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随机的动物、家、陷阱,看上去也没有那么难嘛~
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斗兽棋的规则是固定的额,随机生成的话也许会很奇怪吧?
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位置随机,东西的量不能随机,然后陷阱影响胜利的行为视为有问题的地图,无法行动的地图也是有问题的。这样就可以了。
随机的家出现在对面动物旁边不是马上就输了嘛,感觉容易出现不合理的情况。 可以把两侧的动物出生位置随机,这样影响应该不大。 可以尝试去这么做~但不作为PJ的硬性要求。
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随机的动物、家、陷阱,看上去也没有那么难嘛~
The text was updated successfully, but these errors were encountered: