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effect_fade.h
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effect_fade.h
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/* Audio Library for Teensy 3.X
* Copyright (c) 2014, Paul Stoffregen, [email protected]
*
* Development of this audio library was funded by PJRC.COM, LLC by sales of
* Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop
* open source software by purchasing Teensy or other PJRC products.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice, development funding notice, and this permission
* notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef effect_fade_h_
#define effect_fade_h_
#include <Arduino.h> // github.com/PaulStoffregen/cores/blob/master/teensy4/Arduino.h
#include <AudioStream.h> // github.com/PaulStoffregen/cores/blob/master/teensy4/AudioStream.h
class AudioEffectFade : public AudioStream
{
const uint32_t MAX_FADE = 0xFFFFFFFFu; // fader fully up - pass through
const uint32_t MILLIS_MULT = (int) (AUDIO_SAMPLE_RATE_EXACT) / 100;
public:
AudioEffectFade(void)
: AudioStream(1, inputQueueArray), position(MAX_FADE) {}
void fadeIn(uint32_t milliseconds) {
uint32_t samples = (uint32_t)(milliseconds * MILLIS_MULT + 5u) / 10u;
//Serial.printf("fadeIn, %u samples\n", samples);
fadeBegin(samples, 1);
}
void fadeOut(uint32_t milliseconds) {
uint32_t samples = (uint32_t)(milliseconds * MILLIS_MULT + 5u) / 10u;
//Serial.printf("fadeOut, %u samples\n", samples);
fadeBegin(samples, 0);
}
virtual void update(void);
private:
void fadeBegin(uint32_t samples, uint8_t dir);
uint32_t position; // 0 = off, MAX_FADE = on
uint32_t rate;
uint8_t direction; // 0 = fading out, 1 = fading in
audio_block_t *inputQueueArray[1];
};
#endif