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FastLogin: Automatic login not working with AuthMe integration #1232

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2 tasks done
TutoSebas opened this issue Jul 16, 2024 · 1 comment
Open
2 tasks done

FastLogin: Automatic login not working with AuthMe integration #1232

TutoSebas opened this issue Jul 16, 2024 · 1 comment
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bug Something isn't working

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@TutoSebas
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What happened?

When trying to use FastLogin to automatically log in premium players, the login process fails and players are not automatically logged in. The console displays messages indicating that there is no login session in progress for the player. This issue occurs despite correct configuration in both FastLogin and AuthMe. Also to clarify, the server is version 1.18.2 and I am surprised that Fastlogin on other servers does run this version but on mine it does not.

Steps to reproduce

No response

Plugin list

FastLogin AuthMe ProtocolLib

Configuration file

https://pastebin.com/XUWjTQn9 https://pastebin.com/LfxwvAr4

Server log

[20:28:45 INFO]: [FastLogin] New incoming packet START[class=PacketLoginInStart, id=0] from UNKNOWN[/186.84.20.78:10298]
[20:28:46 INFO]: UUID of player TutoSebas is 4038db93-44db-3f65-b849-879f4c4b58f7
[20:28:46 INFO]: TutoSebas[/186.84.20.78:10298] logged in with entity id 167329 at ([world]426.805094397139, 64.0, 268.83851212807497)
[20:28:46 INFO]: ⭐ «★» Owner ♣ TutoSebas ha regresado al server
[20:28:46 INFO]: [FastLogin] No on-going login session for player: CraftPlayer{name=TutoSebas} with ID 186.84.20.78:10298.
[20:28:46 INFO]: [FastLogin] Setups using Minecraft proxies will start delayed when the command from the proxy is received
[20:28:52 INFO]: [AuthMe] TutoSebas logged in 186.84.20.78

Plugin version

FastLogin Version 1.12-SNAPSHOT

Platform

Spigot

Relevance

  • I tried the latest build
    (build refers to development builds not necessary a release version; i.e. v1.10 is out of date)

  • I checked for existing tickets -
    If there are, please vote them with a thumbs reaction and not create new ones

@TutoSebas TutoSebas added the bug Something isn't working label Jul 16, 2024
@games647
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This means the plugin cannot find the player again from the login process. It is matched with connection details so IP and port number. Do you have any plugin that changes that during the login process like TCPShield?

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