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[BUG] - Opacity not affecting shape() #334
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I haven't done anything to shapes. Do you have an example for a sequence using shapes? @Haxxer or @ChasarooniZ |
Okay I've looked into this a bit, and its a really unfortunate combination.. Previously (some time ago), an However something I did not consider was that for shapes, all filters of ther effect are also copied to the shape, which included the alpha filter. And the ColorMatrix filter I suppose, which I'll also have to fix I suppose. Fixing the latter is quite easy I guess... The filter still exists after all, just not in the filters array. For the Alpha Filter, the sitaution is bit different. SpriteContainer itself holds tihs:
The SpriteContainer itself holds the
I'm currently torn between 2 or 3... Maybe you have some other Ideas Haxxer? And btw, since you asked about #275: Shapes are indeed broken on that branch right now. I'll try and fix it as soon as possible. |
shape() not affected by opacity or fadeIn()
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