != nil {
return false, errors.Wrap(err, "snapshotting")
}
f.stats.Count("clearRow", 1, 1.0)
return changed, nil
}
func (f *fragment) bit(rowID, columnID uint64) (bool, error) {
pos, err := f.pos(rowID, columnID)
if err != nil {
return false, err
}
return f.storage.Contains(pos), nil
}
// value uses a column of bits to read a multi-bit value.
func (f *fragment) value(columnID uint64, bitDepth uint) (value uint64, exists bool, err error) {
f.mu.Lock()
defer f.mu.Unlock()
// If existence bit is unset then ignore remaining bits.
if v, err := f.bit(uint64(bitDepth), columnID); err != nil {
return 0, false, errors.Wrap(err, "getting existence bit")
} else if !v {
return 0, false, nil
}
// Compute other bits into a value.
for i := uint(0); i < bitDepth; i++ {
if v, err := f.bit(uint64(i), columnID); err != nil {
return 0, false, errors.Wrapf(err, "getting value bit %d", i)
} else if v {
value |= (1 << i)
}
}
return value, true, nil
}
// clearValue uses a column of bits to clear a multi-bit value.
func (f *fragment) clearValue(columnID uint64, bitDepth uint, value uint64) (changed bool, err error) {
return f.setValueBase(columnID, bitDepth, value, true)
}
// setValue uses a column of bits to set a multi-bit value.
func (f *fragment) setValue(columnID uint64, bitDepth uint, value uint64) (changed bool, err error) {
return f.setValueBase(columnID, bitDepth, value, false)
}
func (f *fragment) setValueBase(columnID uint64, bitDepth uint, value uint64, clear bool) (changed bool, err error) {
f.mu.Lock()
defer f.mu.Unlock()
for i := uint(0); i < bitDepth; i++ {
if value&(1<<i) != 0 {
if c, err := f.unprotectedSetBit(uint64(i), columnID); err != nil {
return changed, err
} else if c {
changed = true
}
} else {
if c, err := f.unprotectedClearBit(uint64(i), columnID); err != nil {
return changed, err
} else if c {
changed = true
}
}
}
// Mark value as set (or cleared).
if clear {
if c, err := f.unprotectedClearBit(uint64(bitDepth), columnID); err != nil {
return changed, errors.Wrap(err, "clearing not-null")
} else if c {
changed = true
}
} else {
if c, err := f.unprotectedSetBit(uint64(bitDepth), columnID); err != nil {
return changed, errors.Wrap(err, "marking not-null")
} else if c {
changed = true
}
}
return changed, nil
}
// importSetValue is a more efficient SetValue just for imports.
func (f *fragment) importSetValue(columnID uint64, bitDepth uint, value uint64, clear bool) (changed bool, err error) { // nolint: unparam
for i := uint(0); i < bitDepth; i++ {
if value&(1<<i) != 0 {
bit, err := f.pos(uint64(i), columnID)
if err != nil {
return changed, errors.Wrap(err, "getting set pos")
}
if c, err := f.storage.Add(bit); err != nil {
return changed, errors.Wrap(err, "adding")
} else if c {
changed = true
}
} else {
bit, err := f.pos(uint64(i), columnID)
if err != nil {
return changed, errors.Wrap(err, "getting clear pos")
}
if c, err := f.storage.Remove(bit); err != nil {
return changed, errors.Wrap(err, "removing")
} else if c {
changed = true
}
}
}
// Mark value as set.
p, err := f.pos(uint64(bitDepth), columnID)
if err != nil {
return changed, errors.Wrap(err, "getting not-null pos")
}
if clear {
if c, err := f.storage.Remove(p); err != nil {
return changed, errors.Wrap(err, "removing not-null from storage")
} else if c {
changed = true
}
} else {
if c, err := f.storage.Add(p); err != nil {
return changed, errors.Wrap(err, "adding not-null to storage")
} else if c {
changed = true
}
}
return changed, nil
}
// sum returns the sum of a given bsiGroup as well as the number of columns involved.
// A bitmap can be passed in to optionally filter the computed columns.
func (f *fragment) sum(filter *Row, bitDepth uint) (sum, count uint64, err error) {
// Compute count based on the existence row.
consider := f.row(uint64(bitDepth))
if filter != nil {
consider = consider.Intersect(filter)
}
count = consider.Count()
// Compute the sum based on the bit count of each row multiplied by the
// place value of each row. For example, 10 bits in the 1's place plus
// 4 bits in the 2's place plus 3 bits in the 4's place equals a total
// sum of 30:
//
// 10*(2^0) + 4*(2^1) + 3*(2^2) = 30
//
var cnt uint64
for i := uint(0); i < bitDepth; i++ {
row := f.row(uint64(i))
cnt = row.intersectionCount(consider)
sum += (1 << i) * cnt
}
return sum, count, nil
}
// min returns the min of a given bsiGroup as well as the number of columns involved.
// A bitmap can be passed in to optionally filter the computed columns.
func (f *fragment) min(filter *Row, bitDepth uint) (min, count uint64, err error) {
consider := f.row(uint64(bitDepth))
if filter != nil {
consider = consider.Intersect(filter)
}
// If there are no columns to consider, return early.
if consider.Count() == 0 {
return 0, 0, nil
}
for i := bitDepth; i > uint(0); i-- {
ii := i - 1 // allow for uint range: (bitDepth-1) to 0
row := f.row(uint64(ii))
x := consider.Difference(row)
count = x.Count()
if count > 0 {
consider = x
} else {
min += (1 << ii)
if ii == 0 {
count = consider.Count()
}
}
}
return min, count, nil
}
// max returns the max of a given bsiGroup as well as the number of columns involved.
// A bitmap can be passed in to optionally filter the computed columns.
func (f *fragment) max(filter *Row, bitDepth uint) (max, count uint64, err error) {
consider := f.row(uint64(bitDepth))
if filter != nil {
consider = consider.Intersect(filter)
}
// If there are no columns to consider, return early.
if consider.Count() == 0 {
return 0, 0, nil
}
for i := bitDepth; i > uint(0); i-- {
ii := i - 1 // allow for uint range: (bitDepth-1) to 0
row := f.row(uint64(ii))
x := row.Intersect(consider)
count = x.Count()
if count > 0 {
max += (1 << ii)
consider = x
} else if ii == 0 {
count = consider.Count()
}
}
return max, count, nil
}
// rangeOp returns bitmaps with a bsiGroup value encoding matching the predicate.
func (f *fragment) rangeOp(op pql.Token, bitDepth uint, predicate uint64) (*Row, error) {
switch op {
case pql.EQ:
return f.rangeEQ(bitDepth, predicate)
case pql.NEQ:
return f.rangeNEQ(bitDepth, predicate)
case pql.LT, pql.LTE:
return f.rangeLT(bitDepth, predicate, op == pql.LTE)
case pql.GT, pql.GTE:
return f.rangeGT(bitDepth, predicate, op == pql.GTE)
default:
return nil, ErrInvalidRangeOperation
}
}
func (f *fragment) rangeEQ(bitDepth uint, predicate uint64) (*Row, error) {
// Start with set of columns with values set.
b := f.row(uint64(bitDepth))
// Filter any bits that don't match the current bit value.
for i := int(bitDepth - 1); i >= 0; i-- {
row := f.row(uint64(i))
bit := (predicate >> uint(i)) & 1
if bit == 1 {
b = b.Intersect(row)
} else {
b = b.Difference(row)
}
}
return b, nil
}
func (f *fragment) rangeNEQ(bitDepth uint, predicate uint64) (*Row, error) {
// Start with set of columns with values set.
b := f.row(uint64(bitDepth))
// Get the equal bitmap.
eq, err := f.rangeEQ(bitDepth, predicate)
if err != nil {
return nil, err
}
// Not-null minus the equal bitmap.
b = b.Difference(eq)
return b, nil
}
func (f *fragment) rangeLT(bitDepth uint, predicate uint64, allowEquality bool) (*Row, error) {
keep := NewRow()
// Start with set of columns with values set.
b := f.row(uint64(bitDepth))
// Filter any bits that don't match the current bit value.
leadingZeros := true
for i := int(bitDepth - 1); i >= 0; i-- {
row := f.row(uint64(i))
bit := (predicate >> uint(i)) & 1
// Remove any columns with higher bits set.
if leadingZeros {
if bit == 0 {
b = b.Difference(row)
continue
} else {
leadingZeros = false
}
}
// Handle last bit differently.
// If bit is zero then return only already kept columns.
// If bit is one then remove any one columns.
if i == 0 && !allowEquality {
if bit == 0 {
return keep, nil
}
return b.Difference(row.Difference(keep)), nil
}
// If bit is zero then remove all set columns not in excluded bitmap.
if bit == 0 {
b = b.Difference(row.Difference(keep))
continue
}
// If bit is set then add columns for set bits to exclude.
// Don't bother to compute this on the final iteration.
if i > 0 {
keep = keep.Union(b.Difference(row))
}
}
return b, nil
}
func (f *fragment) rangeGT(bitDepth uint, predicate uint64, allowEquality bool) (*Row, error) {
b := f.row(uint64(bitDepth))
keep := NewRow()
// Filter any bits that don't match the current bit value.
for i := int(bitDepth - 1); i >= 0; i-- {
row := f.row(uint64(i))
bit := (predicate >> uint(i)) & 1
// Handle last bit differently.
// If bit is one then return only already kept columns.
// If bit is zero then remove any unset columns.
if i == 0 && !allowEquality {
if bit == 1 {
return keep, nil
}
return b.Difference(b.Difference(row).Difference(keep)), nil
}
// If bit is set then remove all unset columns not already kept.
if bit == 1 {
b = b.Difference(b.Difference(row).Difference(keep))
continue
}
// If bit is unset then add columns with set bit to keep.
// Don't bother to compute this on the final iteration.
if i > 0 {
keep = keep.Union(b.Intersect(row))
}
}
return b, nil
}
// notNull returns the not-null row (stored at bitDepth).
func (f *fragment) notNull(bitDepth uint) (*Row, error) {
return f.row(uint64(bitDepth)), nil
}
// rangeBetween returns bitmaps with a bsiGroup value encoding matching any value between predicateMin and predicateMax.
func (f *fragment) rangeBetween(bitDepth uint, predicateMin, predicateMax uint64) (*Row, error) {
b := f.row(uint64(bitDepth))
keep1 := NewRow() // GTE
keep2 := NewRow() // LTE
// Filter any bits that don't match the current bit value.
for i := int(bitDepth - 1); i >= 0; i-- {
row := f.row(uint64(i))
bit1 := (predicateMin >> uint(i)) & 1
bit2 := (predicateMax >> uint(i)) & 1
// GTE predicateMin
// If bit is set then remove all unset columns not already kept.
if bit1 == 1 {
b = b.Difference(b.Difference(row).Difference(keep1))
} else {
// If bit is unset then add columns with set bit to keep.
// Don't bother to compute this on the final iteration.
if i > 0 {
keep1 = keep1.Union(b.Intersect(row))
}
}
// LTE predicateMin
// If bit is zero then remove all set bits not in excluded bitmap.
if bit2 == 0 {
b = b.Difference(row.Difference(keep2))
} else {
// If bit is set then add columns for set bits to exclude.
// Don't bother to compute this on the final iteration.
if i > 0 {
keep2 = keep2.Union(b.Difference(row))
}
}
}
return b, nil
}
// pos translates the row ID and column ID into a position in the storage bitmap.
func (f *fragment) pos(rowID, columnID uint64) (uint64, error) {
// Return an error if the column ID is out of the range of the fragment's shard.
minColumnID := f.shard * ShardWidth
if columnID < minColumnID || columnID >= minColumnID+ShardWidth {
return 0, errors.New("column out of bounds")
}
return pos(rowID, columnID), nil
}
// forEachBit executes fn for every bit set in the fragment.
// Errors returned from fn are passed through.
func (f *fragment) forEachBit(fn func(rowID, columnID uint64) error) error {
f.mu.Lock()
defer f.mu.Unlock()