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Crashes captured on Android/iOS have incorrect game log file attached #302

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tustanivsky opened this issue Jun 14, 2023 · 1 comment
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@tustanivsky
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Whenever a crash occurs on Android/iOS and automatic game log attachment is enabled in plugin settings Sentry receives an incorrect file on the next app startup when the corresponding event is sent.

The game log which corresponds to the previous app session (one that crashed) gets renamed to <ProjectName>-backup-<timestamp>.log on application startup automatically while the native SDKs still looking for <ProjectName>.log that is now populated with the current session's info.

@tustanivsky tustanivsky added Bug Something isn't working Platform: Unreal labels Jun 14, 2023
@tustanivsky
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tustanivsky commented Jun 19, 2023

In order to resolve this issue for iOS getsentry/sentry-cocoa#2325 has to be completed first (more details in getsentry/sentry-cocoa#2650)

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