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croc-hunter.go
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/
croc-hunter.go
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// The infamous "croc-hunter" game as featured at many a demo
package main
import (
"flag"
"fmt"
"log"
"net/http"
"os"
)
func main() {
httpListenAddr := flag.String("port", "8080", "HTTP Listen address.")
flag.Parse()
log.Println("Starting server...")
// point / at the handler function
http.HandleFunc("/", handler)
// serve static content from /static
http.Handle("/static/", http.StripPrefix("/static/", http.FileServer(http.Dir("static/"))))
log.Println("Server started. Listening on port " + *httpListenAddr)
log.Fatal(http.ListenAndServe(":"+*httpListenAddr, nil))
}
const (
html = `
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>Croc Hunter</title>
<link rel='stylesheet' href='/static/game.css'/>
<link rel="icon" type="image/png" href="/static/favicon-16x16.png" sizes="16x16" />
<link rel="icon" type="image/png" href="/static/favicon-32x32.png" sizes="32x32" />
</head>
<body>
<canvas id="canvasBg" width="800" height="490" ></canvas>
<canvas id="canvasEnemy" width="800" height="500" ></canvas>
<canvas id="canvasJet" width="800" height="500" ></canvas>
<canvas id="canvasHud" width="800" height="500" ></canvas>
<script src='/static/game2.js'></script>
<div class="details">
<strong>Hostname: </strong>%s<br>
<strong>Release: </strong>%s<br>
<strong>Commit: </strong>%s<br>
<strong>Powered By: </strong>%s<br>
</div>
</body>
</html>
`
)
func handler(w http.ResponseWriter, r *http.Request) {
if r.URL.Path == "/healthz" {
w.WriteHeader(http.StatusOK)
return
}
hostname, err := os.Hostname()
if err != nil {
log.Fatalf("could not get hostname: %s", err)
}
release := os.Getenv("WORKFLOW_RELEASE")
commit := os.Getenv("GIT_SHA")
powered := os.Getenv("POWERED_BY")
if release == "" {
release = "unknown"
}
if commit == "" {
commit = "not present"
}
if powered == "" {
powered = "deis"
}
fmt.Fprintf(w, html, hostname, release, commit, powered)
}