Releases: gw2scratch/evtc
Log Manager v0.7
Important: Saved data from processed logs will be lost with this update because of a rework in how it is saved. You will get an error message that says the log cache data could not be loaded. Select the option to delete it. This should not be ever needed in the future anymore (I hope). All logs will be processed again, although you'd want to do that for CM detection anyway.
New features
- Added CM detection, filtering
- Added support for Whisper of Jormag
- Added Twisted Castle success detection
- Added a button to get to a selected log file quickly (bottom right)
- Added a button to open multiple uploaded logs in a browser at once
- Added more columns to the log list - CM (shown by default), character name, game version, arcdps version, map id (hidden by default, maps will eventually get names)
- Columns can be hidden/shown if you right click the log list
- Added an option to change which endpoint for dps.report is used (some work better in certain parts of the world)
- Added a way to see the user token used for uploading to dps.report
Changes
- Encounter names are always in English (possible support for more languages later, would just need translations)
- Settings are now split into tabs
- Filtering by last day allows new logs to be shown
- Reworked how processed log data is stored
- Removed some unfinished buttons related to arcdps settings and updates
- Removed a button that would one day be able to edit arcdps build templates...
Fixes
- Fixed Deimos success detections (again, 3 times)
- Fixed quite a few obscure bugs with weird logs
- Errors while loading are now shown properly
- Fixed logs sometimes being in wrong order in the panel for batch uploading
Log Manager v0.6
Changes
Encounter names are now always in English, even if the enemy name is not available (You won't be seeing names such as ch-17126-542 anymore).
The encounter names for already processed logs do not update automatically. To update them, you can process all logs again (Data -> Log cache -> Delete the cache) or only selected ones if you enable Settings -> Show Debug Data and use the Reparse button.
This will be reworked in the future and there will be at least one time when all logs will have to be processed again before the full release.
Bug fixes
- Fixed wrong encounter durations for new logs. Logs have to be processed again, see the paragraph above for instructions.
Log Manager v0.5
- Added per-encounter stats (log counts, time spent, success rate...)
- Added a new setting for minimum log duration
- Automatically adds logs when they are created (needs testing)
- Uploads and GW2 API requests are now shown in the status bar
- Minor changes to the layout of the player and guild lists
- Fixed Xera success detection
- Fixed a crash when trying to upload from a log from a log list window
Log Manager v0.4
- All tables are now sortable
- Fixes issues with sorting not persisting
Log Manager v0.3.1
- Fixes more issues in 2017 logs (duplicated skill definitions)
Log Manager v0.3
- Initial support for WvW
- Hopefully all 2017 logs work now
- Fixed the batch upload progressbar
- Reworked how settings are saved (they will reset)
- Packed all the random looking files into the .exe file
Log Manager v0.2
Fixed sorting issues and huge icons in guild details.
Launch the program through GW2Scratch.ArcdpsLogManager.exe
. Requires .NET Framework 4.7.2 runtime or Mono 5.18.0 or newer.
Log Manager v0.1
The first alpha version of the Log Manager. Likely to contain bugs, make sure to let us know about them.
Launch the program through GW2Scratch.ArcdpsLogManager.exe
. Requires .NET Framework 4.7.2 runtime or Mono 5.18.0 or newer.
If possible, please try to record how long it takes to parse the logs on the first launch and take note if you have any heavy programs running at the time (like Guild Wars 2).