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This kind of integration is outside the scope of Leptos per se. You can do anything you want by using |
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Hi,
For WebDev 3D data visualization, the goto tool is the ThreeJs framework https://threejs.org/ and the React ecosystem integrates with this using React-Three-Fiber https://r3f.docs.pmnd.rs/getting-started/introduction
I really enjoy the pure Rust dev experience that Leptos provides, and I would like to build a weby 3D data visualization application, but am unsure of the recommended architectural approaches to take here to provide such functionality.
I am aware that Bevy Rust game engine supports web 3D https://bevyengine.org/examples-webgpu/#3d-rendering but this is a completey seperate ECS runtime - I have no idea of how to integrate that into a Leptos app (ie not from in an iframe).
My question is:
A) What is the guidance on Leptos WebGL or wGPU support ?
and B) what is the recommended mechanism to integrate Bevy with Leptos (if possible) ?
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