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FSM_Command_Patterns

Example project "Design patterns for Game development" article.

Current Used Unity Version : 2018.2

Description

This project is a basic platform game developed for help to undertanding State pattern and Command pattern, is very easy extendiblity and adapt to your own project.

An article is available in here

Note for this Github version

This version include:

  • A Finite state machine implementation for enemies.
  • Command pattern implementation for controlling the user input over the warrior character.