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dbExecuteAsync has been causing my game / server to crash in an unscheduled environment, even when tied with a dbBindCallback. However it works as expected in a scheduled environment
The Wiki doesn't specify whether this should be the case but I presume it is meant to work in unscheduled?
Feedback would be greatly appreciated
The text was updated successfully, but these errors were encountered:
We are also encountering this behaviour on any database error. Lastly we had some trouble with a "foreign key constraint failed" error and the server crashed immediately. The command "dbAddErrorHandler" works though, as it records the DB error just before the server crashes.
dbExecuteAsync has been causing my game / server to crash in an unscheduled environment, even when tied with a dbBindCallback. However it works as expected in a scheduled environment
The Wiki doesn't specify whether this should be the case but I presume it is meant to work in unscheduled?
Feedback would be greatly appreciated
The text was updated successfully, but these errors were encountered: